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Zed-F
Aug 25th, '03, 06:47 AM
The idea with the character is that the character is superheroic, but one of the alternate forms is his normal (true) form. For instance, let's use a werewolf example.

Suppose I am playing a low-powered superhero game, and all player characters are built on 150+100 disads. I define my were-form to be the 250 point character, with the human and wolf forms being 150 points each.

Obviously, when I revert, I should revert to human form if I buy reversion. However, while the human form is the true form, it is not the base form (built on 150+100) -- rather it's one of the forms purchased with the multiform.

Thus, when I pay for multiform, the rules are that the true form pays the multiform cost. It doesn't make sense to me to charge the human form 55 APs for this, since the human form isn't the base form (built with 150+100). What I have is a 250-point base form and two 150-point subordinate forms, so it seems the human form should be paying 35 APs for the multiform. So, I will wind up with:

wereform: 250
wolf form: 150
human form: 150 - real cost of multiform

Is that correct?

Steve Long
Aug 25th, '03, 07:45 AM
If a character Reverts to human form, that form is, per the rules, the true form, and thus the form that has to pay for the Multiform power. I'm not sure what you mean by "base form"; there are just a true form and alternate forms for rules purposes, and the true form pays for Multiform.