Wormhole
Sep 3rd, '03, 11:47 AM
<B>AIR RAIDER</B>
<TABLE BORDER=0 width=466 height=82>
<TR>
<TD align=left VALIGN=TOP>
<B>Val</B>
</TD>
<TD align=left VALIGN=TOP>
<B>Char</B>
</TD>
<TD align=left VALIGN=TOP>
<B>Cost</B>
</TD>
<TD align=left VALIGN=TOP>
<B>Roll</B>
</TD>
<TD align=left VALIGN=TOP>
<B>Notes</B>
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
15
</TD>
<TD align=left VALIGN=TOP>
STR
</TD>
<TD align=left VALIGN=TOP>
5
</TD>
<TD align=left VALIGN=TOP>
12-
</TD>
<TD align=left VALIGN=TOP>
Lift: 200 Kg; 3d6 [1]
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
18
</TD>
<TD align=left VALIGN=TOP>
DEX
</TD>
<TD align=left VALIGN=TOP>
24
</TD>
<TD align=left VALIGN=TOP>
13-
</TD>
<TD align=left VALIGN=TOP>
OCV: 6 /DCV: 6
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
14
</TD>
<TD align=left VALIGN=TOP>
CON
</TD>
<TD align=left VALIGN=TOP>
8
</TD>
<TD align=left VALIGN=TOP>
12-
</TD>
<TD align=left VALIGN=TOP>
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
10
</TD>
<TD align=left VALIGN=TOP>
BODY
</TD>
<TD align=left VALIGN=TOP>
0
</TD>
<TD align=left VALIGN=TOP>
11-
</TD>
<TD align=left VALIGN=TOP>
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
16
</TD>
<TD align=left VALIGN=TOP>
INT
</TD>
<TD align=left VALIGN=TOP>
6
</TD>
<TD align=left VALIGN=TOP>
12-
</TD>
<TD align=left VALIGN=TOP>
PER roll: 12-
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
12
</TD>
<TD align=left VALIGN=TOP>
EGO
</TD>
<TD align=left VALIGN=TOP>
4
</TD>
<TD align=left VALIGN=TOP>
11-
</TD>
<TD align=left VALIGN=TOP>
ECV: 4
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
15
</TD>
<TD align=left VALIGN=TOP>
PRE
</TD>
<TD align=left VALIGN=TOP>
5
</TD>
<TD align=left VALIGN=TOP>
12-
</TD>
<TD align=left VALIGN=TOP>
PRE Attack: 3d6
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
12
</TD>
<TD align=left VALIGN=TOP>
COM
</TD>
<TD align=left VALIGN=TOP>
1
</TD>
<TD align=left VALIGN=TOP>
11-
</TD>
</TABLE>
<TABLE BORDER=0 width=466 height=41>
<TD align=left VALIGN=TOP>
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
5
</TD>
<TD align=left VALIGN=TOP>
PD
</TD>
<TD align=left VALIGN=TOP>
2
</TD>
<TD align=left COLSPAN=2 VALIGN=TOP>
Total: 14 PD (9 rPD)
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
5
</TD>
<TD align=left VALIGN=TOP>
ED
</TD>
<TD align=left VALIGN=TOP>
2
</TD>
<TD align=left COLSPAN=2 VALIGN=TOP>
Total: 14 ED (9 rED)
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
4 (5)
</TD>
<TD align=left VALIGN=TOP>
SPD
</TD>
<TD align=left VALIGN=TOP>
12
</TD>
<TD align=left COLSPAN=2 VALIGN=TOP>
Phases: 3, 6, 9, 12 (3, 5, 8, 10, 12)
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
6
</TD>
<TD align=left VALIGN=TOP>
REC
</TD>
<TD align=left VALIGN=TOP>
0
</TD>
<TD align=left COLSPAN=2 VALIGN=TOP>
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
30
</TD>
<TD align=left VALIGN=TOP>
END
</TD>
<TD align=left VALIGN=TOP>
1
</TD>
<TD align=left COLSPAN=2 VALIGN=TOP>
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
25
</TD>
<TD align=left VALIGN=TOP>
STUN
</TD>
<TD align=left VALIGN=TOP>
0
</TD>
<TD align=left COLSPAN=2 VALIGN=TOP>
<B>Total Characteristics Cost: 66</B>
</TD>
</TABLE>
<TABLE BORDER=0 width=466 height=34>
<TR>
<TD align=left VALIGN=TOP>
<B>Cost</B>
</TD>
<TD align=left VALIGN=TOP>
<B>Rocket Pack</B>
</TD>
<TD align=left VALIGN=TOP>
<B>END</B>
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
19
</TD>
<TD align=left VALIGN=TOP>
<I>Rocket Pack:</I> Flight 30 x8 NCM, 1 Continuing Fuel Charge (easily-obtained fuel; 6 Hours; +0), OIF (-1/2), Restrainable (-1/2), Side Effects (KA 2d6, 7 Line behind exhaust, automatically occurs when Flight is in use, only affects environment around character; -1 3/4)
</TD>
<TD align=left VALIGN=TOP>
[1cc]
</TD>
</TABLE>
<TABLE BORDER=0 width=466 height=106>
<TR>
<TD align=left VALIGN=TOP>
<B>Cost</B>
</TD>
<TD align=left VALIGN=TOP>
<B>Stealth Suit</B>
</TD>
<TD align=left VALIGN=TOP>
<B>END</B>
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
13
</TD>
<TD align=left VALIGN=TOP>
1) <I>Radarproof Outer Layer:</I> Invisibility to Radio Group, Persistent (+1/2), Reduced Endurance (0 END; +1/2), IIF (-1/4), Limited Effect (Radar only; -1/4)
</TD>
<TD align=left VALIGN=TOP>
0
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
12
</TD>
<TD align=left VALIGN=TOP>
2) <I>Kelvar Armor:</I> Armor (9 PD/9 ED), OIF (-1/2), Real Armor (-1/4), Half Mass (28 Kg; -1/2)
</TD>
<TD align=left VALIGN=TOP>
0
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
3
</TD>
<TD align=left VALIGN=TOP>
3) <I>Hard To See:</I> +3 with Stealth Skill, OIF (-1/2), Only In Darkness And Shadows (-1/2)
</TD>
<TD align=left VALIGN=TOP>
0
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
3
</TD>
<TD align=left VALIGN=TOP>
4) <I>Polarized Visor:</I> Sight Group Flash Defense (5 points), OIF (-1/2)
</TD>
<TD align=left VALIGN=TOP>
0
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
3
</TD>
<TD align=left VALIGN=TOP>
5) <I>Ear Coverings:</I> Hearing Group Flash Defense (5 points), OIF (-1/2)
</TD>
<TD align=left VALIGN=TOP>
0
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
3
</TD>
<TD align=left VALIGN=TOP>
6) <I>Starlight Optics:</I> Nightvision, OIF (-1/2)
</TD>
<TD align=left VALIGN=TOP>
0
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
6
</TD>
<TD align=left VALIGN=TOP>
7) <I>Helmet Transciever:</I> Radio Perception/Transmission, OIF (-1/2), Audiable (-1/4)
</TD>
<TD align=left VALIGN=TOP>
0
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
16
</TD>
<TD align=left VALIGN=TOP>
8) <I>Heads Up Display System:</I> +3 with Combat, OIF (-1/2)
</TD>
<TD align=left VALIGN=TOP>
0
</TD>
</TABLE>
<BR>
<TABLE BORDER=0 width=466 height=43>
<TR>
<TD align=left VALIGN=TOP>
<B>Cost</B>
</TD>
<TD align=left VALIGN=TOP>
<B>Weapons</B>
</TD>
<TD align=left VALIGN=TOP>
<B>END</B>
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
35
</TD>
<TD align=left VALIGN=TOP>
<I>Ragnorok Mk-IV Machine Pistol:</I> RKA 3d6, Armor Piercing (+1/2), +1 STUN Multiplier (+1/4), Autofire (5 shot; +1/2), 4 Clips of 30 Charges (+1/2), OAF (-1), Real Weapon (-1/4), Beam (-1/4), STR Minimum (15 STR, Doesnt Add/Subtract Damage; -1 1/4) Plus: +1 OCV, OAF (-1)
</TD>
<TD align=left VALIGN=TOP>
[4x30c]
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
5
</TD>
<TD align=left VALIGN=TOP>
<I>A Second Ragnorok Mk-IV Machine Pistol</I>
</TD>
<TD align=left VALIGN=TOP>
[4x30c]
</TD>
</TABLE>
<TABLE BORDER=0 width=466 height=34>
<TR>
<TD align=left VALIGN=TOP>
<B>Cost</B>
</TD>
<TD align=left VALIGN=TOP>
<B>Other Equipment</B>
</TD>
<TD align=left VALIGN=TOP>
<B>END</B>
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
13
</TD>
<TD align=left VALIGN=TOP>
<I>Nanotracker Reciever Unit:</I> Detect Bridgets Nanotracker Implant 12-, Discriminatory, Range, Increased Arc Of Perception (360 Degree), Tracking, Telescopic (+10 PER vs. Range Modifiers), OAF (-1), Affected As Sight, Hearing, and Radio Sense Groups (-1/2)
</TD>
<TD align=left VALIGN=TOP>
0
</TD>
</TABLE>
<BR>
<TABLE BORDER=0 width=466 height=22>
<TR>
<TD align=left VALIGN=TOP>
<B>Cost</B>
</TD>
<TD align=left VALIGN=TOP>
<B>Special Abilities</B>
</TD>
<TD align=left VALIGN=TOP>
<B>END</B>
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
7
</TD>
<TD align=left VALIGN=TOP>
<I>Fighter Pilot Training:</I> +1 SPD, Only When Flying An Air Vehicle Or His Rocket Pack (-1/2)
</TD>
<TD align=left VALIGN=TOP>
0
</TD>
</TABLE>
<TABLE BORDER=0 width=466 height=57>
<TR>
<TD align=left COLSPAN=5 VALIGN=TOP>
<I>Martial Arts: Boxing</I>
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
<B>Cost</B>
</TD>
<TD align=left VALIGN=TOP>
<B>Maneuver</B>
</TD>
<TD align=left VALIGN=TOP>
<B>OCV</B>
</TD>
<TD align=left VALIGN=TOP>
<B>DCV</B>
</TD>
<TD align=left VALIGN=TOP>
<B>Notes</B>
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
4
</TD>
<TD align=left VALIGN=TOP>
Block
</TD>
<TD align=left VALIGN=TOP>
+2
</TD>
<TD align=left VALIGN=TOP>
+2
</TD>
<TD align=left VALIGN=TOP>
Block, Abort
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
3
</TD>
<TD align=left VALIGN=TOP>
Clinch
</TD>
<TD align=left VALIGN=TOP>
-1
</TD>
<TD align=left VALIGN=TOP>
-1
</TD>
<TD align=left VALIGN=TOP>
Grab Two Limbs, 25 STR
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
4
</TD>
<TD align=left VALIGN=TOP>
Cross
</TD>
<TD align=left VALIGN=TOP>
+0
</TD>
<TD align=left VALIGN=TOP>
+2
</TD>
<TD align=left VALIGN=TOP>
5d6 Strike
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
5
</TD>
<TD align=left VALIGN=TOP>
Hook
</TD>
<TD align=left VALIGN=TOP>
-2
</TD>
<TD align=left VALIGN=TOP>
+1
</TD>
<TD align=left VALIGN=TOP>
7d6 Strike
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
1
</TD>
<TD align=left COLSPAN=4 VALIGN=TOP>
Element: Use Art With Cestus
</TD>
</TABLE>
<TABLE BORDER=0 width=466 height=47>
<TR>
<TD align=left VALIGN=TOP>
<B>Cost</B>
</TD>
<TD align=left VALIGN=TOP>
<B>Perks</B>
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
6
</TD>
<TD align=left VALIGN=TOP>
Contact: Major Roger Briggman, USAF Intellegence 11- (Useful Resources, Good Relationship, Limited To Secret Identity)
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
1
</TD>
<TD align=left VALIGN=TOP>
Fringe Benefit: Licensed Civilian Flight Instructor
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
1
</TD>
<TD align=left VALIGN=TOP>
Fringe Benefit: Licensed Helicopter Pilot
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
1
</TD>
<TD align=left VALIGN=TOP>
Fringe Benefit: Licensed Small Airplane Pilot
</TD>
</TABLE>
<TABLE BORDER=0 width=466 height=33>
<TR>
<TD align=left VALIGN=TOP>
<B>Cost</B>
</TD>
<TD align=left VALIGN=TOP>
<B>Talents</B>
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
12
</TD>
<TD align=left VALIGN=TOP>
Lighten Reflexes: +8 DEX to act first in combat
</TD>
</TABLE>
<TABLE BORDER=0 width=466 height=231>
<TR>
<TD align=left VALIGN=TOP>
<B>Cost</B>
</TD>
<TD align=left VALIGN=TOP>
<B>Skills</B>
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
6
</TD>
<TD align=left VALIGN=TOP>
+3 OCV with Ragnorok Mk-IVs
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
3
</TD>
<TD align=left VALIGN=TOP>
+1 with Boxing
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
10
</TD>
<TD align=left VALIGN=TOP>
+1 Overall Level
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
2
</TD>
<TD align=left VALIGN=TOP>
AK: Nevada 11-
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
5
</TD>
<TD align=left VALIGN=TOP>
Autofire Skill: Accurate Autofire
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
5
</TD>
<TD align=left VALIGN=TOP>
Autofire Skill: Concentrated Sprayfire
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
5
</TD>
<TD align=left VALIGN=TOP>
Autofire Skill: Rapid Autofire
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
5
</TD>
<TD align=left VALIGN=TOP>
Autofire Skill: Skipover Sprayfire
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
7
</TD>
<TD align=left VALIGN=TOP>
Bribery 15-
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
2
</TD>
<TD align=left VALIGN=TOP>
CK: Los Vegas 11-
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
5
</TD>
<TD align=left VALIGN=TOP>
Combat Pilot 14-
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
5
</TD>
<TD align=left VALIGN=TOP>
Concealment 13-
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
2
</TD>
<TD align=left VALIGN=TOP>
Gambling (Cards) 12-
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
5
</TD>
<TD align=left VALIGN=TOP>
Interrogation 13-
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
2
</TD>
<TD align=left VALIGN=TOP>
KS: Air Combat Tactics 11-
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
2
</TD>
<TD align=left VALIGN=TOP>
KS: Anicent Boxing 11-
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
2
</TD>
<TD align=left VALIGN=TOP>
KS: Modern Boxing 11-
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
2
</TD>
<TD align=left VALIGN=TOP>
KS: Military Aircraft 11-
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
2
</TD>
<TD align=left VALIGN=TOP>
KS: Civilian Aircraft 11-
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
2
</TD>
<TD align=left VALIGN=TOP>
KS: U.S. Air Force 11-
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
2
</TD>
<TD align=left VALIGN=TOP>
PS: Flight Instructor 11-
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
3
</TD>
<TD align=left VALIGN=TOP>
Stealth 13-
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
3
</TD>
<TD align=left VALIGN=TOP>
Streetwise 12-
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
2
</TD>
<TD align=left VALIGN=TOP>
Survival (Desert) 12-
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
3
</TD>
<TD align=left VALIGN=TOP>
TF: Combat Aircraft, Helicopters, Large Airplanes, Small Air Planes
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
10
</TD>
<TD align=left VALIGN=TOP>
Two-Weapon Fighting (Ranged)
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
7
</TD>
<TD align=left VALIGN=TOP>
WF: Common Melee, F-15 Weapon Systems, F-16 Weapon Systems, F-18 Weapon Systems, Grenade Launchers, Small Arms
</TD>
</TABLE>
<B>Total Powers and Skills Cost: 284<BR>
Total Cost: 350</B><BR>
<TABLE BORDER=0 width=466 height=97>
<TR>
<TD align=left VALIGN=TOP>
<B>200+</B>
</TD>
<TD align=left VALIGN=TOP>
<B>Disadvantages</B>
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
15
</TD>
<TD align=left VALIGN=TOP>
DNPC: Bridget Summers 8- (Kidnap-Prone Girlfriend) (Normal, Unaware Of Jasons Social Limitation [Secret Identity])
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
25
</TD>
<TD align=left VALIGN=TOP>
Hunted By Vegas Mafia 11- (More Powerful, NCI, Kill)
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
25
</TD>
<TD align=left VALIGN=TOP>
Hunted By Yakuza 11- (More Powerful, NCI, Kill)
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
20
</TD>
<TD align=left VALIGN=TOP>
Normal Charaacteristics Maximum
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
15
</TD>
<TD align=left VALIGN=TOP>
Psychological Limitation: Viglante Mentality (Common, Strong)
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
15
</TD>
<TD align=left VALIGN=TOP>
Psychological Limitation: Overly Protective Of Bridget (Common, Strong)
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
10
</TD>
<TD align=left VALIGN=TOP>
Psychological Limitation: Distrusts The Media, Doesnt Stick around For Interviews (Common, Moderate)
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
10
</TD>
<TD align=left VALIGN=TOP>
Reputation: Camera-Shy Flying Viglante 11-
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
15
</TD>
<TD align=left VALIGN=TOP>
Social Limitation: Secret Identity (Jason Patrickson) (Frequently, Major)
</TD>
</TABLE>
<B>Total Disadvantage Points: 350</B>
Background: TBA
Personality/Motivations: As a former military officer use to rigid structure and discipline, Air Raider is shocked and amazed by the chaos, violence, and depravity that is allowed to go unchecked in civilian society. As with many other viglantes, he believes the "proper authorities" are failing to do their duty and has taken it upon himself to pick up the slack.
Because of their attitude towards viglantes in general, Air Raider doesn't trust the media, especially those journalists who are openly liberal. At the first sight of a news van, he will quickly leave the scene if he believes it's practical to do so. If reporters show up as a battle is still raging, Air Raider will ignore them so long as they have enough sense not to get under foot. There was, however, one infamous incident where he brutally berated an overly eager cub reporter for sticking a microphone in his face while he was trying to stealth up on a gang of Yakuza thugs. The reporter in question still has an axe to grind with Air Raider for embarrassing him and is often a minor thorn in his side.
Quote: "Okay dirtbag, a fall from our present altittude will kill a man for sure; so unless you'd like to end up a red stain on that sidewalk down there, I suggest you start talking... now."
Powers/Tactics: TBA
Campaign Use: TBA
Appearance: TBA
(TBA= To Be Added)
He's a work in progress, so be kind :D
<TABLE BORDER=0 width=466 height=82>
<TR>
<TD align=left VALIGN=TOP>
<B>Val</B>
</TD>
<TD align=left VALIGN=TOP>
<B>Char</B>
</TD>
<TD align=left VALIGN=TOP>
<B>Cost</B>
</TD>
<TD align=left VALIGN=TOP>
<B>Roll</B>
</TD>
<TD align=left VALIGN=TOP>
<B>Notes</B>
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
15
</TD>
<TD align=left VALIGN=TOP>
STR
</TD>
<TD align=left VALIGN=TOP>
5
</TD>
<TD align=left VALIGN=TOP>
12-
</TD>
<TD align=left VALIGN=TOP>
Lift: 200 Kg; 3d6 [1]
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
18
</TD>
<TD align=left VALIGN=TOP>
DEX
</TD>
<TD align=left VALIGN=TOP>
24
</TD>
<TD align=left VALIGN=TOP>
13-
</TD>
<TD align=left VALIGN=TOP>
OCV: 6 /DCV: 6
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
14
</TD>
<TD align=left VALIGN=TOP>
CON
</TD>
<TD align=left VALIGN=TOP>
8
</TD>
<TD align=left VALIGN=TOP>
12-
</TD>
<TD align=left VALIGN=TOP>
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
10
</TD>
<TD align=left VALIGN=TOP>
BODY
</TD>
<TD align=left VALIGN=TOP>
0
</TD>
<TD align=left VALIGN=TOP>
11-
</TD>
<TD align=left VALIGN=TOP>
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
16
</TD>
<TD align=left VALIGN=TOP>
INT
</TD>
<TD align=left VALIGN=TOP>
6
</TD>
<TD align=left VALIGN=TOP>
12-
</TD>
<TD align=left VALIGN=TOP>
PER roll: 12-
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
12
</TD>
<TD align=left VALIGN=TOP>
EGO
</TD>
<TD align=left VALIGN=TOP>
4
</TD>
<TD align=left VALIGN=TOP>
11-
</TD>
<TD align=left VALIGN=TOP>
ECV: 4
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
15
</TD>
<TD align=left VALIGN=TOP>
PRE
</TD>
<TD align=left VALIGN=TOP>
5
</TD>
<TD align=left VALIGN=TOP>
12-
</TD>
<TD align=left VALIGN=TOP>
PRE Attack: 3d6
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
12
</TD>
<TD align=left VALIGN=TOP>
COM
</TD>
<TD align=left VALIGN=TOP>
1
</TD>
<TD align=left VALIGN=TOP>
11-
</TD>
</TABLE>
<TABLE BORDER=0 width=466 height=41>
<TD align=left VALIGN=TOP>
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
5
</TD>
<TD align=left VALIGN=TOP>
PD
</TD>
<TD align=left VALIGN=TOP>
2
</TD>
<TD align=left COLSPAN=2 VALIGN=TOP>
Total: 14 PD (9 rPD)
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
5
</TD>
<TD align=left VALIGN=TOP>
ED
</TD>
<TD align=left VALIGN=TOP>
2
</TD>
<TD align=left COLSPAN=2 VALIGN=TOP>
Total: 14 ED (9 rED)
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
4 (5)
</TD>
<TD align=left VALIGN=TOP>
SPD
</TD>
<TD align=left VALIGN=TOP>
12
</TD>
<TD align=left COLSPAN=2 VALIGN=TOP>
Phases: 3, 6, 9, 12 (3, 5, 8, 10, 12)
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
6
</TD>
<TD align=left VALIGN=TOP>
REC
</TD>
<TD align=left VALIGN=TOP>
0
</TD>
<TD align=left COLSPAN=2 VALIGN=TOP>
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
30
</TD>
<TD align=left VALIGN=TOP>
END
</TD>
<TD align=left VALIGN=TOP>
1
</TD>
<TD align=left COLSPAN=2 VALIGN=TOP>
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
25
</TD>
<TD align=left VALIGN=TOP>
STUN
</TD>
<TD align=left VALIGN=TOP>
0
</TD>
<TD align=left COLSPAN=2 VALIGN=TOP>
<B>Total Characteristics Cost: 66</B>
</TD>
</TABLE>
<TABLE BORDER=0 width=466 height=34>
<TR>
<TD align=left VALIGN=TOP>
<B>Cost</B>
</TD>
<TD align=left VALIGN=TOP>
<B>Rocket Pack</B>
</TD>
<TD align=left VALIGN=TOP>
<B>END</B>
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
19
</TD>
<TD align=left VALIGN=TOP>
<I>Rocket Pack:</I> Flight 30 x8 NCM, 1 Continuing Fuel Charge (easily-obtained fuel; 6 Hours; +0), OIF (-1/2), Restrainable (-1/2), Side Effects (KA 2d6, 7 Line behind exhaust, automatically occurs when Flight is in use, only affects environment around character; -1 3/4)
</TD>
<TD align=left VALIGN=TOP>
[1cc]
</TD>
</TABLE>
<TABLE BORDER=0 width=466 height=106>
<TR>
<TD align=left VALIGN=TOP>
<B>Cost</B>
</TD>
<TD align=left VALIGN=TOP>
<B>Stealth Suit</B>
</TD>
<TD align=left VALIGN=TOP>
<B>END</B>
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
13
</TD>
<TD align=left VALIGN=TOP>
1) <I>Radarproof Outer Layer:</I> Invisibility to Radio Group, Persistent (+1/2), Reduced Endurance (0 END; +1/2), IIF (-1/4), Limited Effect (Radar only; -1/4)
</TD>
<TD align=left VALIGN=TOP>
0
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
12
</TD>
<TD align=left VALIGN=TOP>
2) <I>Kelvar Armor:</I> Armor (9 PD/9 ED), OIF (-1/2), Real Armor (-1/4), Half Mass (28 Kg; -1/2)
</TD>
<TD align=left VALIGN=TOP>
0
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
3
</TD>
<TD align=left VALIGN=TOP>
3) <I>Hard To See:</I> +3 with Stealth Skill, OIF (-1/2), Only In Darkness And Shadows (-1/2)
</TD>
<TD align=left VALIGN=TOP>
0
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
3
</TD>
<TD align=left VALIGN=TOP>
4) <I>Polarized Visor:</I> Sight Group Flash Defense (5 points), OIF (-1/2)
</TD>
<TD align=left VALIGN=TOP>
0
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
3
</TD>
<TD align=left VALIGN=TOP>
5) <I>Ear Coverings:</I> Hearing Group Flash Defense (5 points), OIF (-1/2)
</TD>
<TD align=left VALIGN=TOP>
0
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
3
</TD>
<TD align=left VALIGN=TOP>
6) <I>Starlight Optics:</I> Nightvision, OIF (-1/2)
</TD>
<TD align=left VALIGN=TOP>
0
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
6
</TD>
<TD align=left VALIGN=TOP>
7) <I>Helmet Transciever:</I> Radio Perception/Transmission, OIF (-1/2), Audiable (-1/4)
</TD>
<TD align=left VALIGN=TOP>
0
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
16
</TD>
<TD align=left VALIGN=TOP>
8) <I>Heads Up Display System:</I> +3 with Combat, OIF (-1/2)
</TD>
<TD align=left VALIGN=TOP>
0
</TD>
</TABLE>
<BR>
<TABLE BORDER=0 width=466 height=43>
<TR>
<TD align=left VALIGN=TOP>
<B>Cost</B>
</TD>
<TD align=left VALIGN=TOP>
<B>Weapons</B>
</TD>
<TD align=left VALIGN=TOP>
<B>END</B>
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
35
</TD>
<TD align=left VALIGN=TOP>
<I>Ragnorok Mk-IV Machine Pistol:</I> RKA 3d6, Armor Piercing (+1/2), +1 STUN Multiplier (+1/4), Autofire (5 shot; +1/2), 4 Clips of 30 Charges (+1/2), OAF (-1), Real Weapon (-1/4), Beam (-1/4), STR Minimum (15 STR, Doesnt Add/Subtract Damage; -1 1/4) Plus: +1 OCV, OAF (-1)
</TD>
<TD align=left VALIGN=TOP>
[4x30c]
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
5
</TD>
<TD align=left VALIGN=TOP>
<I>A Second Ragnorok Mk-IV Machine Pistol</I>
</TD>
<TD align=left VALIGN=TOP>
[4x30c]
</TD>
</TABLE>
<TABLE BORDER=0 width=466 height=34>
<TR>
<TD align=left VALIGN=TOP>
<B>Cost</B>
</TD>
<TD align=left VALIGN=TOP>
<B>Other Equipment</B>
</TD>
<TD align=left VALIGN=TOP>
<B>END</B>
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
13
</TD>
<TD align=left VALIGN=TOP>
<I>Nanotracker Reciever Unit:</I> Detect Bridgets Nanotracker Implant 12-, Discriminatory, Range, Increased Arc Of Perception (360 Degree), Tracking, Telescopic (+10 PER vs. Range Modifiers), OAF (-1), Affected As Sight, Hearing, and Radio Sense Groups (-1/2)
</TD>
<TD align=left VALIGN=TOP>
0
</TD>
</TABLE>
<BR>
<TABLE BORDER=0 width=466 height=22>
<TR>
<TD align=left VALIGN=TOP>
<B>Cost</B>
</TD>
<TD align=left VALIGN=TOP>
<B>Special Abilities</B>
</TD>
<TD align=left VALIGN=TOP>
<B>END</B>
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
7
</TD>
<TD align=left VALIGN=TOP>
<I>Fighter Pilot Training:</I> +1 SPD, Only When Flying An Air Vehicle Or His Rocket Pack (-1/2)
</TD>
<TD align=left VALIGN=TOP>
0
</TD>
</TABLE>
<TABLE BORDER=0 width=466 height=57>
<TR>
<TD align=left COLSPAN=5 VALIGN=TOP>
<I>Martial Arts: Boxing</I>
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
<B>Cost</B>
</TD>
<TD align=left VALIGN=TOP>
<B>Maneuver</B>
</TD>
<TD align=left VALIGN=TOP>
<B>OCV</B>
</TD>
<TD align=left VALIGN=TOP>
<B>DCV</B>
</TD>
<TD align=left VALIGN=TOP>
<B>Notes</B>
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
4
</TD>
<TD align=left VALIGN=TOP>
Block
</TD>
<TD align=left VALIGN=TOP>
+2
</TD>
<TD align=left VALIGN=TOP>
+2
</TD>
<TD align=left VALIGN=TOP>
Block, Abort
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
3
</TD>
<TD align=left VALIGN=TOP>
Clinch
</TD>
<TD align=left VALIGN=TOP>
-1
</TD>
<TD align=left VALIGN=TOP>
-1
</TD>
<TD align=left VALIGN=TOP>
Grab Two Limbs, 25 STR
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
4
</TD>
<TD align=left VALIGN=TOP>
Cross
</TD>
<TD align=left VALIGN=TOP>
+0
</TD>
<TD align=left VALIGN=TOP>
+2
</TD>
<TD align=left VALIGN=TOP>
5d6 Strike
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
5
</TD>
<TD align=left VALIGN=TOP>
Hook
</TD>
<TD align=left VALIGN=TOP>
-2
</TD>
<TD align=left VALIGN=TOP>
+1
</TD>
<TD align=left VALIGN=TOP>
7d6 Strike
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
1
</TD>
<TD align=left COLSPAN=4 VALIGN=TOP>
Element: Use Art With Cestus
</TD>
</TABLE>
<TABLE BORDER=0 width=466 height=47>
<TR>
<TD align=left VALIGN=TOP>
<B>Cost</B>
</TD>
<TD align=left VALIGN=TOP>
<B>Perks</B>
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
6
</TD>
<TD align=left VALIGN=TOP>
Contact: Major Roger Briggman, USAF Intellegence 11- (Useful Resources, Good Relationship, Limited To Secret Identity)
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
1
</TD>
<TD align=left VALIGN=TOP>
Fringe Benefit: Licensed Civilian Flight Instructor
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
1
</TD>
<TD align=left VALIGN=TOP>
Fringe Benefit: Licensed Helicopter Pilot
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
1
</TD>
<TD align=left VALIGN=TOP>
Fringe Benefit: Licensed Small Airplane Pilot
</TD>
</TABLE>
<TABLE BORDER=0 width=466 height=33>
<TR>
<TD align=left VALIGN=TOP>
<B>Cost</B>
</TD>
<TD align=left VALIGN=TOP>
<B>Talents</B>
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
12
</TD>
<TD align=left VALIGN=TOP>
Lighten Reflexes: +8 DEX to act first in combat
</TD>
</TABLE>
<TABLE BORDER=0 width=466 height=231>
<TR>
<TD align=left VALIGN=TOP>
<B>Cost</B>
</TD>
<TD align=left VALIGN=TOP>
<B>Skills</B>
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
6
</TD>
<TD align=left VALIGN=TOP>
+3 OCV with Ragnorok Mk-IVs
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
3
</TD>
<TD align=left VALIGN=TOP>
+1 with Boxing
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
10
</TD>
<TD align=left VALIGN=TOP>
+1 Overall Level
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
2
</TD>
<TD align=left VALIGN=TOP>
AK: Nevada 11-
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
5
</TD>
<TD align=left VALIGN=TOP>
Autofire Skill: Accurate Autofire
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
5
</TD>
<TD align=left VALIGN=TOP>
Autofire Skill: Concentrated Sprayfire
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
5
</TD>
<TD align=left VALIGN=TOP>
Autofire Skill: Rapid Autofire
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
5
</TD>
<TD align=left VALIGN=TOP>
Autofire Skill: Skipover Sprayfire
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
7
</TD>
<TD align=left VALIGN=TOP>
Bribery 15-
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
2
</TD>
<TD align=left VALIGN=TOP>
CK: Los Vegas 11-
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
5
</TD>
<TD align=left VALIGN=TOP>
Combat Pilot 14-
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
5
</TD>
<TD align=left VALIGN=TOP>
Concealment 13-
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
2
</TD>
<TD align=left VALIGN=TOP>
Gambling (Cards) 12-
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
5
</TD>
<TD align=left VALIGN=TOP>
Interrogation 13-
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
2
</TD>
<TD align=left VALIGN=TOP>
KS: Air Combat Tactics 11-
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
2
</TD>
<TD align=left VALIGN=TOP>
KS: Anicent Boxing 11-
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
2
</TD>
<TD align=left VALIGN=TOP>
KS: Modern Boxing 11-
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
2
</TD>
<TD align=left VALIGN=TOP>
KS: Military Aircraft 11-
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
2
</TD>
<TD align=left VALIGN=TOP>
KS: Civilian Aircraft 11-
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
2
</TD>
<TD align=left VALIGN=TOP>
KS: U.S. Air Force 11-
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
2
</TD>
<TD align=left VALIGN=TOP>
PS: Flight Instructor 11-
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
3
</TD>
<TD align=left VALIGN=TOP>
Stealth 13-
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
3
</TD>
<TD align=left VALIGN=TOP>
Streetwise 12-
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
2
</TD>
<TD align=left VALIGN=TOP>
Survival (Desert) 12-
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
3
</TD>
<TD align=left VALIGN=TOP>
TF: Combat Aircraft, Helicopters, Large Airplanes, Small Air Planes
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
10
</TD>
<TD align=left VALIGN=TOP>
Two-Weapon Fighting (Ranged)
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
7
</TD>
<TD align=left VALIGN=TOP>
WF: Common Melee, F-15 Weapon Systems, F-16 Weapon Systems, F-18 Weapon Systems, Grenade Launchers, Small Arms
</TD>
</TABLE>
<B>Total Powers and Skills Cost: 284<BR>
Total Cost: 350</B><BR>
<TABLE BORDER=0 width=466 height=97>
<TR>
<TD align=left VALIGN=TOP>
<B>200+</B>
</TD>
<TD align=left VALIGN=TOP>
<B>Disadvantages</B>
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
15
</TD>
<TD align=left VALIGN=TOP>
DNPC: Bridget Summers 8- (Kidnap-Prone Girlfriend) (Normal, Unaware Of Jasons Social Limitation [Secret Identity])
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
25
</TD>
<TD align=left VALIGN=TOP>
Hunted By Vegas Mafia 11- (More Powerful, NCI, Kill)
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
25
</TD>
<TD align=left VALIGN=TOP>
Hunted By Yakuza 11- (More Powerful, NCI, Kill)
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
20
</TD>
<TD align=left VALIGN=TOP>
Normal Charaacteristics Maximum
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
15
</TD>
<TD align=left VALIGN=TOP>
Psychological Limitation: Viglante Mentality (Common, Strong)
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
15
</TD>
<TD align=left VALIGN=TOP>
Psychological Limitation: Overly Protective Of Bridget (Common, Strong)
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
10
</TD>
<TD align=left VALIGN=TOP>
Psychological Limitation: Distrusts The Media, Doesnt Stick around For Interviews (Common, Moderate)
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
10
</TD>
<TD align=left VALIGN=TOP>
Reputation: Camera-Shy Flying Viglante 11-
</TD>
</TR>
<TR>
<TD align=left VALIGN=TOP>
15
</TD>
<TD align=left VALIGN=TOP>
Social Limitation: Secret Identity (Jason Patrickson) (Frequently, Major)
</TD>
</TABLE>
<B>Total Disadvantage Points: 350</B>
Background: TBA
Personality/Motivations: As a former military officer use to rigid structure and discipline, Air Raider is shocked and amazed by the chaos, violence, and depravity that is allowed to go unchecked in civilian society. As with many other viglantes, he believes the "proper authorities" are failing to do their duty and has taken it upon himself to pick up the slack.
Because of their attitude towards viglantes in general, Air Raider doesn't trust the media, especially those journalists who are openly liberal. At the first sight of a news van, he will quickly leave the scene if he believes it's practical to do so. If reporters show up as a battle is still raging, Air Raider will ignore them so long as they have enough sense not to get under foot. There was, however, one infamous incident where he brutally berated an overly eager cub reporter for sticking a microphone in his face while he was trying to stealth up on a gang of Yakuza thugs. The reporter in question still has an axe to grind with Air Raider for embarrassing him and is often a minor thorn in his side.
Quote: "Okay dirtbag, a fall from our present altittude will kill a man for sure; so unless you'd like to end up a red stain on that sidewalk down there, I suggest you start talking... now."
Powers/Tactics: TBA
Campaign Use: TBA
Appearance: TBA
(TBA= To Be Added)
He's a work in progress, so be kind :D