Querysphinx
Nov 13th, '09, 08:39 AM
Just got in my Blue book, and thought I should write it up.
The Source of all Knowledge and Wisdom, all slots OAF Bulky (-1 1/2)
1) The Source of all Knowledge and Wisdom: +8 with KS: Hero System (8 Active Points); Extra Time (20 Minutes, Character May Take No Other Actions, -2 3/4), OAF Bulky (-1 1/2), Concentration (0 DCV; Character is totally unaware of nearby events; -3/4), Lockout (-1/2)
2) Nearly Bulletproof: Resistant Protection (6 PD/6 ED) (18 Active Points); Requires A Roll (8- roll; Must be made each Phase/use; -1 3/4), OAF Bulky (-1 1/2), Lockout (-1/2)
3) Makes a Good Club: Hand-To-Hand Attack +2d6 (10 Active Points); OAF Bulky (-1 1/2), Lockout (-1/2), Hand-To-Hand Attack (-1/4)
4) Knowing that You possess the source of all knowledge and wisdom: +10 PRE (10 Active Points); OAF Bulky (-1 1/2), Limited Power Power loses about half of its effectiveness (Only for defense; -1)
Powers Cost: 11
The Source of all Knowledge and Wisdom, all slots OAF Bulky (-1 1/2)
1) The Source of all Knowledge and Wisdom: +8 with KS: Hero System (8 Active Points); Extra Time (20 Minutes, Character May Take No Other Actions, -2 3/4), OAF Bulky (-1 1/2), Concentration (0 DCV; Character is totally unaware of nearby events; -3/4), Lockout (-1/2)
2) Nearly Bulletproof: Resistant Protection (6 PD/6 ED) (18 Active Points); Requires A Roll (8- roll; Must be made each Phase/use; -1 3/4), OAF Bulky (-1 1/2), Lockout (-1/2)
3) Makes a Good Club: Hand-To-Hand Attack +2d6 (10 Active Points); OAF Bulky (-1 1/2), Lockout (-1/2), Hand-To-Hand Attack (-1/4)
4) Knowing that You possess the source of all knowledge and wisdom: +10 PRE (10 Active Points); OAF Bulky (-1 1/2), Limited Power Power loses about half of its effectiveness (Only for defense; -1)
Powers Cost: 11