GoldenAge
Dec 12th, '09, 11:55 AM
I'm building a 5th Edition superhero who has the innate ability to alter his Density. I've decided to utilize the 5th Edition Ultimate Metamorph rules: Unifying Density Increase And Desolidification: Alter Density (page 26 of 5th Ed Ultimate Metamorph).
If you haven't seen these rules, they basically describe how a character can go from full Disolid to full Density Increase. The key is that these optional rules provide an alternate form of Desolidification that allows the character to be "partially" intangible up to the point of total intangibility - even though he's less dense at some stages of his transformation (depending on the points allocated to intangibility) he can still be affected and hurt. Pretty cool!
Now comes the tricky part...
This character has been infested by a benign colony of semi-intelligent nanites. These nanites have altered the character's cellular structure, making the character's flesh pliable (= Stretching). So, now we have a character that can alter his density and has the ability to stretch... HOWEVER... When the character utilizes his natural density powers to get extra hard and heavy it inhibits the nanites ability the stretch his flesh!
Here's where I need the help...
How do I limit the stretching based on the level of Density Increase??? At 0 pts of DI I want the character's Stretching to be at full power... But as he increases his Density I want his Stretching ability reduced. (NOTE: I'm not worried about the Stretching as the character reduces his density toward intangibility)
Thoughts on what type of Limitation to put on Stretching to reflect its reduced effectiveness at high densities???
Any help would be awesome!!! :)
If you haven't seen these rules, they basically describe how a character can go from full Disolid to full Density Increase. The key is that these optional rules provide an alternate form of Desolidification that allows the character to be "partially" intangible up to the point of total intangibility - even though he's less dense at some stages of his transformation (depending on the points allocated to intangibility) he can still be affected and hurt. Pretty cool!
Now comes the tricky part...
This character has been infested by a benign colony of semi-intelligent nanites. These nanites have altered the character's cellular structure, making the character's flesh pliable (= Stretching). So, now we have a character that can alter his density and has the ability to stretch... HOWEVER... When the character utilizes his natural density powers to get extra hard and heavy it inhibits the nanites ability the stretch his flesh!
Here's where I need the help...
How do I limit the stretching based on the level of Density Increase??? At 0 pts of DI I want the character's Stretching to be at full power... But as he increases his Density I want his Stretching ability reduced. (NOTE: I'm not worried about the Stretching as the character reduces his density toward intangibility)
Thoughts on what type of Limitation to put on Stretching to reflect its reduced effectiveness at high densities???
Any help would be awesome!!! :)