View Full Version : Cost Multiplier export tag
Talon
Sep 9th, '03, 01:22 PM
I assume there will be a cost multiplier export tag; there should maybe be something in the HD display as well, since as it stands it's very hard to realize that a cost multiplier is being used unless you click on the button to see.
I have this lovely vision of fooling my GM with a .9 or so concealed multipler...just enough to save some points without being obvious. :)
Simon
Sep 9th, '03, 01:27 PM
The display within HD is not going to be altered (I've gone over this with Steve already). If you're a GM and are worried about being "fooled", just turn off the Cost Multipliers in the Campaign Rules -- all Powers will be recalculated without them.
I will be making an export tag available for them....eventually (when I take care of all the new export tags and combat record functionality).
Simon
Sep 9th, '03, 01:29 PM
I should note that the potential to reduce the cost without affecting the display has always been there -- just add in a Custom Adder and delete the text (with no display text, the adder will not be part of the final display at all, but will still affect the cost of the ability).
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