MisterD
Sep 10th, '03, 08:29 PM
I have a water based character for review.
Breif origin. Holly winters was an investigator for the EPA. She hound a company that dumps toxic waste into a local river. The bad news was the company has also found Holly. The managed to find and destroy her proof before she could infor her superiors. They also sealed her in one of their barrels and dumped her in the river. A year later AQUA was born.
She needs 30 points in Disads, maybe a different group of skills and just some general reviews.
<font size=+3><b>Aqua</b></font>
Player:
<table cellpadding="0" border="0"><tr><td align="right"><font size=2><b>Val  </b></font></td><td><font size=2><b>Char   </b></font></td><td><font size=2><b>Cost</b></font></td></tr><tr><td align="right"><font size=2>20  </font></td><td><font size=2><b>STR</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>18  </font></td><td><font size=2><b>DEX</b></font></td><td><font size=2>24</font></td></tr><tr><td align="right"><font size=2>15  </font></td><td><font size=2><b>CON</b></font></td><td><font size=2>10</font></td></tr><tr><td align="right"><font size=2>10  </font></td><td><font size=2><b>BODY</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>13  </font></td><td><font size=2><b>INT</b></font></td><td><font size=2>3</font></td></tr><tr><td align="right"><font size=2>11  </font></td><td><font size=2><b>EGO</b></font></td><td><font size=2>2</font></td></tr><tr><td align="right"><font size=2>15  </font></td><td><font size=2><b>PRE</b></font></td><td><font size=2>5</font></td></tr><tr><td align="right"><font size=2>16  </font></td><td><font size=2><b>COM</b></font></td><td><font size=2>3</font></td></tr><tr><td><font size=2></font></td><td><font size=2> </font></td><td><font size=2></font></td></tr><tr><td align="right"><font size=2>10  </font></td><td><font size=2><b>PD</b></font></td><td><font size=2>10</font></td></tr><tr><td align="right"><font size=2>10  </font></td><td><font size=2><b>ED</b></font></td><td><font size=2>7</font></td></tr><tr><td align="right"><font size=2>4  </font></td><td><font size=2><b>SPD</b></font></td><td><font size=2>12</font></td></tr><tr><td align="right"><font size=2>11  </font></td><td><font size=2><b>REC</b></font></td><td><font size=2>16</font></td></tr><tr><td align="right"><font size=2>35  </font></td><td><font size=2><b>END</b></font></td><td><font size=2>3</font></td></tr><tr><td align="right"><font size=2>25  </font></td><td><font size=2><b>STUN</b></font></td><td><font size=2>7</font></td></tr><td><font size=2></font></td><td><font size=2> </font></td><td><font size=2></font></td></tr><tr><td align="right"><font size=2>11"  </font></td><td><font size=2><b>RUN</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>12"  </font></td><td><font size=2><b>SWIM</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>6 1/2"  </font></td><td><font size=2><b>LEAP</b></font></td><td><font size=2>0</font></td></tr></table><b>Characteristics Cost:</b> 102
<table border="0" cellpadding="0"><tr><td align="right"><b>Cost  </b></td><td><b>Power</b></td><td align="right"><b>END</b></td></tr><tr><td align="right" valign="top">  </td><td>Permanent Water Form </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">45  </td><td>1) <b><i>Body Of Water: </i></b>Desolidification (affected by water, fire, cold attacks), Inherent (+1/4), Reduced Endurance 0 END (+1/2), Persistent (+1/2) (90 Active Points); Cannot Pass Through Solid Objects (-1/2), Always On (-1/2) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">30  </td><td>2) Physical Damage Reduction, Resistant, 50% </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">15  </td><td>3) Energy Damage Reduction, Resistant, 25% </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">  </td><td>Aquatic Adaptation </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">5  </td><td>1) <b><i>Breathe Underwater: </i></b>Life Support (Expanded Breathing) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">3  </td><td>2) <b><i>Underwater Comfort: </i></b>Life Support (Safe in High Pressure; Safe in Intense Cold) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">3  </td><td>3) <b><i>Aquatic Movement: </i></b>Environmental Movement (Water) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">96  </td><td><b><i>Water and Ice generation/Manipulation: </i></b>Multipower, 40-point reserve, all slots: Affects Physical World (+2) (120 Active Points); Custom Modifier (Needs humidity; -1/4) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">3u  </td><td>1) <b><i>Water Blast: </i></b>Energy Blast 8d6 (40 Active Points) </td><td valign="top" align="right">4</td></tr><tr><td align="right" valign="top">3u  </td><td>2) <b><i>Fire Extinguisher: </i></b>Dispel Fire Powers 10d6, One At A Time (+1/4) (37 Active Points) </td><td valign="top" align="right">4</td></tr><tr><td align="right" valign="top">2u  </td><td>3) <b><i>Watery Regeneration: </i></b>Healing 3d6 (standard effect: 9 points) (max. Healed Points: 18), Can Heal Limbs (35 Active Points); Only when totaly submerged in water (-1/2) </td><td valign="top" align="right">3</td></tr><tr><td align="right" valign="top">1u  </td><td>4) <b><i>Dence Water: </i></b>+10 STR (10 Active Points); No Figured Characteristics (-1/2) (Modifiers affect Base Characteristic) </td><td valign="top" align="right">2</td></tr><tr><td align="right" valign="top">3u  </td><td>5) <b><i>Ice Block: </i></b>Entangle 3d6, 5 DEF (40 Active Points) </td><td valign="top" align="right">4</td></tr><tr><td align="right" valign="top">2u  </td><td>6) <b><i>Steam Blast: </i></b>Killing Attack - Ranged 2d6 (30 Active Points); Limited Range (25") (-1/4), No Knockback (-1/4) </td><td valign="top" align="right">3</td></tr><tr><td align="right" valign="top">10  </td><td><b><i>Hydor-Propulsion: </i></b>Multipower, 10-point reserve </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">1u  </td><td>1) +5" Running (11" total) (10 Active Points) </td><td valign="top" align="right">1</td></tr><tr><td align="right" valign="top">1u  </td><td>2) +10" Swimming (12" total) (10 Active Points) </td><td valign="top" align="right">1</td></tr></table><b>Powers Cost:</b> 223
<table cellpadding="0" border="0"><tr><td align="right"><b>Cost  </b></td><td><b>Skill</b></td></tr><tr><td valign="top" align="right">3  </td><td>Bugging 12- </td></tr><tr><td valign="top" align="right">3  </td><td>Bureaucratics 12- </td></tr><tr><td valign="top" align="right">4  </td><td>Computer Programming (Computer Networks, Personal Computers) 12- </td></tr><tr><td valign="top" align="right">3  </td><td>Criminology 12- </td></tr><tr><td valign="top" align="right">2  </td><td>KS: Environmental protection polocies 11- </td></tr><tr><td valign="top" align="right">2  </td><td>PS: Environmental Protection agency water ways department 11- </td></tr><tr><td valign="top" align="right">6  </td><td>+2 with Water/Ice attacks </td></tr><tr><td valign="top" align="right">  </td><td>Everyman Skills </td></tr><tr><td valign="top" align="right">0  </td><td>1) Acting 8- </td></tr><tr><td valign="top" align="right">0  </td><td>2) Climbing 8- </td></tr><tr><td valign="top" align="right">0  </td><td>3) Concealment 8- </td></tr><tr><td valign="top" align="right">0  </td><td>4) Conversation 8- </td></tr><tr><td valign="top" align="right">0  </td><td>5) Deduction 8- </td></tr><tr><td valign="top" align="right">0  </td><td>6) Paramedics 8- </td></tr><tr><td valign="top" align="right">0  </td><td>7) Persuasion 8- </td></tr><tr><td valign="top" align="right">0  </td><td>8) Shadowing 8- </td></tr><tr><td valign="top" align="right">0  </td><td>9) Stealth 8- </td></tr><tr><td valign="top" align="right">0  </td><td>10) TF: Custom Adder, Small Motorized Ground Vehicles [<b>Notes:</b> Custom Mod is Everyman Skill] </td></tr></table><b>Skills Cost: </b>23
<table cellpadding="0" border="0"><tr><td align="right"><b>Cost  </b></td><td><b>Perk</b></td></tr><tr><td valign="top" align="right">2  </td><td>Fringe Benefit: Local Police Powers </td></tr></table><b>Perks Cost:</b> 2
<b>Total Character Cost:</b> 350
<table cellpadding="0" border="0"><tr><td align="right"><b>Val  </b></td><td><b>Disadvantages</b></td></tr><tr><td valign="top" align="right">20  </td><td>DF: Made of water (Not Concealable; Always Noticed and Causes Major Reaction; Detectable By Commonly-Used Senses) </td></tr><tr><td valign="top" align="right">20  </td><td>Enraged: Facing Toxic-Waste dumpers (Uncommon), go 14-, recover 11- </td></tr><tr><td valign="top" align="right">15  </td><td>Hunted: Eliminatrix Waste Management Lmtd. 8- (As Pow; Harshly Punish; PC has a Public ID or is otherwise very easy to find) </td></tr><tr><td valign="top" align="right">15  </td><td>Phys. Lim.: Body made of water (All the Time; Slightly Impairing) </td></tr><tr><td valign="top" align="right">10  </td><td>Psych. Lim.: Protective of natural water sources (Uncommon; Strong) </td></tr><tr><td valign="top" align="right">10  </td><td>Psych. Lim.: Hunting Eliminatrix Waste Managment Lmtd. (Uncommon; Strong) </td></tr><tr><td valign="top" align="right">10  </td><td>Reputation: Environmentally Conscious Heroine 11- </td></tr><tr><td valign="top" align="right">10  </td><td>Vulnerability: 1 1/2 x STUN Fire/Heat attacks (Common) </td></tr><tr><td valign="top" align="right">10  </td><td>Vulnerability: 1 1/2 x BODY Fire/Heat attacks (Common) </td></tr></table>
<b>Disadvantage Points:</b> 120
<b>Base Points:</b> 200
<b>Experience Required:</b> 30
<b>Total Experience Available:</b> 0
<b>Experience Unspent:</b> 0
PS: I lost the HERO BOARD template that reproduces the HERO charactersheet.
Breif origin. Holly winters was an investigator for the EPA. She hound a company that dumps toxic waste into a local river. The bad news was the company has also found Holly. The managed to find and destroy her proof before she could infor her superiors. They also sealed her in one of their barrels and dumped her in the river. A year later AQUA was born.
She needs 30 points in Disads, maybe a different group of skills and just some general reviews.
<font size=+3><b>Aqua</b></font>
Player:
<table cellpadding="0" border="0"><tr><td align="right"><font size=2><b>Val  </b></font></td><td><font size=2><b>Char   </b></font></td><td><font size=2><b>Cost</b></font></td></tr><tr><td align="right"><font size=2>20  </font></td><td><font size=2><b>STR</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>18  </font></td><td><font size=2><b>DEX</b></font></td><td><font size=2>24</font></td></tr><tr><td align="right"><font size=2>15  </font></td><td><font size=2><b>CON</b></font></td><td><font size=2>10</font></td></tr><tr><td align="right"><font size=2>10  </font></td><td><font size=2><b>BODY</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>13  </font></td><td><font size=2><b>INT</b></font></td><td><font size=2>3</font></td></tr><tr><td align="right"><font size=2>11  </font></td><td><font size=2><b>EGO</b></font></td><td><font size=2>2</font></td></tr><tr><td align="right"><font size=2>15  </font></td><td><font size=2><b>PRE</b></font></td><td><font size=2>5</font></td></tr><tr><td align="right"><font size=2>16  </font></td><td><font size=2><b>COM</b></font></td><td><font size=2>3</font></td></tr><tr><td><font size=2></font></td><td><font size=2> </font></td><td><font size=2></font></td></tr><tr><td align="right"><font size=2>10  </font></td><td><font size=2><b>PD</b></font></td><td><font size=2>10</font></td></tr><tr><td align="right"><font size=2>10  </font></td><td><font size=2><b>ED</b></font></td><td><font size=2>7</font></td></tr><tr><td align="right"><font size=2>4  </font></td><td><font size=2><b>SPD</b></font></td><td><font size=2>12</font></td></tr><tr><td align="right"><font size=2>11  </font></td><td><font size=2><b>REC</b></font></td><td><font size=2>16</font></td></tr><tr><td align="right"><font size=2>35  </font></td><td><font size=2><b>END</b></font></td><td><font size=2>3</font></td></tr><tr><td align="right"><font size=2>25  </font></td><td><font size=2><b>STUN</b></font></td><td><font size=2>7</font></td></tr><td><font size=2></font></td><td><font size=2> </font></td><td><font size=2></font></td></tr><tr><td align="right"><font size=2>11"  </font></td><td><font size=2><b>RUN</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>12"  </font></td><td><font size=2><b>SWIM</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>6 1/2"  </font></td><td><font size=2><b>LEAP</b></font></td><td><font size=2>0</font></td></tr></table><b>Characteristics Cost:</b> 102
<table border="0" cellpadding="0"><tr><td align="right"><b>Cost  </b></td><td><b>Power</b></td><td align="right"><b>END</b></td></tr><tr><td align="right" valign="top">  </td><td>Permanent Water Form </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">45  </td><td>1) <b><i>Body Of Water: </i></b>Desolidification (affected by water, fire, cold attacks), Inherent (+1/4), Reduced Endurance 0 END (+1/2), Persistent (+1/2) (90 Active Points); Cannot Pass Through Solid Objects (-1/2), Always On (-1/2) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">30  </td><td>2) Physical Damage Reduction, Resistant, 50% </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">15  </td><td>3) Energy Damage Reduction, Resistant, 25% </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">  </td><td>Aquatic Adaptation </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">5  </td><td>1) <b><i>Breathe Underwater: </i></b>Life Support (Expanded Breathing) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">3  </td><td>2) <b><i>Underwater Comfort: </i></b>Life Support (Safe in High Pressure; Safe in Intense Cold) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">3  </td><td>3) <b><i>Aquatic Movement: </i></b>Environmental Movement (Water) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">96  </td><td><b><i>Water and Ice generation/Manipulation: </i></b>Multipower, 40-point reserve, all slots: Affects Physical World (+2) (120 Active Points); Custom Modifier (Needs humidity; -1/4) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">3u  </td><td>1) <b><i>Water Blast: </i></b>Energy Blast 8d6 (40 Active Points) </td><td valign="top" align="right">4</td></tr><tr><td align="right" valign="top">3u  </td><td>2) <b><i>Fire Extinguisher: </i></b>Dispel Fire Powers 10d6, One At A Time (+1/4) (37 Active Points) </td><td valign="top" align="right">4</td></tr><tr><td align="right" valign="top">2u  </td><td>3) <b><i>Watery Regeneration: </i></b>Healing 3d6 (standard effect: 9 points) (max. Healed Points: 18), Can Heal Limbs (35 Active Points); Only when totaly submerged in water (-1/2) </td><td valign="top" align="right">3</td></tr><tr><td align="right" valign="top">1u  </td><td>4) <b><i>Dence Water: </i></b>+10 STR (10 Active Points); No Figured Characteristics (-1/2) (Modifiers affect Base Characteristic) </td><td valign="top" align="right">2</td></tr><tr><td align="right" valign="top">3u  </td><td>5) <b><i>Ice Block: </i></b>Entangle 3d6, 5 DEF (40 Active Points) </td><td valign="top" align="right">4</td></tr><tr><td align="right" valign="top">2u  </td><td>6) <b><i>Steam Blast: </i></b>Killing Attack - Ranged 2d6 (30 Active Points); Limited Range (25") (-1/4), No Knockback (-1/4) </td><td valign="top" align="right">3</td></tr><tr><td align="right" valign="top">10  </td><td><b><i>Hydor-Propulsion: </i></b>Multipower, 10-point reserve </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">1u  </td><td>1) +5" Running (11" total) (10 Active Points) </td><td valign="top" align="right">1</td></tr><tr><td align="right" valign="top">1u  </td><td>2) +10" Swimming (12" total) (10 Active Points) </td><td valign="top" align="right">1</td></tr></table><b>Powers Cost:</b> 223
<table cellpadding="0" border="0"><tr><td align="right"><b>Cost  </b></td><td><b>Skill</b></td></tr><tr><td valign="top" align="right">3  </td><td>Bugging 12- </td></tr><tr><td valign="top" align="right">3  </td><td>Bureaucratics 12- </td></tr><tr><td valign="top" align="right">4  </td><td>Computer Programming (Computer Networks, Personal Computers) 12- </td></tr><tr><td valign="top" align="right">3  </td><td>Criminology 12- </td></tr><tr><td valign="top" align="right">2  </td><td>KS: Environmental protection polocies 11- </td></tr><tr><td valign="top" align="right">2  </td><td>PS: Environmental Protection agency water ways department 11- </td></tr><tr><td valign="top" align="right">6  </td><td>+2 with Water/Ice attacks </td></tr><tr><td valign="top" align="right">  </td><td>Everyman Skills </td></tr><tr><td valign="top" align="right">0  </td><td>1) Acting 8- </td></tr><tr><td valign="top" align="right">0  </td><td>2) Climbing 8- </td></tr><tr><td valign="top" align="right">0  </td><td>3) Concealment 8- </td></tr><tr><td valign="top" align="right">0  </td><td>4) Conversation 8- </td></tr><tr><td valign="top" align="right">0  </td><td>5) Deduction 8- </td></tr><tr><td valign="top" align="right">0  </td><td>6) Paramedics 8- </td></tr><tr><td valign="top" align="right">0  </td><td>7) Persuasion 8- </td></tr><tr><td valign="top" align="right">0  </td><td>8) Shadowing 8- </td></tr><tr><td valign="top" align="right">0  </td><td>9) Stealth 8- </td></tr><tr><td valign="top" align="right">0  </td><td>10) TF: Custom Adder, Small Motorized Ground Vehicles [<b>Notes:</b> Custom Mod is Everyman Skill] </td></tr></table><b>Skills Cost: </b>23
<table cellpadding="0" border="0"><tr><td align="right"><b>Cost  </b></td><td><b>Perk</b></td></tr><tr><td valign="top" align="right">2  </td><td>Fringe Benefit: Local Police Powers </td></tr></table><b>Perks Cost:</b> 2
<b>Total Character Cost:</b> 350
<table cellpadding="0" border="0"><tr><td align="right"><b>Val  </b></td><td><b>Disadvantages</b></td></tr><tr><td valign="top" align="right">20  </td><td>DF: Made of water (Not Concealable; Always Noticed and Causes Major Reaction; Detectable By Commonly-Used Senses) </td></tr><tr><td valign="top" align="right">20  </td><td>Enraged: Facing Toxic-Waste dumpers (Uncommon), go 14-, recover 11- </td></tr><tr><td valign="top" align="right">15  </td><td>Hunted: Eliminatrix Waste Management Lmtd. 8- (As Pow; Harshly Punish; PC has a Public ID or is otherwise very easy to find) </td></tr><tr><td valign="top" align="right">15  </td><td>Phys. Lim.: Body made of water (All the Time; Slightly Impairing) </td></tr><tr><td valign="top" align="right">10  </td><td>Psych. Lim.: Protective of natural water sources (Uncommon; Strong) </td></tr><tr><td valign="top" align="right">10  </td><td>Psych. Lim.: Hunting Eliminatrix Waste Managment Lmtd. (Uncommon; Strong) </td></tr><tr><td valign="top" align="right">10  </td><td>Reputation: Environmentally Conscious Heroine 11- </td></tr><tr><td valign="top" align="right">10  </td><td>Vulnerability: 1 1/2 x STUN Fire/Heat attacks (Common) </td></tr><tr><td valign="top" align="right">10  </td><td>Vulnerability: 1 1/2 x BODY Fire/Heat attacks (Common) </td></tr></table>
<b>Disadvantage Points:</b> 120
<b>Base Points:</b> 200
<b>Experience Required:</b> 30
<b>Total Experience Available:</b> 0
<b>Experience Unspent:</b> 0
PS: I lost the HERO BOARD template that reproduces the HERO charactersheet.