James Gillen
Jan 15th, '10, 11:14 PM
Post here if you had an idea for 6th Edition that Steve either already proposed in the original notes for 6E Discussion, or if that idea ended up in the final game once you proposed it.
In my case I can think of the Charm Skill, which basically takes the place of Seduction, only without the implied emphasis on sexual conquests. In a D&D-to-HERO 5th conversion I ran, one of my players thought that the Seduction skill would represent her character's ability to win people over, but at the same time she didn't see herself as getting sexually involved with anybody. Since there were games like TORG that had a more generically-applicable "Charm" skill, I had proposed that something similar would work for the new edition. I can't remember if I was responding to one of Steve's posts when I mentioned that case, but I do remember having the idea before 6th Edition was proposed.
JG
In my case I can think of the Charm Skill, which basically takes the place of Seduction, only without the implied emphasis on sexual conquests. In a D&D-to-HERO 5th conversion I ran, one of my players thought that the Seduction skill would represent her character's ability to win people over, but at the same time she didn't see herself as getting sexually involved with anybody. Since there were games like TORG that had a more generically-applicable "Charm" skill, I had proposed that something similar would work for the new edition. I can't remember if I was responding to one of Steve's posts when I mentioned that case, but I do remember having the idea before 6th Edition was proposed.
JG