Demonsong
Feb 23rd, '10, 02:23 PM
I think I have hurt my brain with this one. :straight:
The concept:
An above average Street Samurai (think Shadow Run or Cyber Punk) breaks in to the big leagues when he bonds with a Psionic Symbiote. Boom... instant super hero. He runs around with a submachine gun and a few grenades fighting with his speed of 4. While this is going on the Symbiote also fights at the same time with its average Psionic Multi-Power and Telekinetic Force Field protecting them both.
The Symbiote is light blue colored creature with a long tail that wraps around the neck and is permanently attached to the spine at the base of the neck at the back.
So far I have come up with several ways to represent the Symbiote fighting. But which one is most appropriate is beyond me. Any input it welcome.
1) Put a +1/2 Trigger (0 Phase to activate, 0 Phase to reset, Goes off of the beginning each of his Phases) on the Psionic Multi-Power. Not sure if you could apply (Character does not control activation of personal Trigger) to represent the Symbiote controlling the power or not; to represent it protecting its host?
2) Buy an extra Speed of +4 (for a total speed of 8) with the disadvantage -1 Only to make a single half-phase psionic attack. (This is my lest favorite. It just doesn't feel right)
3) A Follower of some kind. But I am not sure how appropriate his would be. I don't want it to look like a cheap way to lower the cost of powers. And to be honest I am not sure exactly how to go about it. The problem is that from a concept point of view I think this one is the closest.
4) Just use the Multi-Attack Maneuver and buy off the penalties. So he can shoot his SMG and then Mind Blast some one.
Thanks all,
The concept:
An above average Street Samurai (think Shadow Run or Cyber Punk) breaks in to the big leagues when he bonds with a Psionic Symbiote. Boom... instant super hero. He runs around with a submachine gun and a few grenades fighting with his speed of 4. While this is going on the Symbiote also fights at the same time with its average Psionic Multi-Power and Telekinetic Force Field protecting them both.
The Symbiote is light blue colored creature with a long tail that wraps around the neck and is permanently attached to the spine at the base of the neck at the back.
So far I have come up with several ways to represent the Symbiote fighting. But which one is most appropriate is beyond me. Any input it welcome.
1) Put a +1/2 Trigger (0 Phase to activate, 0 Phase to reset, Goes off of the beginning each of his Phases) on the Psionic Multi-Power. Not sure if you could apply (Character does not control activation of personal Trigger) to represent the Symbiote controlling the power or not; to represent it protecting its host?
2) Buy an extra Speed of +4 (for a total speed of 8) with the disadvantage -1 Only to make a single half-phase psionic attack. (This is my lest favorite. It just doesn't feel right)
3) A Follower of some kind. But I am not sure how appropriate his would be. I don't want it to look like a cheap way to lower the cost of powers. And to be honest I am not sure exactly how to go about it. The problem is that from a concept point of view I think this one is the closest.
4) Just use the Multi-Attack Maneuver and buy off the penalties. So he can shoot his SMG and then Mind Blast some one.
Thanks all,