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Michael Hopcroft
Apr 20th, '10, 05:45 PM
A company called Pangenre (also a PDF RPG publisher) has put something on DriveThru that I did not expect but now want -- a complete grand strategy game of World War II (http://rpg.drivethrustuff.com/product_info.php?products_id=80549)that you download and assemble before play. This isn't a computer game -- it's a set of PDF files you print out and assemble to get your maps and counters.

There have been other board wargames published in this way (referred to as DTP) but I have yet to see one on this scale. There are four two-sided counter sheets and at least 27 8.5'x11" map pages that you assemble into maps of Europe, the Pacific Theater, and a strategic map of the world as a whole. It's about as big as (but simpler than) the legendary World in Flames, but with fewer counters (it's kind of hard not to have fewer counters than WiF).

The game comes with detailed assembly instructions, including the materials and equipment best suited for the task, but along with the $10 purchase prices comes a pretty heavy investment in materials to make the game playable.

My recent experience with board wargames is that they're too expensive for me to buy. A typical example, if there is such a thing these days, runs anywhere from sixty to a hundred dollars or, in special cases, even more. If it's any consolation, production values have improved substantially over when I collected them. But it's still as expensive a hobby as RPGs. I suspect the Pangenre people may be onto something here in terms of marketing -- dirt-cheap to buy the game, but the bulk of the expense of publication is borne directly by the end user.

Curufea
Apr 20th, '10, 09:18 PM
Yep, Print-and-Play games are fun and cheap. They've been around a while though (there's even a section for them on BGG (http://www.boardgamegeek.com/boardgamecategory/1120/print-play), all my amateur games fall into this category).

They bypass that step between buying a boardgame, and the avid fan realising how much cooler it would be if they could customise and make their own parts. This way, it's almost mandatory :)

My favourites are of course Zombie in My Pocket (ZiMP), as a free solo game - of which I made an Aliens variation, Pocket-Civ and the bought game of Hour of Glory: Stronghold Kit

Pangenre, LLC
Apr 21st, '10, 04:50 PM
Dear Michael,

Thanks for expressing interest in our WWII game!

We deliberately priced the download at $9.99 USD because we know that there is an investment in putting together a nice play copy.

You can find some photos of the assembled product in the photo albums of our Facebook page:

www.facebook.com/pages/Pangenre-RPG/249501720189 (http://www.facebook.com/pages/Pangenre-RPG/249501720189)

Our assembly guide is also available as a free download to anyone from our company website at: www.pangenre.com/products/tsww/index.htm (http://www.pangenre.com/products/tsww/index.htm)

Thank you for the mention!

John D. Powers
Pangenre, LLC

Ragitsu
Apr 26th, '10, 11:36 AM
I'm not a fan of "do it yourself" pencil and paper / board gaming. It's bad enough that Steve Jackson Games encourages this with PDFs (go out and print, plus bind them? Yeah right!), but I would hate to see it become a common model.

Captain Obvious
Apr 26th, '10, 03:34 PM
I like PDF games. If you never end up playing them (and I've had a couple in my closet for years), they take up no room. They're especially good for games with scenario-type battles, like Warhammer, as opposed to games with a specific set up, like Third World War. With the Warhammer type games, you can just print and assemble a small army and go to it, to get the basic idea of how things work, and you can stage humongous battles without selling your soul to the local minis shop.

Curufea
Apr 26th, '10, 04:19 PM
There's a certain amount of customisation possible with electronic PnP games as well that isn't with other types of games.
E.G. Print only the armies you want, not the whole lot. Or use the textures you want for your colour scheme, not predefined ones.

Plus there's the whole "minutes of cutting versus hours of gluing, filing, cutting, preparation and painting" of miniatures.