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View Full Version : Entangle Limitation or joke?



Tech
Sep 18th, '03, 08:30 AM
I don't have the book in front of me but here goes: the Entangle limitation which states if one person breaks out of an AE Entangle, the entire Entangle is broken is a -1/4 limitation. The cost of a limitation depends on how limiting it is to the power. An AE Entangle is for entangling multiple people at the same time. One person breaking out of the entangle and therefore breaking all out severely limits one of the major aspects of the Advantage Area Effect. I think it certainly deserves more than a measly -1/4. Thoughts?

Tech
Sep 2nd, '11, 06:43 AM
Bump?

phoenix240
Sep 2nd, '11, 06:45 AM
I agree is does seem worth more than -1/4

Hugh Neilson
Sep 2nd, '11, 07:00 AM
Well, if you put this limitation on an Entangle with AoE +1/4, it now costs the same as if it had no AoE advantage. Put it on an entangle with AoE +1/4 and 0 END and it costs less than a non-AoE 0 END entangle.

The problem is that the limitation really only reduces the value of the AoE advantage, and not the value of the Entangle as a whole. Perhaps a better approach would be to apply a much higher limitation, but apply it only to the incremental cost of the AoE advantage. It's not limiting at all if you only Entangle a single target.

phoenix240
Sep 2nd, '11, 07:06 AM
Well, if you put this limitation on an Entangle with AoE +1/4, it now costs the same as if it had no AoE advantage. Put it on an entangle with AoE +1/4 and 0 END and it costs less than a non-AoE 0 END entangle.

The problem is that the limitation really only reduces the value of the AoE advantage, and not the value of the Entangle as a whole. Perhaps a better approach would be to apply a much higher limitation, but apply it only to the incremental cost of the AoE advantage. It's not limiting at all if you only Entangle a single target.

That's a good point. I'd probably call it a -0 on a 1 hex area of effect as generally that will directed at a single target. But maybe a -1/2 for a larget AE.

CrosshairCollie
Sep 2nd, '11, 10:29 AM
The answer is ultimately 'it depends'. If you're in a Heroic level game where a STR above 15 is rare and you're throwing around 4 or 5 DEF Entangles, then it's not worth much of a limitation because breaking out of it will be a very rare occurance. If you're throwing around the same Entangle in a Supers game with 60 STR characters and folks with EBs that don't require their hands, then it's probably worth more.

Christopher
Sep 2nd, '11, 12:33 PM
The answer is ultimately 'it depends'. If you're in a Heroic level game where a STR above 15 is rare and you're throwing around 4 or 5 DEF Entangles, then it's not worth much of a limitation because breaking out of it will be a very rare occurance. If you're throwing around the same Entangle in a Supers game with 60 STR characters and folks with EBs that don't require their hands, then it's probably worth more.
Don't know how Damage Shields worked back then, but they could have been an option to.
And then the is the option that one of the non-entangeled characters fires/strikes at the entangle (still an option in heroic games).

I could not find any option like this in 6E, but this may be because this is simply to campaign specific to give any flat value.