MisterD
Sep 18th, '03, 09:15 AM
<font size=+1><b>Aqua</b></font>
Player:
<table cellpadding="0" border="0"><tr><td align="right"><font size=2><b>Val  </b></font></td><td><font size=2><b>Char   </b></font></td><td><font size=2><b>Cost</b></font></td></tr><tr><td align="right"><font size=2>10  </font></td><td><font size=2><b>STR</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>18  </font></td><td><font size=2><b>DEX</b></font></td><td><font size=2>24</font></td></tr><tr><td align="right"><font size=2>20  </font></td><td><font size=2><b>CON</b></font></td><td><font size=2>20</font></td></tr><tr><td align="right"><font size=2>12  </font></td><td><font size=2><b>BODY</b></font></td><td><font size=2>4</font></td></tr><tr><td align="right"><font size=2>13  </font></td><td><font size=2><b>INT</b></font></td><td><font size=2>3</font></td></tr><tr><td align="right"><font size=2>11  </font></td><td><font size=2><b>EGO</b></font></td><td><font size=2>2</font></td></tr><tr><td align="right"><font size=2>15  </font></td><td><font size=2><b>PRE</b></font></td><td><font size=2>5</font></td></tr><tr><td align="right"><font size=2>18  </font></td><td><font size=2><b>COM</b></font></td><td><font size=2>4</font></td></tr><tr><td><font size=2></font></td><td><font size=2> </font></td><td><font size=2></font></td></tr><tr><td align="right"><font size=2>10  </font></td><td><font size=2><b>PD</b></font></td><td><font size=2>8</font></td></tr><tr><td align="right"><font size=2>10  </font></td><td><font size=2><b>ED</b></font></td><td><font size=2>6</font></td></tr><tr><td align="right"><font size=2>4  </font></td><td><font size=2><b>SPD</b></font></td><td><font size=2>12</font></td></tr><tr><td align="right"><font size=2>12  </font></td><td><font size=2><b>REC</b></font></td><td><font size=2>12</font></td></tr><tr><td align="right"><font size=2>40  </font></td><td><font size=2><b>END</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>27  </font></td><td><font size=2><b>STUN</b></font></td><td><font size=2>0</font></td></tr><td><font size=2></font></td><td><font size=2> </font></td><td><font size=2></font></td></tr><tr><td align="right"><font size=2>6"  </font></td><td><font size=2><b>RUN</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>18"  </font></td><td><font size=2><b>SWIM</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>17"  </font></td><td><font size=2><b>LEAP</b></font></td><td><font size=2>0</font></td></tr></table><b>Characteristics Cost:</b> 100
<table border="0" cellpadding="0"><tr><td align="right"><b>Cost  </b></td><td><b>Power</b></td><td align="right"><b>END</b></td></tr><tr><td align="right" valign="top">  </td><td>Body of Water </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">60  </td><td>1) Physical Damage Reduction, Resistant, 75% </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">30  </td><td>2) Energy Damage Reduction, Resistant, 50% </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">27  </td><td>3) <b><i>Body Of Water: </i></b>Desolidification (affected by water, fire, cold attacks) (40 Active Points); Cannot Pass Through Solid Objects (-1/2) </td><td valign="top" align="right">4</td></tr><tr><td align="right" valign="top">48  </td><td><b><i>Water generation/manipulation: </i></b>Multipower, 60-point reserve, all slots: (60 Active Points); Custom Modifier (Requires humidity; -1/4) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">5u  </td><td>1) <b><i>Water Blast: </i></b>Energy Blast 12d6 (60 Active Points) </td><td valign="top" align="right">6</td></tr><tr><td align="right" valign="top">4u  </td><td>2) <b><i>Pushing Water Blast: </i></b>Energy Blast 6d6, Double Knockback 2x KB (+3/4) (52 Active Points) </td><td valign="top" align="right">5</td></tr><tr><td align="right" valign="top">4u  </td><td>3) <b><i>Splash Blast: </i></b>(Total: 60 Active Cost, 43 Real Cost) Energy Blast 8d6 (Real Cost: 40) <b>plus</b> Sight Group Flash 4d6 (20 Active Points); Linked to Energy Blast (-1/2) (Real Cost: 13) </td><td valign="top" align="right">6</td></tr><tr><td align="right" valign="top">3u  </td><td>4) <b><i>Spash In The Face: </i></b>Sight and Additional Sense Groups Flash 6d6 (35 Active Points) </td><td valign="top" align="right">3</td></tr><tr><td align="right" valign="top">4u  </td><td>5) <b><i>Opaque Water Wall: </i></b>Force Wall (10 PD/8 ED) (Opaque: Sight Group) (55 Active Points) </td><td valign="top" align="right">5</td></tr><tr><td align="right" valign="top">4u  </td><td>6) <b><i>Fire Extinguisher: </i></b>Dispel Fire Powers 12d6, One At A Time (+1/4) (45 Active Points) </td><td valign="top" align="right">4</td></tr><tr><td align="right" valign="top">2u  </td><td>7) <b><i>Hydrokinesis: </i></b>Telekinesis (30 STR), Affects Porous (55 Active Points); Only On Water (-1) </td><td valign="top" align="right">5</td></tr><tr><td align="right" valign="top">16  </td><td><b><i>Hydro-propulsion: </i></b>Multipower, 16-point reserve </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">2u  </td><td>1) <b><i>Super-Swimming: </i></b>+16" Swimming (18" total) (16 Active Points) </td><td valign="top" align="right">2</td></tr><tr><td align="right" valign="top">1u  </td><td>2) <b><i>Water Column: </i></b>Flight 8" (16 Active Points); Only Within 8" Of Water (-1 1/2) </td><td valign="top" align="right">2</td></tr><tr><td align="right" valign="top">1u  </td><td>3) <b><i>Geyser: </i></b>Leaping +15" (12" forward, 6" upward) (15 Active Points) </td><td valign="top" align="right">1</td></tr></table><b>Powers Cost:</b> 211
<table cellpadding="0" border="0"><tr><td align="right"><b>Cost  </b></td><td><b>Skill</b></td></tr><tr><td valign="top" align="right">3  </td><td>Bugging 12- </td></tr><tr><td valign="top" align="right">3  </td><td>Bureaucratics 12- </td></tr><tr><td valign="top" align="right">4  </td><td>Computer Programming (Computer Networks, Personal Computers) 12- </td></tr><tr><td valign="top" align="right">3  </td><td>Criminology 12- </td></tr><tr><td valign="top" align="right">2  </td><td>KS: Environmental protection polocies 11- </td></tr><tr><td valign="top" align="right">2  </td><td>PS: Environmental Protection agency water ways department 11- </td></tr><tr><td valign="top" align="right">6  </td><td>+2 with Water/Ice attacks </td></tr><tr><td valign="top" align="right">6  </td><td>Penalty Skill Levels: +3 vs. Range Modifier with Woater generation/manipulation </td></tr><tr><td valign="top" align="right">  </td><td>Everyman Skills </td></tr><tr><td valign="top" align="right">0  </td><td>1) Acting 8- </td></tr><tr><td valign="top" align="right">0  </td><td>2) Climbing 8- </td></tr><tr><td valign="top" align="right">0  </td><td>3) Concealment 8- </td></tr><tr><td valign="top" align="right">0  </td><td>4) Conversation 8- </td></tr><tr><td valign="top" align="right">0  </td><td>5) Deduction 8- </td></tr><tr><td valign="top" align="right">0  </td><td>6) Paramedics 8- </td></tr><tr><td valign="top" align="right">0  </td><td>7) Persuasion 8- </td></tr><tr><td valign="top" align="right">0  </td><td>8) Shadowing 8- </td></tr><tr><td valign="top" align="right">0  </td><td>9) Stealth 8- </td></tr><tr><td valign="top" align="right">0  </td><td>10) TF: Custom Adder, Small Motorized Ground Vehicles [<b>Notes:</b> Custom Mod is Everyman Skill] </td></tr><tr><td valign="top" align="right">2  </td><td>11) KS: Environmental Law 11- </td></tr></table><b>Skills Cost: </b>31
<table cellpadding="0" border="0"><tr><td align="right"><b>Cost  </b></td><td><b>Perk</b></td></tr><tr><td valign="top" align="right">2  </td><td>Fringe Benefit: Local Police Powers </td></tr><tr><td valign="top" align="right">3  </td><td>Access </td></tr><tr><td valign="top" align="right">3  </td><td>Computer Link </td></tr></table><b>Perks Cost:</b> 8
<b>Total Character Cost:</b> 350
<table cellpadding="0" border="0"><tr><td align="right"><b>Val  </b></td><td><b>Disadvantages</b></td></tr><tr><td valign="top" align="right">20  </td><td>DF: Made of water (Not Concealable; Always Noticed and Causes Major Reaction; Detectable By Commonly-Used Senses) </td></tr><tr><td valign="top" align="right">5  </td><td>Side Effect: Everything she touches get wet. </td></tr><tr><td valign="top" align="right">20  </td><td>Enraged: Facing Toxic-Waste dumpers (Uncommon), go 14-, recover 11- </td></tr><tr><td valign="top" align="right">15  </td><td>Hunted: Eliminatrix Waste Management Lmtd. 8- (As Pow; Harshly Punish; PC has a Public ID or is otherwise very easy to find) </td></tr><tr><td valign="top" align="right">15  </td><td>Phys. Lim.: Body made of water (All the Time; Slightly Impairing) </td></tr><tr><td valign="top" align="right">10  </td><td>Psych. Lim.: Protective of natural water sources (Uncommon; Strong) </td></tr><tr><td valign="top" align="right">10  </td><td>Psych. Lim.: Hunting Eliminatrix Waste Managment Lmtd. (Uncommon; Strong) </td></tr><tr><td valign="top" align="right">15  </td><td>Soc. Lim.: Public ID: Holly Hunter / AQUA (Frequently; Major) </td></tr><tr><td valign="top" align="right">10  </td><td>Susceptibility: Touching alot of poluted water 1d6 damage, per Turn (Uncommon) </td></tr><tr><td valign="top" align="right">10  </td><td>Reputation: Environmentally Conscious Heroine 11- </td></tr><tr><td valign="top" align="right">10  </td><td>Vulnerability: 1 1/2 x STUN Fire/Heat attacks (Common) </td></tr><tr><td valign="top" align="right">10  </td><td>Vulnerability: 1 1/2 x BODY Fire/Heat attacks (Common) </td></tr></table>
<b>Disadvantage Points:</b> 150
<b>Base Points:</b> 200
<b>Experience Required:</b> 0
<b>Total Experience Available:</b> 0
<b>Experience Unspent:</b> 0
Player:
<table cellpadding="0" border="0"><tr><td align="right"><font size=2><b>Val  </b></font></td><td><font size=2><b>Char   </b></font></td><td><font size=2><b>Cost</b></font></td></tr><tr><td align="right"><font size=2>10  </font></td><td><font size=2><b>STR</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>18  </font></td><td><font size=2><b>DEX</b></font></td><td><font size=2>24</font></td></tr><tr><td align="right"><font size=2>20  </font></td><td><font size=2><b>CON</b></font></td><td><font size=2>20</font></td></tr><tr><td align="right"><font size=2>12  </font></td><td><font size=2><b>BODY</b></font></td><td><font size=2>4</font></td></tr><tr><td align="right"><font size=2>13  </font></td><td><font size=2><b>INT</b></font></td><td><font size=2>3</font></td></tr><tr><td align="right"><font size=2>11  </font></td><td><font size=2><b>EGO</b></font></td><td><font size=2>2</font></td></tr><tr><td align="right"><font size=2>15  </font></td><td><font size=2><b>PRE</b></font></td><td><font size=2>5</font></td></tr><tr><td align="right"><font size=2>18  </font></td><td><font size=2><b>COM</b></font></td><td><font size=2>4</font></td></tr><tr><td><font size=2></font></td><td><font size=2> </font></td><td><font size=2></font></td></tr><tr><td align="right"><font size=2>10  </font></td><td><font size=2><b>PD</b></font></td><td><font size=2>8</font></td></tr><tr><td align="right"><font size=2>10  </font></td><td><font size=2><b>ED</b></font></td><td><font size=2>6</font></td></tr><tr><td align="right"><font size=2>4  </font></td><td><font size=2><b>SPD</b></font></td><td><font size=2>12</font></td></tr><tr><td align="right"><font size=2>12  </font></td><td><font size=2><b>REC</b></font></td><td><font size=2>12</font></td></tr><tr><td align="right"><font size=2>40  </font></td><td><font size=2><b>END</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>27  </font></td><td><font size=2><b>STUN</b></font></td><td><font size=2>0</font></td></tr><td><font size=2></font></td><td><font size=2> </font></td><td><font size=2></font></td></tr><tr><td align="right"><font size=2>6"  </font></td><td><font size=2><b>RUN</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>18"  </font></td><td><font size=2><b>SWIM</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>17"  </font></td><td><font size=2><b>LEAP</b></font></td><td><font size=2>0</font></td></tr></table><b>Characteristics Cost:</b> 100
<table border="0" cellpadding="0"><tr><td align="right"><b>Cost  </b></td><td><b>Power</b></td><td align="right"><b>END</b></td></tr><tr><td align="right" valign="top">  </td><td>Body of Water </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">60  </td><td>1) Physical Damage Reduction, Resistant, 75% </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">30  </td><td>2) Energy Damage Reduction, Resistant, 50% </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">27  </td><td>3) <b><i>Body Of Water: </i></b>Desolidification (affected by water, fire, cold attacks) (40 Active Points); Cannot Pass Through Solid Objects (-1/2) </td><td valign="top" align="right">4</td></tr><tr><td align="right" valign="top">48  </td><td><b><i>Water generation/manipulation: </i></b>Multipower, 60-point reserve, all slots: (60 Active Points); Custom Modifier (Requires humidity; -1/4) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">5u  </td><td>1) <b><i>Water Blast: </i></b>Energy Blast 12d6 (60 Active Points) </td><td valign="top" align="right">6</td></tr><tr><td align="right" valign="top">4u  </td><td>2) <b><i>Pushing Water Blast: </i></b>Energy Blast 6d6, Double Knockback 2x KB (+3/4) (52 Active Points) </td><td valign="top" align="right">5</td></tr><tr><td align="right" valign="top">4u  </td><td>3) <b><i>Splash Blast: </i></b>(Total: 60 Active Cost, 43 Real Cost) Energy Blast 8d6 (Real Cost: 40) <b>plus</b> Sight Group Flash 4d6 (20 Active Points); Linked to Energy Blast (-1/2) (Real Cost: 13) </td><td valign="top" align="right">6</td></tr><tr><td align="right" valign="top">3u  </td><td>4) <b><i>Spash In The Face: </i></b>Sight and Additional Sense Groups Flash 6d6 (35 Active Points) </td><td valign="top" align="right">3</td></tr><tr><td align="right" valign="top">4u  </td><td>5) <b><i>Opaque Water Wall: </i></b>Force Wall (10 PD/8 ED) (Opaque: Sight Group) (55 Active Points) </td><td valign="top" align="right">5</td></tr><tr><td align="right" valign="top">4u  </td><td>6) <b><i>Fire Extinguisher: </i></b>Dispel Fire Powers 12d6, One At A Time (+1/4) (45 Active Points) </td><td valign="top" align="right">4</td></tr><tr><td align="right" valign="top">2u  </td><td>7) <b><i>Hydrokinesis: </i></b>Telekinesis (30 STR), Affects Porous (55 Active Points); Only On Water (-1) </td><td valign="top" align="right">5</td></tr><tr><td align="right" valign="top">16  </td><td><b><i>Hydro-propulsion: </i></b>Multipower, 16-point reserve </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">2u  </td><td>1) <b><i>Super-Swimming: </i></b>+16" Swimming (18" total) (16 Active Points) </td><td valign="top" align="right">2</td></tr><tr><td align="right" valign="top">1u  </td><td>2) <b><i>Water Column: </i></b>Flight 8" (16 Active Points); Only Within 8" Of Water (-1 1/2) </td><td valign="top" align="right">2</td></tr><tr><td align="right" valign="top">1u  </td><td>3) <b><i>Geyser: </i></b>Leaping +15" (12" forward, 6" upward) (15 Active Points) </td><td valign="top" align="right">1</td></tr></table><b>Powers Cost:</b> 211
<table cellpadding="0" border="0"><tr><td align="right"><b>Cost  </b></td><td><b>Skill</b></td></tr><tr><td valign="top" align="right">3  </td><td>Bugging 12- </td></tr><tr><td valign="top" align="right">3  </td><td>Bureaucratics 12- </td></tr><tr><td valign="top" align="right">4  </td><td>Computer Programming (Computer Networks, Personal Computers) 12- </td></tr><tr><td valign="top" align="right">3  </td><td>Criminology 12- </td></tr><tr><td valign="top" align="right">2  </td><td>KS: Environmental protection polocies 11- </td></tr><tr><td valign="top" align="right">2  </td><td>PS: Environmental Protection agency water ways department 11- </td></tr><tr><td valign="top" align="right">6  </td><td>+2 with Water/Ice attacks </td></tr><tr><td valign="top" align="right">6  </td><td>Penalty Skill Levels: +3 vs. Range Modifier with Woater generation/manipulation </td></tr><tr><td valign="top" align="right">  </td><td>Everyman Skills </td></tr><tr><td valign="top" align="right">0  </td><td>1) Acting 8- </td></tr><tr><td valign="top" align="right">0  </td><td>2) Climbing 8- </td></tr><tr><td valign="top" align="right">0  </td><td>3) Concealment 8- </td></tr><tr><td valign="top" align="right">0  </td><td>4) Conversation 8- </td></tr><tr><td valign="top" align="right">0  </td><td>5) Deduction 8- </td></tr><tr><td valign="top" align="right">0  </td><td>6) Paramedics 8- </td></tr><tr><td valign="top" align="right">0  </td><td>7) Persuasion 8- </td></tr><tr><td valign="top" align="right">0  </td><td>8) Shadowing 8- </td></tr><tr><td valign="top" align="right">0  </td><td>9) Stealth 8- </td></tr><tr><td valign="top" align="right">0  </td><td>10) TF: Custom Adder, Small Motorized Ground Vehicles [<b>Notes:</b> Custom Mod is Everyman Skill] </td></tr><tr><td valign="top" align="right">2  </td><td>11) KS: Environmental Law 11- </td></tr></table><b>Skills Cost: </b>31
<table cellpadding="0" border="0"><tr><td align="right"><b>Cost  </b></td><td><b>Perk</b></td></tr><tr><td valign="top" align="right">2  </td><td>Fringe Benefit: Local Police Powers </td></tr><tr><td valign="top" align="right">3  </td><td>Access </td></tr><tr><td valign="top" align="right">3  </td><td>Computer Link </td></tr></table><b>Perks Cost:</b> 8
<b>Total Character Cost:</b> 350
<table cellpadding="0" border="0"><tr><td align="right"><b>Val  </b></td><td><b>Disadvantages</b></td></tr><tr><td valign="top" align="right">20  </td><td>DF: Made of water (Not Concealable; Always Noticed and Causes Major Reaction; Detectable By Commonly-Used Senses) </td></tr><tr><td valign="top" align="right">5  </td><td>Side Effect: Everything she touches get wet. </td></tr><tr><td valign="top" align="right">20  </td><td>Enraged: Facing Toxic-Waste dumpers (Uncommon), go 14-, recover 11- </td></tr><tr><td valign="top" align="right">15  </td><td>Hunted: Eliminatrix Waste Management Lmtd. 8- (As Pow; Harshly Punish; PC has a Public ID or is otherwise very easy to find) </td></tr><tr><td valign="top" align="right">15  </td><td>Phys. Lim.: Body made of water (All the Time; Slightly Impairing) </td></tr><tr><td valign="top" align="right">10  </td><td>Psych. Lim.: Protective of natural water sources (Uncommon; Strong) </td></tr><tr><td valign="top" align="right">10  </td><td>Psych. Lim.: Hunting Eliminatrix Waste Managment Lmtd. (Uncommon; Strong) </td></tr><tr><td valign="top" align="right">15  </td><td>Soc. Lim.: Public ID: Holly Hunter / AQUA (Frequently; Major) </td></tr><tr><td valign="top" align="right">10  </td><td>Susceptibility: Touching alot of poluted water 1d6 damage, per Turn (Uncommon) </td></tr><tr><td valign="top" align="right">10  </td><td>Reputation: Environmentally Conscious Heroine 11- </td></tr><tr><td valign="top" align="right">10  </td><td>Vulnerability: 1 1/2 x STUN Fire/Heat attacks (Common) </td></tr><tr><td valign="top" align="right">10  </td><td>Vulnerability: 1 1/2 x BODY Fire/Heat attacks (Common) </td></tr></table>
<b>Disadvantage Points:</b> 150
<b>Base Points:</b> 200
<b>Experience Required:</b> 0
<b>Total Experience Available:</b> 0
<b>Experience Unspent:</b> 0