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View Full Version : News: Potential Espionage Material Source - "Salt"



clsage
Jul 11th, '10, 06:17 PM
This looks as if it might have some gaming potential:

http://www.whoissalt.com/

and

http://en.wikipedia.org/wiki/Salt_%28film%29

-Carl-

Lord Liaden
Jul 11th, '10, 08:12 PM
As far as marketing for this film goes, the roundup of Russian spies in the United States couldn't have come at a more propitious time.

kahuna's bro
Jul 12th, '10, 04:32 AM
as far as marketing for this film goes, the roundup of russian spies in the united states couldn't have come at a more propitious time.

perfect timing i'd say

dmjalund
Jul 13th, '10, 06:22 PM
It's all a publicity stunt!

DusterBoy
Jul 18th, '10, 10:12 AM
Well, I said when I first heard about this Russian spy bidness that is sounded like something from a movie. It helps that this Anna Chapman looks like Maggie Gyllanhaal.

I guess the FBI's proved that it can do something right for a change.

Ranxerox
Jul 31st, '10, 10:09 PM
Just got back from seeing this movie. It's a lot of fun. I will try to write up Ms. Salt at some point in the future and post her here.

Ranxerox
Aug 1st, '10, 08:50 PM
Things worth stealing from Salt besides Mrs. Evelyn Salt herself:


The Cold War - just because it has been over for 20 years doesn't mean we can't use it in our games. People still kill nazis don't they.
Chase scenes - I have never ran an extended chase scene involving multiple changes in mode of transportation in a game. I think that I have been missing out here.
Large cells of highly placed sleeper cells - you could do a whole campaign bases pm something like this.
Characters trained from birth - usually more of a superhero trope but there is no reason you couldn't do it in a DC game.


I'm sure there are many other things worth taking from the movie, but this is all that I got.

CorpCommander
Aug 11th, '10, 07:58 AM
Characters trained from birth is totally Ninja.