ParitySoul
Sep 21st, '03, 10:56 PM
I was tinkering on two variations for an "End of the World" game.
1. An asteroid plumits into earth somewhere near southern California. The resulting dust and debri cast into the atmosphere has triggered a new Ice Age. The PC's have to deal with the catistrophic effects of this event. The massive die offs, the lack of power, food, etc. To make matters worse a strange mutation has seem to have taken the human population. A number of them have begun to develop Psi powers. The manifestations of these power intensify as you grow closer to the crash site. (Now a small inland sea.) But accompaning these powers are horrible physical mutations. Vast power seems to have a price. There are a few themes in the game:
* A new ruling Psionic elite is growing in the blasted west. The few civilized cities in the east are under growing pressure from a psion underground that aims to topple them.
* Rumors are raised that the Psionic abilites may have existed before the accident. Old government reports talk of a research facility (now destroyed) that might answer why so many humans are developing these powers.
* Contact with meteroite pieces seems to have an effect on the Psions, making them more powerful, but forcing terrible physical and some times mental changes upon them. There seems to be signs of some virus. More research shows that it is tailored...
2. Magic returns to the world...two minutes too late. After setting off a series of atomic bombs back during the early 80's most the world is a radioactive wasteland. The magic, and magical creatures don't seem to mix well with fallout. The PC will crawl out of bunkers and silos only to discover a new power runs among them. To make matters worse, strange things like mutant shide, atomic winged canibalistic pixies, and toxic ooze sirens populate this wasted countryside. The magic is unstable and the new rad count only adds to the unstablity, but in all honestly harnessing this power might be the only way humans survive and rebuild their world. Theme of play:
* The forces of darkness wake up to find...heaven. Everything is falling apart, and they've opened up the 24 hour party. Demons, vile magical creations, and assorted undead get downright civilized. After all, this is like home for them. PC's will have to deal with typicaly 'evil' creatures like neighbors.
* Once beautiful, wonderful, and geo-centric creatures have gone insane. Nymphs might need to feed off the blood of virgins to keep their life trees alive, elementals now come in assorted colors and toxins, and the lords of the Earth have desided that the remaining humans are worth, NOTHING! Might as well wipe them out so they can't do anything like this ever again.
*Radiation makes me feel better. Look ma' I got this new healthy glow...and these cool new magical powers! Magic and radiation start to mix and blend. A new type of mage comes out of the worse types of burning salt flats with a glint in their eyes that can melt steel and put a permant smile on your face. The PC will have to either negotiate or run like hell.
I pop out Campaign ideas like this every day. Just wanted to share and get some comments. Thanks.
1. An asteroid plumits into earth somewhere near southern California. The resulting dust and debri cast into the atmosphere has triggered a new Ice Age. The PC's have to deal with the catistrophic effects of this event. The massive die offs, the lack of power, food, etc. To make matters worse a strange mutation has seem to have taken the human population. A number of them have begun to develop Psi powers. The manifestations of these power intensify as you grow closer to the crash site. (Now a small inland sea.) But accompaning these powers are horrible physical mutations. Vast power seems to have a price. There are a few themes in the game:
* A new ruling Psionic elite is growing in the blasted west. The few civilized cities in the east are under growing pressure from a psion underground that aims to topple them.
* Rumors are raised that the Psionic abilites may have existed before the accident. Old government reports talk of a research facility (now destroyed) that might answer why so many humans are developing these powers.
* Contact with meteroite pieces seems to have an effect on the Psions, making them more powerful, but forcing terrible physical and some times mental changes upon them. There seems to be signs of some virus. More research shows that it is tailored...
2. Magic returns to the world...two minutes too late. After setting off a series of atomic bombs back during the early 80's most the world is a radioactive wasteland. The magic, and magical creatures don't seem to mix well with fallout. The PC will crawl out of bunkers and silos only to discover a new power runs among them. To make matters worse, strange things like mutant shide, atomic winged canibalistic pixies, and toxic ooze sirens populate this wasted countryside. The magic is unstable and the new rad count only adds to the unstablity, but in all honestly harnessing this power might be the only way humans survive and rebuild their world. Theme of play:
* The forces of darkness wake up to find...heaven. Everything is falling apart, and they've opened up the 24 hour party. Demons, vile magical creations, and assorted undead get downright civilized. After all, this is like home for them. PC's will have to deal with typicaly 'evil' creatures like neighbors.
* Once beautiful, wonderful, and geo-centric creatures have gone insane. Nymphs might need to feed off the blood of virgins to keep their life trees alive, elementals now come in assorted colors and toxins, and the lords of the Earth have desided that the remaining humans are worth, NOTHING! Might as well wipe them out so they can't do anything like this ever again.
*Radiation makes me feel better. Look ma' I got this new healthy glow...and these cool new magical powers! Magic and radiation start to mix and blend. A new type of mage comes out of the worse types of burning salt flats with a glint in their eyes that can melt steel and put a permant smile on your face. The PC will have to either negotiate or run like hell.
I pop out Campaign ideas like this every day. Just wanted to share and get some comments. Thanks.