eepjr24
Sep 22nd, '03, 03:43 PM
I have a spacer character that sometimes deals in things he would rather not have found on his ship. I would like to make his concealment rolls more effective, and was looking for something a bit more inventive than just buying up his Concealment roll. I will do that if it seems to be the concensus, though.
What I want is for him to be able to take time (an hour or more) to be able to hide things on his ship VERY well. I would guess that on average, hiding a crate or so of cargo might be a 1-5 minute action. That gives him 2 moves down the chart if he takes an hour, or a +2. I would like another +3 or so, which I can get for 6 points if I buy the skill up.
I considered images, and I may buy a holograph projector to try this if I can. I also will look into some kind of scanner befuddler (Change Environment, -per vs scanners?) or the like. Anyone else have suggestions for things I could buy or do to help this out?
- Ernie
What I want is for him to be able to take time (an hour or more) to be able to hide things on his ship VERY well. I would guess that on average, hiding a crate or so of cargo might be a 1-5 minute action. That gives him 2 moves down the chart if he takes an hour, or a +2. I would like another +3 or so, which I can get for 6 points if I buy the skill up.
I considered images, and I may buy a holograph projector to try this if I can. I also will look into some kind of scanner befuddler (Change Environment, -per vs scanners?) or the like. Anyone else have suggestions for things I could buy or do to help this out?
- Ernie