Chaosliege
Feb 26th, '03, 07:48 AM
Steve,
I am currently making a fire based character with the usual powers (FF,EB,DS, Flight). I have given the limitation OIHID on his fire powers to simulate having to "turn on" and the I gave him the limitation accidental change when soked with water or knocked unconcious to simulate puting him out. Another effect I was hoping to add was that he has to remain flying while his powers are "on". I was thinking of placing the "always on" limitation on the flight, but in order to have "always on" it has to be "0 END" and "persistant" which doesn't fit the idea of a power that is OIHID. So my question is, What would be an apropriate limitation level for this effect?
I am currently making a fire based character with the usual powers (FF,EB,DS, Flight). I have given the limitation OIHID on his fire powers to simulate having to "turn on" and the I gave him the limitation accidental change when soked with water or knocked unconcious to simulate puting him out. Another effect I was hoping to add was that he has to remain flying while his powers are "on". I was thinking of placing the "always on" limitation on the flight, but in order to have "always on" it has to be "0 END" and "persistant" which doesn't fit the idea of a power that is OIHID. So my question is, What would be an apropriate limitation level for this effect?