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View Full Version : One last question on Double Barrel Shotguns



Abe
Oct 2nd, '03, 02:56 PM
Sorry for cluttering up your board...

When you said "both attacks must be made against the same target" in regards to the shotgun attack. Did you mean that if successfully make both OCV rolls against a target that I would only have to roll one hit location since the barrels are parallel?

For example:
D'angelo has an OCV of 12 with a double barrel shotgun.
He is trying to hit a vampire with a DCV of 7 (lets say it's weak)
He rolls twice to hit. One roll is a 10, the second is 7. Figured up he would end up with an 11 left over after the -2 for a sweep and then 12 left over after the -4.
Would D'angelo then only have to roll one hit location for both attacks since the rounds were fired at the same time from parallel barrels?
And if he has to roll two locations, how could it be explained if he rolls a 5 then an 18 - hitting the head and then the feat?


Again. I know I sound ignorant about my grasp of the rules, but this specific topic is very important to me at the moment.

Furthermore I would like to take this time, since the post is long enough already, to let you know how truely wonderful I think the Hero System is. I've played it for about 3 years now and have ran a few campaigns of my own. Never have I come across a system so true to real life physics but at the same time gives way to imagination.

Thank you once again for taking your time to help me and thank you for the Hero System.

Steve Long
Oct 2nd, '03, 05:11 PM
Thanx for the kind words!

Whether you roll one Hit Location or two is really up to the GM. In the case of things like explosions and such, typically you only roll one Hit Location and describe that as "the area worst hit." You could easily take the same approach with two simultaneous blasts from a shotgun. OTOH, since we're talking about two "discrete" attacks in real-world terms, some GMs might prefer that you roll two Hit Locations. Assuming you roll twice and get wildly diverging Hit Locations, that's just the luck of the dice, and you can explain it however you like. For example, maybe the character jerks the gun slightly as the two rounds are going off.