MistWing
Oct 7th, '03, 04:00 PM
Hi there.
After all of the comments made regarding my ‘Harem topic’, I thought I would let you in on the background of what was going on and what and why I needed the help. Please forgive the length of this. I tend to be a bit long-winded once I get going. Also, bare in mind that most of what happened here, happened while we were all very tired, having finished a very long game session. So we weren’t thinking too clearly.
A good while back, our group was in the middle of a multi-session adventure. This particular session was a day-and-a-half affair. Needless to say, we were very tired and not thinking all that clearly. At the end of that session, George (our GM) mentioned that he wanted to take a GM-break at the end of the adventure. He wanted to be a player for a game or two. So, one of us would have to take up the GM mantle for a little while. Tia volunteered.
Tia had in mind to GM a “Supers in Space” game. She had worked out the basic outline and just needed a bit of time to get things finalized. She felt that she could get everything finished by the end of the current adventure. Unfortunately, RL had other ideas. There were some problems at her job and she had to devote extra time to it. So, she wasn’t able to do any work on her game. Tom wound up being the interim GM. However, Tia was still interested in trying her game and now has more time to devote her game. So, we are working on our character again, but more slowly (since we have more time).
Back when she first announced her idea, we started to do some minor work on it. Basically, for most of us, it was an exercise in trying to stay awake. Some of our comments were only semi-serious. But they all stuck.
Tia wanted one of the characters to own the starship we were going to use (pay points for it). This would be both an advantage and a disadvantage. I thought it would be fun and so I volunteered. Laura also wanted the starship and so we entered a discussion on who should get it.
Laura won when she suggested I gain a harem instead of the ship (which surprised everyone, considering Laura’s personality). Her suggestion of the harem wasn’t really unusual since, in the session we just finished, I freed the Evil-Doer’s harem when I got separated from the party. And that happened very close to the end of the session. While I objected to it (on the grounds that I couldn’t run a large number of characters at the same time), everyone else thought it was a great idea. They countered my main objection by offering to run one character each. So, Tia had me roll 2d6 to see how many harem members I would have, and I wound up with 8 of them.
Even though she suggested them, Laura did have a request for when I built the harem. George then spoke up, making a request on them as well. This spread until everyone had a request on what to include in their construction. And it’s these requests that I had (and still am having) problems with. These requests are:
Laura: She requested that each of the harem members had actual personalities, complete with likes and dislikes
George: He wanted everyone to have a unique ‘primary power’. Most of their other powers would derive from this.
Tom: He wanted a physical description of them (he got pelted with paper cups for that one)
Tia: She wanted each of them to have their own, unique Entangle power. It’s a long story, but basically, her character kept getting cocooned by my character. It started a long time ago, but became a staple in our game. Every time I rolled an 18 on an Entangle to-hit roll and she was in the vicinity, she got cocooned. Occasionally, it was funny (once, when we were exhausted and Saturday morning cartoons were on in the background, she got chased by an rogue entangle) and once, it was actually rather useful (Tia had to leave the game for a few weeks and, rather than stopping the games until she returned, the GM ruled that one of my entangles cocooned her (without me even rolling to hit). The bad guys then stole her cocooned body and we spent the next few game sessions trying to find her... succeeding only when Tia was back)
Me: I decided that they should each have Shape Shift powers (since my character did) and that each of them should have a favorite form that they liked to change into. For example, one of them likes skunks and so, changes into one frequently. And, when she needs to be in human form, she often changes into a humanoid skunk, combining aspects of both.
Sabrina: She thought that each of them should have a good variety of skills. These included professional skills, hobbies, artistic skills, as well as combat skills
Bill: He wanted to get some sleep actually. He decided that they should each have a different style of wings and a tail, since my character had one and they could use this as an indicator that they belonged to me. It wasn’t until later that we realized that only my character in George’s game had the wings and tail. But his idea stuck.
So, sorry for ‘talking your ear off’. Anyway, this is the background of my harem idea request. I could still use any assistance with this.
Thanks
MistWing SilverTail
After all of the comments made regarding my ‘Harem topic’, I thought I would let you in on the background of what was going on and what and why I needed the help. Please forgive the length of this. I tend to be a bit long-winded once I get going. Also, bare in mind that most of what happened here, happened while we were all very tired, having finished a very long game session. So we weren’t thinking too clearly.
A good while back, our group was in the middle of a multi-session adventure. This particular session was a day-and-a-half affair. Needless to say, we were very tired and not thinking all that clearly. At the end of that session, George (our GM) mentioned that he wanted to take a GM-break at the end of the adventure. He wanted to be a player for a game or two. So, one of us would have to take up the GM mantle for a little while. Tia volunteered.
Tia had in mind to GM a “Supers in Space” game. She had worked out the basic outline and just needed a bit of time to get things finalized. She felt that she could get everything finished by the end of the current adventure. Unfortunately, RL had other ideas. There were some problems at her job and she had to devote extra time to it. So, she wasn’t able to do any work on her game. Tom wound up being the interim GM. However, Tia was still interested in trying her game and now has more time to devote her game. So, we are working on our character again, but more slowly (since we have more time).
Back when she first announced her idea, we started to do some minor work on it. Basically, for most of us, it was an exercise in trying to stay awake. Some of our comments were only semi-serious. But they all stuck.
Tia wanted one of the characters to own the starship we were going to use (pay points for it). This would be both an advantage and a disadvantage. I thought it would be fun and so I volunteered. Laura also wanted the starship and so we entered a discussion on who should get it.
Laura won when she suggested I gain a harem instead of the ship (which surprised everyone, considering Laura’s personality). Her suggestion of the harem wasn’t really unusual since, in the session we just finished, I freed the Evil-Doer’s harem when I got separated from the party. And that happened very close to the end of the session. While I objected to it (on the grounds that I couldn’t run a large number of characters at the same time), everyone else thought it was a great idea. They countered my main objection by offering to run one character each. So, Tia had me roll 2d6 to see how many harem members I would have, and I wound up with 8 of them.
Even though she suggested them, Laura did have a request for when I built the harem. George then spoke up, making a request on them as well. This spread until everyone had a request on what to include in their construction. And it’s these requests that I had (and still am having) problems with. These requests are:
Laura: She requested that each of the harem members had actual personalities, complete with likes and dislikes
George: He wanted everyone to have a unique ‘primary power’. Most of their other powers would derive from this.
Tom: He wanted a physical description of them (he got pelted with paper cups for that one)
Tia: She wanted each of them to have their own, unique Entangle power. It’s a long story, but basically, her character kept getting cocooned by my character. It started a long time ago, but became a staple in our game. Every time I rolled an 18 on an Entangle to-hit roll and she was in the vicinity, she got cocooned. Occasionally, it was funny (once, when we were exhausted and Saturday morning cartoons were on in the background, she got chased by an rogue entangle) and once, it was actually rather useful (Tia had to leave the game for a few weeks and, rather than stopping the games until she returned, the GM ruled that one of my entangles cocooned her (without me even rolling to hit). The bad guys then stole her cocooned body and we spent the next few game sessions trying to find her... succeeding only when Tia was back)
Me: I decided that they should each have Shape Shift powers (since my character did) and that each of them should have a favorite form that they liked to change into. For example, one of them likes skunks and so, changes into one frequently. And, when she needs to be in human form, she often changes into a humanoid skunk, combining aspects of both.
Sabrina: She thought that each of them should have a good variety of skills. These included professional skills, hobbies, artistic skills, as well as combat skills
Bill: He wanted to get some sleep actually. He decided that they should each have a different style of wings and a tail, since my character had one and they could use this as an indicator that they belonged to me. It wasn’t until later that we realized that only my character in George’s game had the wings and tail. But his idea stuck.
So, sorry for ‘talking your ear off’. Anyway, this is the background of my harem idea request. I could still use any assistance with this.
Thanks
MistWing SilverTail