G_K_Zhukov
Oct 16th, '03, 06:26 AM
Hi there.
I am trying to design a Sci-Fi (2300 AD) automatic pistol as a prefab with a list of powers. It must do 1d6-1 killing damage, have OCV +2 and Range Mod -1, and must have a maximum range of 50 meters (25"). HD V2 rendition is:
Arno 5-15 Automatic Pistol (5x15mm): all slots, 14 Shots (+0); all slots, OAF (-1)
3 (Real Cost) 1) Weapon proper: RKA 1d6-1 (10 Active Points); STR Minimum 6 (STR Minimum Cannot Add/Substract Damage; -1), OAF (-1), -1 STUN Multiplier (-1/4), Real Weapon (-1/4)
2 (Real Cost) 2) +2 OCV: +2 with any single attack (4 Active Points); OAF (-1)
-1 (Real Cost) 3) -1 Range Mod: Penalty Skill Levels: -1 vs. Range Modifier vs. single attack (-1 Active Points); OAF (-1)
The problem I am now facing is that I can apply Limitation "Limited Range" (-1/4) to power 1) above, but after saving and closing the prefab, I find that limitation has disappeared when I again open the prefab to modify it! I could understand it happening if the Limitation was worth +0 (the "Charges" common Limitation above does not appear under any of the list's three powers, for instance), but not with a Limitation worth -1/4!
Maybe someone can shed some light on all this?
Thanks very much.
I am trying to design a Sci-Fi (2300 AD) automatic pistol as a prefab with a list of powers. It must do 1d6-1 killing damage, have OCV +2 and Range Mod -1, and must have a maximum range of 50 meters (25"). HD V2 rendition is:
Arno 5-15 Automatic Pistol (5x15mm): all slots, 14 Shots (+0); all slots, OAF (-1)
3 (Real Cost) 1) Weapon proper: RKA 1d6-1 (10 Active Points); STR Minimum 6 (STR Minimum Cannot Add/Substract Damage; -1), OAF (-1), -1 STUN Multiplier (-1/4), Real Weapon (-1/4)
2 (Real Cost) 2) +2 OCV: +2 with any single attack (4 Active Points); OAF (-1)
-1 (Real Cost) 3) -1 Range Mod: Penalty Skill Levels: -1 vs. Range Modifier vs. single attack (-1 Active Points); OAF (-1)
The problem I am now facing is that I can apply Limitation "Limited Range" (-1/4) to power 1) above, but after saving and closing the prefab, I find that limitation has disappeared when I again open the prefab to modify it! I could understand it happening if the Limitation was worth +0 (the "Charges" common Limitation above does not appear under any of the list's three powers, for instance), but not with a Limitation worth -1/4!
Maybe someone can shed some light on all this?
Thanks very much.