As I've said before, I'm not switching to 6th Edition; I've already stated my reasons and I'm not interested in reharshing the old arguements (nor will I entertain any "but you have to buy it and try it first" BS). Nevertheless, I am changing my approach to the rules system. Up until now, I've run things Rules As Written, that ends here and now (as I no longer care if my games are in line with what is "official and in print"); from now on, I'm doing things my way. Thus I'm putting ...
Updated Dec 29th, '09 at 02:32 PM by Marcus Impudite
Haven't used my blog in a while, so it's high time to correct that little oversight. As time permits in the near future, I'm planning on posting some 5th Edition stuff, characters mostly and maybe some thoughts on house rules I may be putting into effect in my games.
The Heist Walk-Thru 1) In the first room, you start facing West. Get the first security code folder from the table in the center of the room, then get the bullets from the two file cabinets. 2) On the West wall, there are two doors. Take the first door on your left (facing West), be careful not to be seen by the camera (get up against the North wall and shimmy to the West), and get the Infrared Goggles from the file cabinet. These's also a red door, but don't ...
Updated Feb 29th, '08 at 07:37 AM by Marcus Impudite
Success! I got the diamond! The promised game walk-thru will be forthcoming, stay tuned!
Anyone wanna go on a Heist? Found this game on Newgrounds and have been at it for a week or so on and off. So far I've collected all three of the security key cards and 8 out of 12 of the security code folders I need to open the vault. Maybe after I fence the diamond I can retire a rich man? Anyway, once I beat the game I'll come back here and post a cheat sheet.