The Hero System part of my collection
by , Jan 5th, '08 at 02:53 PM (1474 Views)
Taking inspiration from (okay, okay, I borrowed the idea wholesale) one of ghost-angel's posts, here is my current list of printed Hero System material:
Champions (2nd ed., boxed) includes Viper's Nest
Champions II (staplebound)
Champions III (staplebound)
The Golden Age of Champions (Firebird, Ltd.)
Espionage! (boxed) did not include Merchants of Terror, so I don't have the adventure and couldn't send it in to get the update to Danger International
Border Crossing (adventure)
S.H.A.D.O.W. Over Scotland (adventure for Danger International and Mercenaries, Spys & Private Eyes)
The Armory - Volume 1 (firearms for Espionage! and Mercenaries, Spys & Private Eyes) (Firebird, Ltd.)
Flextiles - Set #1: Vehicles
Flextiles - Set #2: Street Scenery
Flextiles - Set #3: Laboratory Scenery
Flextiles - Set #4: Landscape
Flextiles - Set #5: Weaponry
Champions (3rd ed., boxed) includes revised Viper's Nest
Champions (3rd ed., perfectbound)
Champions II (perfectbound)
Champions III (perfectbound)
Champions GM's Screen (includes revised Adventure 1: The Island of Dr. Destroyer) ×2
Justice Inc. (boxed) rules & campaign book [and being able to name everyone on the campaign book cover should be worth serious Rep points to those who can do it]
The Circle and M.E.T.E. (Organization Book 1) for 2nd ed. ×2
PRIMUS and DEMON (Organization Book 2) for 3rd ed. ×2
The Blood and Dr. McQuark (Organization Book 3) for 3rd ed.
Red Doom (Organization book) for 3rd ed.
Escape From Stronghold (Adventure 2) for 2nd ed. ×2
Deathstroke (Adventure 3) for 2nd ed. ×2
The Great Super Villain Contest (Adventure 4) for 3rd ed. and Superworld ×2
The Coriolis Effect (Adventure 5) for 3rd. ed.
Scourge from the Deep (underwater adventure sourcebook) for 3rd ed.
Enemies (revised for 2nd ed.)
Enemies (revised for 2nd ed.) - 2nd printing with new cover art
Enemies II (for 2nd ed.)
Enemies III (for 3rd ed.)
Enemies: The International File (enemies for 3rd ed)
Champions (4th ed.)
Champions GM's Screen (includes Accessory Book)
Classic Enemies (revised enemies from several books, includes revised Escape From Stonghold adventure)
European Enemies (more villains)
Classic Organizations (revised Neutral Ground, Red Doom, PRIMUS and DEMON, and C.L.O.W.N. organization books)
Mind Games (PSI organization book)
The Olympians (classic mythology campaign book)
Champions Presents (three adventures for 4th ed.)
Day of the Destroyer (adventure)
Demons Rule (adventure)
Alien Enemies (includes revised M.E.T.E. organization)
Allies (NPC heroes)
Normals Unbound (NPC normals, incompetent to slightly less powerful)
Champions Universe (includes, among other things, revised Champions and Deathstroke teams, and the Aftermath Inc. organization)
Challenges for Champions (includes a scenario creation guide and 10 individual adventures)
Champions of the North (Canada sourcebook)
Kingdom of Champions (UK sourcebook)
Mystic Masters (super-mage campaign sourcebook)
Invasions: Target Earth (invasion adventure and campaign sourcebook)
Champions in 3-D (extra-dimensional adventuring and campaign sourcebook)
Hero System Almanac 2 (new & revised material for 4th ed.)
Fantasy Hero (1st ed.)
The Spell Book (grimoire for 1st ed.)
Fantasy Hero (2nd ed.) campaign book for 4th ed.
Fantasy Hero Companion (for 2nd ed.)
Campaign Classics: Pirates (for 2nd ed. Fantasy Hero and Rolemaster)
Ninja Hero (campaign book for 4th ed.)
Cyber Hero (campaign book for 4th ed.)
Horror Hero: Endless Nightmares (genre book for 4th ed.)
Hero System Fifth Edition
Hero System Fifth Edition Revised
Hero System Sidekick Revised
Character Creation Handbook
UNTIL Superpowers Database Revised
Champions Universe (for 5th ed.)
Hudson City (The Urban Abyss)
Reality Storm - When Worlds Collide (adventure for Champions and Silver Age Sentinels) ×2
Vehicle Sourcebook
The Ultimate Vehicle
The Ultimate Energy Projector
The Ultimate Skill
The Ultimate Speedster
The Ultimate Mentalist
The Ultimate Metamorph
The Ultimate Mystic
The Ultimate Brick
Hero System Sixth Edition (Volume 1 - Character Creation) Missing pages 225-240
Hero System Sixth Edition (Volume 1 - Character Creation) replacment copy (thank you!)
Hero System Sixth Edition (Volume 2 - Combat & Adventuring)
Kazei 5 - Anime Roleplaying (6E)
Hero System Martial Arts
Hero System Advanced Player's Guide
The Ultimate Base
Champions Powers
Hero System Bestiary
PDF - Hero System 6E1 Character Creation
PDF - Hero System 6E2 Combat & Adventuring
PDF - Advanced Player's Guide (6E)
PDF - Kazei 5 (6E)
PDF - Champions Powers
PDF - Hero System Bestiary (6E)
PDF - The Great White Hunter's Bestiary (6E)
These aren't usually part of the game, but some of them contained character write-ups:
- Adventurers Club #1 (major features: Crooks & Crusaders: The Awesome Exo-Skeleton Man, and The Mechanon Gambit (adventure))
- Adventurers Club #2 (major features: Crooks & Crusaders: Boa Constrictor, Mystery Powers and Disadvantages in Champions, and What Rough Beast! (adventure))
- Adventurers Club #3 (major features: The Art of the DNPC, Terror in the Treasures (adventure), and Crooks & Crusaders: Hexmaster) ×2
- Adventurers Club #4 (major features: Crooks & Crusaders: Volcano, Nova (adventure), and The Gilt Complex)
- Adventurers Club #5 (major features: Send in the Marines! (revised for 4th ed. in Hero System Almanac 2), The Hawkes Phantom (adventure), Crooks & Crusaders: Fire Goat, and Champions Plus (converting Marvel Superheroes to Champions))
- Adventurers Club #6 (major features: Flawed Mirrors (the article that spawned Champions in 3-D), Crooks & Crusaders: Captain USA, Champions Plus (errata for Champions 3rd ed. and Champions III), Grasp, Inc. (adventure)) ×2
- Adventurers Club #8 (major features: VIPER Update (revised for 4th ed. in Champions), Sound the Alarm part 1, and Crooks & Crusdaders: Lenore)
- Adventurers Club #9 (major features: Sound the Alarm part 2, Troubleshooters (mini org-book), Crooks & Crusaders: Berserk, Rihalla, and Dr. Darko Fon-Jager)
- Adventurers Club #11 (major features: Exotic Weapons for Justice Inc., Death from the Skies (adventure), and Crooks & Crusaders: Foster O'Leary)
- Adventurers Club #12 (major features: The Superhero and Legal System, Double-Blind (adventure), and Crooks & Crusaders: Sensor)
- Adventurers Club #13 (major features (double issue): Agents of Darkness, Legions of Hell (adventure), Crooks & Crusaders: Simon Stradella, The White Lady, and Crypt, Death in the Great Outdoors (revised for 4th ed. in Hero System Almanac 2), Treasure Chest: Vampire, and The Thing from Space, The Raid on Fort Knox (adventure), New JI Package Deals, and Treasure Chest: Guard Dog of Terror, Bigfoot, and Giant Venus Fly Trap)
- Adventurers Club #14 (major features: Battlezone (adventure), Autogiros and Airships, and Gadgets!)
- Adventurers Club #15 (major features: The Mentally-Balanced Superteam, No More Mr. Nice Guy (adventure), and Empire Club: Loch Ness Monster, Frankenstein's Monster, and The Wolfman)
- Adventurers Club #16 (major features: Champions Errata for 4th ed., Toxic Terror, Doomspoint (adventure), and Covert Action: Leslie Wilkinson)
- Adventurers Club #17 (major features: Silly Martial Arts, Ancient Chinese Secrets, Ninja Hero Errata, "Hi-Ho, Silver, Away!": The Lone Ranger and Tonto, The Duke, Kwai Chang Caine, and The Man with No Name (for Western Hero), and Masters of the Spirit World)
- Adventurers Club #19 (major features: I Can Research it for You, Wholesale; The Muder of Lord Ernesto, and Hoarding Dragons)
Lady Arcane #1
Icicle #1
Champions #1, #3, and #4
This doesn't count Hero Plus PDFs, stuff I've not dug out of storage yet, and any orders that may not have arrived.




) one of ghost-angel's posts, here is my current list of printed Hero System material:



