The Null Character
by , Feb 10th, '08 at 11:59 PM (1357 Views)
Some notes on what will need to be done to make the Starting With Nothing concept work.
The word "Character" is used here loosely, and basically means anything that can be built under these rules. That is to say, everything, though there is less reason to do so for, say, a rock than a human being.
The Null Character (NC) has no Characteristics. Each one will added as character concept dictates. These will most likely be "new" Powers that work largely as the old Characteristics, or may be constructed of existing Powers or as one of the Generic Powers that will be attempted in this blog. Figured Characteristics will not exist in this system, but some tweaks to Power Frameworks (especially Elemental Controls) will allow similar relationships.
The NC has no Everyman Skills, including a starting Language. These are bought normally.
The NC has no Movement Powers. These are bought normally.
The NC has no Senses. The basic Senses are bought as Detects with the appropriate adders. These may be simplified for ease of use.
The NC has no special needs, and will have the effect of 30 points of Life Support. This does not include LS against poisons or diseases, as these are a form of outside attack on the character (even when occuring naturally), while the other circumstances LS defends against are often easily described as Susceptabilities, Dependencies, or Physical Limitations. What needs the final character has will be defined by Disadvantages. These may be simplified for ease of use.
Explanation: This is the only example of the NC having an "ability" that regular characters do not. It was done this way to allow the creator to have greater ability to define the character, and also because we're starting from simple things and building to more complex things (in other words, a rock should not have to buy Life Support).
Manipulatory appendages will be defined either by purchasing Extra Limbs, being implied by a Power added to the character (eg. STR might imply arms), or by a reconstruction of Extra Limbs.
Some attributes that can be added to the Null Character are not directly related to game mechanics, but will have guidelines in how they affect the character. For example, a solid character will generally have a Body score and enough STR to allow it to move about.








