Champions
Superpowered Roleplaying from the worlds of the comics!
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- DC Comics
- By Rich McGee,
16,492 topics in this forum
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- 3 followers
- 18 replies
- 161 views
So, a few years ago, we got together and worked on a project that eventually became Champions Begins. This has been a very successful and well-regarded product for Hero, and as it is free, its helping a lot of people learn how to play the game. I am particularly proud how everyone came together with suggestions, tips, ideas, editing, art, etc. Well I want to do that again, but this time we're taking it a step up. The next project will be Baby's First Campaign for Champions, a premade adventure story starting with the group gathering and ending with a big fight to stop the main bad guy. In between will be several chained adventures and several drop-in ones,…
Last reply by Christopher R Taylor, -
- 6 replies
- 87 views
Having a cape is a cool style, but it also offers a vulnerability to getting it grabbed. How might that work in combat? Perhaps long hair might also offer some kind of vulnerability like this?
Last reply by Stanley Teriaca, -
- 1 follower
- 7 replies
- 72 views
Any character that does not have the proper Life Support ability to resist colds or the flu can get sick. The only instances I can remember of this happening in the comics involved Spider-Man, who seems to get sick almost every winter, especially when he was a teen. So, your character has caught a bad cold, the flu, or maybe even COVID. How does that affect their abilities? Do they hide out until they recover or keep struggling to keep the city safe despite their illness?
Last reply by Steve, -
- 2 followers
- 33 replies
- 351 views
Looking for information on Operation Ubermachien. I know some of the villains from the Operation Ubermachien. Looking for any and all information I can locate
Last reply by Stanley Teriaca, -
- 5 replies
- 85 views
Hey, there. Back after a plague-induced hiatus from TTRPGs! Superhero group is going to be doing some interplanetary stuff (think X-Men and the Shiar Empire, etc.) and yours truly has been tasked with designing the vehicle for Our Heroes to travel back and forth, etc. Looking at some of the stuff in "The Ultimate Vehicle," I'm hoping some of you have house rules that you've had a chance to work out and playtest, that you'd be willing to share so that we don't have to reinvent the wheel. For example, for space travel, how do you guys handle movement? Do you use the "constant acceleration"/Cumulative Advantage option they mention on p.87, or ha…
Last reply by Lord Liaden, -
- 3 followers
- 25 replies
- 273 views
A staple in most supers games (especially those with mutants) will be something that will allow another person to identify the mutant regardless of their disguise. They will always work perfectly, identify the mutant no matter what problems are presented, how many people around, disguise used, or other issues. Even more, when there are multiple mutants in the area, the detectors will be able to say the exact number and location of each. For some (eg Nightcrawler), they are obvious mutants, but most will look the same as mainstream human. How have you dealt with the issue of these detectors? What principle do they work from? How have the mutants attempted to counter them…
Last reply by Gauntlet, -
- 1 follower
- 29 replies
- 645 views
The Mobius from the 4E book Mystic Masters is a pretty cool place. I'm thinking of updating it and turning it into something like The House of Mystery from DC Comics. Any ideas?
Last reply by Mark Rand, -
- 5 followers
- 13k replies
- 230.9k views
This week's award goes to Chris, for: "In my experience, Neanderthals *always* attack aliens." This replaces the previous title-holder, from Jason: "I made my INT roll, and I've decided to do it anyway." dw
Last reply by Cancer, -
- 6 followers
- 143 replies
- 3.4k views
Greetings everyone. I wanted to announce the official start of my work on Strike Force Organizations, a sequel to 2016's Aaron Allston’s Strike Force. The book will focus on three groups, the Blood, the Circle, and METE (all previous presented in Champions Organization products for early editions of Champions. My intent is to combine the content written for the PDFs with content Aaron wrote for his proposed (but never complete) Strike Force Universe series of books. I intend to update the content to HERO 6e, update the text to correct any errors and issues, and update any references …
Last reply by Susano, -
- 2 followers
- 118 replies
- 24.4k views
The purpose of this thread is to tie up links between the groups in the Create Hero and Villain Theme threads and discuss them. It will also state where names have come up in more than one post such as the Golden Guardian and Lamia. It will also contain a list of the Heroes and Villains in a quasi notepad form which will enable us to quickly reference the names and ideas on the site. (as opposed to Bolo's excellent PDFs. And provided I can keep it up to date). This post will also contain an index for the rest of the thread and mention which themes have been done or repeated. Post 2. Hero and Villain team themes and creators Post 3 Hero teams and members Post 4 Villa…
Last reply by death tribble, -
- 2 followers
- 3.1k replies
- 93.2k views
A spin-off from the Create a Villain Theme Team thread. These heroes can be potential (not-so) friendly rivals to your PCs or just flavor characters for other parts of your game world (if your heroes are in New York and they need to hit Los Angeles or France or Japan for a case). Perhaps these heroes only focus on a particular fringe element like animal rights, space travel or protecting Delaware. Maybe they're Rust Age to your PCs Four-Color or vice versa. They could be altruistic or mercenary. Team Name: Number: Theme/Motive: Remember! Once you post the last hero of a team, you then come up with the next concept! ***** Team Name: The Even-Odds…
Last reply by death tribble, -
- 1 follower
- 8 replies
- 84 views
For curiosity sake, how would other GMs deal with any type of drain that may drain Power Defense as well. One big question is that if the drain is reducing the amount of Power Defense would that mean that it would then cause even more to be drained as there is not as much Power Defense to protect against it?
Last reply by Gauntlet, -
- 2 followers
- 17 replies
- 325 views
Hero Games has put out alot of books with supervillains in them. You've got Enemies I, II, III, International Enemies, Villains Vandals and Vermin and so on. What's your favorite (or one of your favorite) supervillain books that they've put out and why?
Last reply by death tribble, -
- 4 followers
- 782 replies
- 51k views
Never bring a gun to a swordfight. Don't fly higher than you can fall. Terminal velocity is your friend. Growth is the amazing power to make yourself an easy target. Never call someone "dead" until you finish the autopsy. Being dead doesn't necessarily stop people from making trouble There is no idea so stupid that it can't be used to hurt people. You can't mass produce awesome. Always make your capes detachable. Always know which walls are load-bearing.
Last reply by wcw43921, -
- 1 follower
- 13 replies
- 344 views
Any interest in a San Angelo-set campaign? In it, the heroes are members of the Justice Foundation superhero team and have to be, at least, 16-years-old. Paragon has passed away, as has Benjamin Morgan. The heroes have two aircraft, the second-generation Turbojet, and a helicopter as well as a small support staff.
Last reply by Mark Rand, -
- 5 followers
- 5.4k replies
- 151.3k views
(Inspired by the Villain Theme Team thread) Just for fun, I thought we might collectively create a few villain theme teams. All of the members have to match the theme, whether in name, powers, or appearance. A bit of obscurity (as in Blue Raja from the Mystery Men movie) is acceptable as long as the poster explains how the character actually relates to the team's theme. Descriptions of each character (appearance, personality, powers, etc.) can be as brief or as detailed as the poster wishes. Full writeups aren't necessary. Here's the guidelines: Someone provides a theme and a number of members, and then posters that follow can provide a character or two…
Last reply by death tribble, -
- 1 follower
- 12 replies
- 282 views
It's almost complete. I just got a shipment today of nearly all of the books I didn't have. And I just ordered today the final book that I didn't yet own. It should be here in a week or so. Horror Hero Hudson City Blues S.H.A.D.O.W. Over Scotland Watchers Of The Dragon I got those today. The next one coming is Justice, Not Law
Last reply by Shiva13, -
- 1 follower
- 6 replies
- 125 views
For those of you who use Foxbat, do you have him do things solo, is the Awesome Exo-Skeleton Man with him, did he form his own team? What do you do with him? For myself, he's got himself some villains who hang around him. They have no group name because: "I'm Foxbat and we don't need a name. My name speaks for itself!". Unofficially, the heroes call him Foxbat and Company. The Awesome Exo-Skeleton Man is called, "The herald of Foxbat".
Last reply by death tribble, -
- 1 follower
- 17 replies
- 789 views
I'm working on updating Bay City from Champions: New Millennium for a play by post campaign. One thing I've decided that the Champions Headquarters from those books, and the team, is gone, but I'll, probably, keep the sub. Marvel's Avengers Mansion will serve as the basis for the new headquarters. Any other ideas?
Last reply by Mark Rand, -
- 5 replies
- 116 views
The Those Detectors thread got me thinking about mutants and their like. Has anyone created a template for "mutants" or some other human subspecies? Do mutants have common abilities in your campaign?
Last reply by Opal, -
- 54 replies
- 2.6k views
Since I rarely go on Create A Hero thread, I will start a new thread. The ideal is this... Jet Justice and Milinda Terra, once in the Champions dimension, decided to gather many heros together just in case they were needed to fight anyone planning on conquest upon the planet. Their are 8 members total, but since Jet Justice and Milinda Terra take two spots, that leaves 6 to develop. All 6 should be loosely based on comic strip heros (much like Jet being inspired by Buck Rodgers and Flash Gordon). (Also, I just watched me some Defenders of the Earth, which got me in the mood). Humor strips are ok if their are some action in it. . Example strips: Thimble Theater (for Pop…
Last reply by Stanley Teriaca, -
Welcome. This is an expansion of the "Create A Villain" thread for the Jet Justice Revenge Society. I encourage everyone who created a villain for the Jet Justice Revenge Society to create a physical writeup here. First up (currently in incomplete form) is what would be considered his master villain. The Ming The Merciless to his Flash Gordon. The Menton to his Dan Dare, Pilot Of The Future. His name....: Diabolon The Space Devil. Evil alien from the planet Lucifer (who's low tempture in winter is 90 degrees), he is a space pirate and all around no good guy. Value Char Points Roll Extra 23 STR 13 14- Lift: 600kg. Damage 4 1/2d…
Last reply by Stanley Teriaca, -
- 2 followers
- 80 replies
- 1.6k views
Several of the 4e characters I created in Creatures of the Night: Horror Enemies were revised for later editions of Champions, ultimately making it to the Champions Villains trilogy. Most of them, however, did not. Tiger has expressed interest in updating selected characters for his Forgotten Enemies series (and used Lady Twilight with my blessing), but -- since I am still here -- I might like to do this myself. I've noodled around with Creatures of the Night Resurrected for the last several months, writing up 5e/CC versions of several characters. Before I go further, though, I have some important questions: Does anybody want this? Did you ever use them, back …
Last reply by DShomshak, -
- 1 reply
- 66 views
I don't have the Aaron Allison martial arts book, and probably won't have it for a while. What I want to know are... 1: Is Curly 's fall upon the ground and spin in place while kicking repersentive in the art? 2: Is the First Game (as Stooge fans name the maneuver where someone like Moe blocks a punch with his fist and use the momentum to counterstrike the opponent) repersentive? 3: Curly 's power bost when he hears Pop Goes The Weasel?
Last reply by Stanley Teriaca, -
- 4 followers
- 45 replies
- 755 views
When Peter Parker first put on the mask, he was a kid in high school. When he was just starting out would he be considered a “Teen Champion” and built accordingly? Or was he a full superhero right out of the starting gate?
Last reply by Gauntlet,
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