HERO Designer
General discussions of the HERO Designer character creation software.
499 topics in this forum
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My HDv3.jar file is dated 10/20/2013. I have not used it in many years. But our group is about to dive back into Hero System gaming. I have the latest Java installed. The program opens just fine but it locks up my computer if I try to play with anything in any tab other than the Basic Info, Background, or Characteristics tab. I have to use Task Manager to quit Hero Designer and unfreeze my system. Is this just a matter of my HDv3.jar file being an antique that needs to be replaced?
Last reply by unclevlad, -
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Im terribly sorry if this has been discussed before, but i simply could not get a good search result to find the answer. Where or how, do you access the additional powers in the ADV guides in HERO Designer? I see Possession, but where are the Powers such as Extra-Dimensional Space or Probability Alteration? I am still getting used to using HERO Designer, but i wanted to use it help speed up character creation math and double check some of the player characters i have in my game. Which, currently, i have players using the previously mentioned powers.
Last reply by HeroGM, -
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- 2 replies
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I'd like to show any combat luck values for a character along with the the standard PD/resistant PD ED extra for my template. Is there any way in a template to access specific powers and their values through a tag? This would be in addition to the standard <!--IFPOWERS-- > tags. Thanks.
Last reply by LoneWolf, -
- 1 follower
- 4 replies
- 100 views
Years ago I downloaded Hero Designer. I haven't had the opportunity to play in a while, but might get to play soon, so I went to fire up Hero Designer and found that it was gone - I must have accidentally deleted it at some point with some other files. I went to my old Hero Games account but I don't see saved purchases anywhere. Do I have to buy it again or is there a way to get it back? The website is very different now so I may simply not know where to look.
Last reply by Reality, -
- 2 followers
- 6 replies
- 230 views
Another export format question -- I'm trying to replace line breaks ("\n") in the data from the "Background" tab in Hero Designer. The documentation doesn't say exactly where you'd use REG_REPLACE. Do I put it at the head of the HDE file, or...? Do I expand the comment tags and put it inside them, like this: <!--PERSONALITY--><!--REG_REPLACE-->..<!--/REG_REPLACE--><!--/PERSONALITY--> Thank you!
Last reply by TheUnderground, -
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Hi! I have an export template where I changed this: <table class="Container"> <!--IF_BACKGROUND--> <tr> <td class="CharacterNotesLabel">Background:</td> </tr> <tr> <td class="CharacterNotesContent"><!--BACKGROUND--></td> </tr> <!--/IF_BACKGROUND--> <!--IF_PERSONALITY--> …
Last reply by TheUnderground, -
- 1 follower
- 9 replies
- 254 views
I just bought Hero Designer, followed the installation guide, used jarfix, but I have an error when launching it: "Could not find the main class: com.hero.Launcher. Program will exit". Please, help
Last reply by Simon, -
- 1 follower
- 5 replies
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Hi, it's me, the idiot, again. Sorry. So I purchased Fantasy Hero Complete (FHC) and the Hero Designer (HD) software. I'm wanting to introduce my player group to FH as a possible alternative to That Other Fantasy Game, and as that introduction, I'm making a character for each of them in a very basic fashion to teach them about how FH / Hero System works. However, as I'm working on the characters, under "talents" in FHC, on page 48, I find "Rapid Healing." I've got HD set up for "Hero System 6th Edition rules, with the "Heroic" sub-section. Under "Talents," I do not find "Rapid Healing." I know that I could build my own rapid healing by applying …
Last reply by rjcurrie, -
- 1 follower
- 6 replies
- 236 views
Okay; apparently I'm an idiot. I purchased and downloaded the Hero Designer software, but I can't figure out how to install and start it on my Winders computer. Help?
Last reply by RSPylman, -
- 1 follower
- 7 replies
- 301 views
endurance in hero desinger is 1 for 1 CP in hero designer instead of 1 for 5 end.... how do i change that cost?
Last reply by Blackwand, -
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- 3 replies
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Hi, I hope this is the right place to post this! I bought the source code for Hero Designer some time ago (on another account; I forgot I had this one. D'oh!) Anyway, I finally taught myself enough Java to add some new features to the software, and now I'd like to donate my version back to Hero Games. Can some Admin tell me how to properly do this? The things I've added include: Added in all the new Powers from APG2 Added the ability to give Common Modifiers to Compound Powers Added a few new tags Added "Slot Cost" to items within Multipowers; Changed "Real Cost" to show cost before MP divisor Wrote a .reg file so one …
Last reply by Simon, -
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The "Print to pdf" function in HD (Build 20190530) is not working, regardless of what kind of character I try to "Print", I always get the exact same error message (screencap attached for reference).
Last reply by Johnny Cache, -
- 2 followers
- 2 replies
- 219 views
I am trying make a power where the character is Invisibility to Infrared Perception. What is the best way to do that with the Hero Designer without have to select a sense power first and give it No Fringe? Would I better of creating it as a Custom Power where I use Custom Adder then edit the text of the Power by changing the Custom Adder to No Fringe?
Last reply by unclevlad, -
- 1 follower
- 1 reply
- 215 views
Build 20210804 I bought a skill (Computer Programming) at the 10- (Proficiency) level and then tried to add five points to it through Custom Adder. Those additional points weren't added to the cost unless I picked a full skill roll. When I picked Familiarity or Proficiency, they didn't add on. EDIT: Saved the character and then re-opened it, and the extra points were added then. Nothing else changed.
Last reply by Simon, -
- 1 follower
- 11 replies
- 263 views
Hi, I am recently having trouble accessing or loading HDP files and many of the older HDC files (viper, UNTIL, Star Hero etc) I get 3 different error messages. 1st Error occurred retrieving the template used for the saved character. using"Standard Super" template Error message: Error on line one of document file 2nd An error occurred loading the character. Data loss may occur if you save. Error message: Error on line one of document file 3rd [Red Stop sigh image] An error occurred loading the character. Data loss may occur if you save. Please restart Hero Designer and try again. Any…
Last reply by unclevlad, -
- 1 follower
- 1 reply
- 263 views
When a package deal is set to automatically load a prefab, does it embed the prefab into the package deal somehow? If I was providing the file(s), would I need to provide both, in other words?
Last reply by Simon, -
- 2 followers
- 1 reply
- 247 views
Anyone know what changes/fixes etc. are in the "new" 8/1/22 version? (go to herogames.com, click store, click manage purchases, scroll to HD, and voila, 8/1/22 version available for download) Just curious since HD doesn't have a "release notes" file that lists changes in each release. Thanks in advance!
Last reply by Simon, -
- 2 followers
- 1 reply
- 193 views
I'm trying to replicate some of the Templates in Kazei 5 for 6th ed, and the Basic Cyborg Template has: Cyborg Body: Swimming -4m (-2 points) I cannot seem to make this in the Prefab I am making ("New Prefab") because it won't let me add negative distance to Swimming. Ideas?
Last reply by Simon, -
- 1 follower
- 7 replies
- 262 views
Is there an export template that will calculate STR Min weapon damage (5th or 6th edition). If I go into the weapon and actually change the STR Min to the official amount (instead of a range) it works, sometimes. And when it does work, you have to look through all the text and find the part that says "Xd6 with STR". And when it does work, damage maximums are ignored. I am not a coder. HTML coding is way above my pay grade, when I read the explanation of how to do it, it just makes my head spin. Metacreator calculates all of this by default with no problems. It seems that the official compa…
Last reply by Simon, -
- 1 follower
- 2 replies
- 217 views
Any idea why McAfee would show all of the hdp files as containing a virus?
Last reply by kjoatmon, -
In my mid 50's and I have had to turn on UI scaling to be able to read things on computers. The joys of age. But Hero Designer ignores this. Everything is so small that I can not read it. I found that you should be able to use Java to change the font size, but that does not work: java -Dsun.java2d.uiScale=2 -jar HD6.jar This makes the program unusable by me and I bought the HSEG HD Files to use with them, which I can't do. Anyone found a solution to this or am I just out the money for something I can't use?
Last reply by kjoatmon, -
- 2 followers
- 3 replies
- 194 views
I probably have an older version of Hero Designer. The .jar file says HDv3 and the program says it is Hero Designer 6 [build 20130424]. It won't let me update, so I've been using it, and it has been fine. I created some Prefabs. I was making different body types for heroic campaigns. I saved them all...but the folder I saved them to shows only one file (I named them all "BODY: xyz" with different descriptions. The "Body.hdp" file shows as 0kb in size. Attempting to load prefabs doesn't work...but opening recent files DID...until I started opening them in sequence and they began to replace the others. Anyway, I clearly did so…
Last reply by Simon, -
- 1 follower
- 3 replies
- 234 views
When I try to set up a Naked Advantage I can select advantages, note the active points they apply to, and note what they apply to, but when the ability is finished it always has a zero active point cost, zero real cost, and zero END cost... Has anyone else had this happen...? I'm using Build 20120316
Last reply by Foxiekins, -
- 1 follower
- 2 replies
- 324 views
Is there a way to export Armor Def/Weight into that section for the Export?
Last reply by HeroGM, -
- 1 follower
- 1 reply
- 122 views
Hey folx, I'm trying to add the standard combat maneuvers to character sheets to help with their use in Combat Manager. This has generated two questions: Is there a way to add a divider to Martial Arts to group related maneuvers together? For example, how can I group the maneuvers a character knows from aikido separately from those they know from savate? Is there a way to reduce the cost of a martial art maneuver to zero? Many thanks. If I can figure it out, I promise to make a prefab for it.
Last reply by Simon,
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