Star Hero
Science Fiction Roleplaying in the worlds of the future!
3,362 topics in this forum
-
- 2 replies
- 97 views
Okay with all the hype about the new mini-series (more like a 4-hour movie), its gotta be asked... Has anybody done any work on writing up any Battlestar Galactica stuff in Hero System? Have you designed a Viper? Made a hero version of a Cylon perhaps? Back around 2nd Ed. Hero I actually made up some Cylon Centurions and unleashed them on my group. Unfortunately I doubt I have any of that material anymore. It was all on paper alone and I am sure its long gone.
Last reply by Vanguard, -
- 11 replies
- 207 views
I have created an adaptation of Prime Directive (mostly based on the first edition rules) for Hero. Here is a link to my material. I plan on running this as an online game at some point in the future. Let me know what you think. Prime Directive Link
Last reply by James Gillen, -
Back to Barsoom 1 2 3
by FenrisUlf- 51 replies
- 688 views
Hi all, Noticing that the SFBC is going to reprint most of Burrough's John Carter/Barsoom novles got me to wondering. Now, swords and planet is listed in Star Hero as an SF genre, but how many people see it that way? I've usually heard it described as (and thought of it as) a sub-genre of fantasy, except that you have ray-guns and aliens. And how many people here would ever do a sword & planet setting?
Last reply by Kevin Scrivner, -
Inuyasha Hero, or villian email me to at Gre780@aol.com :cool:he's part demon(fox) part human. He tried to get a crystle to be come a full fleged demon. But now thats the past. Kicking demond butt and collecting crystles is his job. He even got a super hot girlfriend. nemed kagome!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Ansewer me on your opinion on hero, or villan
Last reply by gre780, -
Inuyasha the best anybody hate Inuyasha Gre780@aol.com
Last reply by gre780, -
- 11 replies
- 154 views
I'm not sure how well this link will work for someone not "logged in" to the BioMedLine system, but give it a look: 21st century nanotechnology
Last reply by BobGreenwade, -
- 7 replies
- 148 views
The Kerrinur The Kerrinur have existed as a race among the stars for hundreds of thousands of years. Their homeworld is presumed lost to all, including the Kerrinur you around the galaxy. What is known, is that Kerrinur are scattered across terrestrial worlds throughout the galaxy. The Kerrinur are a odd creature with both the properties of a plant and animal. As adults they are immobile, rooted to one spot for the rest of their lives. This is less of a problem than might be with their ability to spawn Gamelings. Racial Package 6 +3 Body 3 +3 Int 5 Extra Limbs 9 Ambidexterity 5 360* sight 5 regeneration 1 body/day 13 4" stretching: only li…
Last reply by farik, -
- 13 replies
- 192 views
But how big is it? Does anyone have it's diameter in game inches?
Last reply by Karimarle, -
- 6 replies
- 190 views
I was just curious what sort of sense powers everyone is finding useful with Starships? sight powers? radio? energy detect? anything else?
Last reply by NuSoardGraphite, -
- 25 replies
- 295 views
Ok, I just bought the book spacer toolkit and was about to start a campaing. My players are specialist like the Away team as in startrek in a 1.5 KM ship. They will participate in a large amount of different missions Now, I just looked at the stats of the Apocalypse on page 61 - 62 of the spacer toolkit. ------------------------------------------------ This ship has a - base defence of 25. - An outer force field of 25 PD/ED - A hull force field of 15 PD/ED Total of 80 points of endurence (note that the ship as a REC of 500 and a speed of 3) Further more - Ablative armor of 38 - Hull armor of 20 hardened. For a big total of 123 of defences w…
Last reply by megaplayboy, -
- 5 replies
- 235 views
I'm thinking of writing up a quick Star Hero adventure to submit to Steve as a Free Download for the site (I'm not sure I'll do it, nor that he'll accept it, but I'm thinking about it), and I'd like to get a feel for what the PCs are like in the campaigns being run or played in by the folks here. Though I'll be setting it in the Terran Empire, I'll be trying to write it in such a way that it can be adapted to most settings. I don't need specifics on individual characters, just the general function they have in the galaxy so I can write in the right kind of hooks to bring them into the story. For example, the PCs in my (so far theoretical) game are members of an…
Last reply by BobGreenwade, -
The Master List of Limitations
by Guest Worldmaker- 1 reply
- 147 views
I've had several people inquire about the health of the Master List of Limitations, and the reason it was down. I'd like to apologize to everyone for the inconvenience, first off. Secondly, the list is back on the web. The URL is http://www.globalguardians.com/masterlists/index.html Be aware that the Master List is currently undergoing a reformatting, so not all the pages are available. Steve Ball, the Global Guardians webmaster, is working as hard on it as he can in addition to his regular job and the other pages he creates for the GG. In addition, both myself and Guardians developer David Doepke is working to complete the missing entries.…
Last reply by BlackSword, -
- 8 replies
- 106 views
Hey there, I've been working on a slightly different sheet for alien species ... I was wondering what people thought of it and if I should change some things You can find it here: Alien Species Portfolio
Last reply by Sketchpad, -
- 16 replies
- 96 views
So is Matrix more Star Hero or is it more Champions? I would have to say after the last one it looked a lot more like champions to me, but before that I was leaning toward a Star Hero settings...
Last reply by keithcurtis, -
- 9 replies
- 110 views
That's right, after all, officially magic is taking a holiday during the times of the Terran Empire; a long one. Surely, however, the Earth isn't alone in once having been strong in it (The Thane are proof of that). So what races do you think were once more mystical than scientific before the big drop of mana/juice/whatever you want to call it? My own guesses include the Elpadens, on the planet Osiris. I mean, when you think about it: 1. Seemed to have 'tech' as high as Earth's at one time... but then, the Earthlings don't know the magical side of history, so that would be a fair guess at magic right? 2. They have strange artifacts laying around. 3. No one know…
Last reply by FenrisUlf, -
- 8 replies
- 167 views
Hello all, I mainly play Champions, but I'm a HUGE Hero fan, and have picked up EVERYTHING Hero has put out for 5th so far (well except what ever just came out this last week :-)) Anyway A pal of mine, Thom is using Star Hero, and the supplements to design his own version of Battlestar Hero. In doing so we have been looking over the ships created for the SH genera to get a feel for how we should build the Vipers, Cylon Raiders and other ships. What I found (and I can only speak for the STK, because Thom has my other books at this time) is that the Ships are very unbalanced, and I'm wondering why. I'll give examples. Example 1: Super-Dreadnought class Imperial Nav…
Last reply by Beholder, -
- 0 replies
- 87 views
At long last, it's here! Hero Designer 2.0 is now for sale in the Online Store! Designed specifically for the HERO System©, Hero Designer has an intuitive, easy-to-use interface and a powerful, template-driven structure that provide the flexibility and functionality you expect from a Hero product. Its features include: Hero System 5th Edition - Built from the ground up to fully implement and support the Hero System 5th Edition rules. Customizable Templates - Hierarchical structure for fast and easy character templates. Advanced Modifier Intelligence - Explanations for unavailable Power modifiers as well as the ability to override HERO System rules to …
Last reply by Ben Seeman, -
- 8 replies
- 125 views
Hi- I'm anew GM to HREO, having discovered it a couple of days ago- it's damn fine! I have been running a home-brew campaign based loosely on Traveller- I was wondering if anyone had a workable conversion of a trave style prior history for character creation? It's something I'm keen to keep in at least some form, so any thought would be most appreciated! PS if there's a central place for HERO traveller resources, a link would be cool! Thanks for your help!
Last reply by fortunato, -
- 0 replies
- 142 views
Basic StarShips for Star Hero 2: Type: BP: DX: SP: DF: JD: FT: NC: SS: PP: CM: ================================================================= Scout 25 15 3 5 2 40 8 C 200 1+ Free Trader 26 15 3 5 1 20 4 A 100 1 Far Trader 26 15 3 5 2 20 4 A 200 1+ Fat Trader 27 15 3 5 1 20 4 A 100 1 Patrol Ship 27 20 4 6 3 60 8 B 300 3 Merc Escort 28 20 4 8 3 45 8 B 250 5 Merc Raider 28 20 4 25 3 60 8 F 350 5 Small Liner 27 15 3 6 3 …
Last reply by shadowcat1313, -
- 1 reply
- 95 views
I've been very slowly reading Star Hero, and I came across this: "A con man has just sold the party's starship to four different customers and skipped out with the loot." I thought of a spin on this in that the con man sold the starship to each of the PCs and skipped out with the loot. This would be a great way to start a campaign or game. It seems somewhat better than the old stand by "your in a tavern/bar ..." to get the PCs together. BTW, what ways have you used to get your PC together in your games and campaigns?
Last reply by Hermit, -
- 8 replies
- 132 views
OK, now that my evil master villain knows that if he accelerates a one tonne rock towards the Earth at 6G it will take an hour to get there and be travelling at about 210,000m/sec when it arrives. So how big is the explosion? If I recall correctly, in the HSR it says that an object can do no more than its DEF plus BODY damage when it impacts on something else -- i.e. if it's thrown. This equation seems to fall down a bit when you start dealing with Intergalactic Space Bugs who are tossing asteroids at Buenos Aires. Or does it? What am I missing?
Last reply by Bartman, -
- 20 replies
- 324 views
Howdy folks. I'm tenetively going to be starting a Star Hero campaign in the near future, and I was wondering if anyone could recomend a program to use to keep track of star locations. I'd love something that lets me define x,y,z coordinates for stars and log star names and boarders of stellar nations and what-not. Any ideas? Thanks, James.
Last reply by Curufea, -
- 19 replies
- 151 views
While, as far as I know, Hero doesn't do "race books" or such ("The complete guide to the Malvan" ), it does seem quite a few species in the Terran Empire that already exist could use some fleshing out. A few because they're so fascinating, and a few, well, because they seem rather 'so so' with what little we have on them. Do you think Hero/DoJ should try to flesh some of them out more? If so, which ones? And how (entire books, DH articles, etc?)?
Last reply by Hermit, -
- 4 replies
- 185 views
I've been working on a germ-based race and I was wondering if anyone had any suggestions how a racial package should be built for this? They're similar to the Trill from DS9 in the way that they bond with a host ...
Last reply by Aroooo, -
- 4 replies
- 130 views
I've got the following drive I'm using for Starships in Star Hero/Fantasy Hero setting Exodus: Fold Drive: Faster-Than-Light Travel (512 LY/year) (28 Active Points); Increased Endurance Cost 10x END (-4), Costs Endurance Costs END Every Phase (-1/2) 5 Real Points It runs off the ship's power plant (END Reserve). The drive is normally controlled from a systems console on the bridge (or engineering) via a Systems Operation roll by a crewman or AI. Calculations can take up to ten minutes. Now... let's say this drive is subject to a new set of genes that has been showing up in the current generation. Some women (76 so far) and a very small number of men (5 …
Last reply by Curufea,
-
Recently Browsing 0 members
- No registered users viewing this page.