General Roleplaying
205 topics in this forum
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I'm SO sure this has been posted before, but couldn't find anything on the searches. Pretty funny stuff: http://www.giantitp.com/cgi-bin/GiantITP/ootscript?SK=1
Last reply by Lawnmower Boy, -
- 2 followers
- 577 replies
- 38k views
One of the things I'd like to do (but not a resolution) this year is establish regular writing habits. Blogging is one way to do that. I figured I'd pick a couple of subjects and write at least once a week about them. Then I realized that the forums no longer have a blog function! So, we get this thread . . . I'll be attempting to post every Friday about the inanity that was my week in MMO gaming. I may mention other computer/console but non-MMO activities, but the bulk of my computerized gaming time is on MMOs, so there ya go. Feel free to jump in with anything you have to say related to MMOs, not just responding to my babbling. Create some new babble of your own…
Last reply by Christopher R Taylor, -
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This thread is for storing and sharing any ideas related to rpgs. The level of detail or completion doesn't matter. It's meant to be a place to put in ideas so you don't forget it, or want to revisit it in the future, or just because your players wouldn't be interested in the ideas. I got this idea when rereading my Rolemaster books. There are so many different types of spellcasters, most of which specialize in one form of magic. So I thought about a possible campaign where all magic must focus on a single aspect. There won't be generic wizards casting fireballs. There will be healers, oracles, alchemists, and other specialists. Magic will be more utilitarian …
Last reply by tkdguy, -
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- 557 replies
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The Take Aways I've had from this are Races are the rubber suit your character wears. Feats come from backgrounds. It's just a tweak. re-adjustment and overlay of 5e rules. That D&D Beyond will be your character repository, and that their Unreal Engine Gaming environment will most likely be subscription based, collecting from all participants and will duplicate a lot of Tabletop Simulator's features.
Last reply by Ragitsu, -
- 7 followers
- 419 replies
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While updating various files in preparation for the upcoming Extra Life charity game event along with some conversations with people I know in the local rpg community, I realized that Hero System is no longer my "go-to" game of choice for superhero and fantasy as it was back when I was in high school and college. Since I now run sessions at local game events where players arrive and use a pregenerated character, player interest has leaned more towards rules light systems like ICONS that are easy to understand and pick up upon arrival. I haven't ran Fantasy AGE yet, but after some brief conversations with a few who are either new to RPGs or have played D&D, the impress…
Last reply by Christopher R Taylor, -
- 2 followers
- 135 replies
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Puffin Forest has posted and extensive review of the Second Edition of Paizo’s Pathfinder rules. In terms of crunch. It is a step away from the simplicity of D&D 5e, and that may have been a problem for him and his two game groups. I. Was mentally comparing his analysis to how gaming used to be, to how it is now. See what you think of this
Last reply by Scott Ruggels, -
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Anyone here into Traveller, any era? Any system? I think the classic traveller setting is wonderfully made and intricate but tends to drive players to 'the frontier' for adventure. So much of the core doesn't get used as much even if there's a lot of room for adventures (often of a criminal nature) in the "civilized" regions. I liked the 2300 setting even if it wasn't technically traveller. But it was originally called traveller 2300. I think it has some of the best aliens ever designed for a sfrpg. Traveller interstellar wars is a good setting but apparently dead as sjg lost the traveller license. Traveller TNE has a lot of potential and is largely under…
Last reply by mrinku, -
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Being more a fan of the superhero genre, I've often wondered at the general (roleplaying) public's seeming preference for the sword & sorcery genre. I base my theory on the huge amount of fantasy rpgs out there, although superheroes have quite a few. I also look at the number of superhero MMOs as opposed to fantasy-based games. I have a working theory, which I'd like to open up for discussion. Superheroes are about Protecting the Status Quo, Upholding The Law, Opposing Evil, Black & White (all of this is of course my opinion, and is way simplified as well). All of this is done in a world close to our own. Fantasy is about Adventuring, and a…
Last reply by Scott Ruggels, -
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OpenLegends is a OpenSource RPG System. I stumbeled over this only last year. But reading it I think there is some interesting ideas in this RPG System. Both for itself, and for similar mechanics in Hero. Indeed OpenLegends might even be a good learning/demo RPG Systems for Hero. A less granular way to learn a point-buy System. You can find the full rules here: https://openlegendrpg.com/core-rules/00-introduction But I will try to give a bit of an overview and talk about the particulary interesting parts. It it'score it is a cross-setting, point buy RPG system that has systems for social and physical combat. Powers, Talents and Co: D…
Last reply by Scott Ruggels, -
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Saw this posted on Facebook and thought I'd pass it along--it would be really nifty if there could be something like this for Champions.
Last reply by Lawnmower Boy, -
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I am developing a superheroic character who is able to manipulate fog into thick tendrils that can ensnare foes and pick up heavy things, as well as cast a blinding fog over the whole battle scene. It is set in Halifax, which has about 100 fog days a year. I want a cool name. Something that makes fog seem like an awesome power, but not evil, as if for a villain. Character might have a Dutch theme I was originally just going to all him The Dutchman, and I still might. ("Ik ben een Dutchman! What? No, I don't fly. Why do people keep asking me dat?") I've tried synonyms, thesauri, colour chip charts, etc, even looked up haunted storie…
Last reply by Duke Bushido, -
- 4 followers
- 64 replies
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My son is starting a D&D 5e group and we've been discussing GMing in general, as well as playing, and just roleplaying in general. We started sharing various YouTube videos with each other and using those as springboards for more discussion. He sent me the following video, and as I watched it, it really hit home how the Hero System really does some things really right. There's mention of how HPs don't seem to really represent damage well. How there's no easy way to determine lethality. And the importance of discussing the campaign setting with the players. These of course are all things that I, and I assume many of you take for granted as non-problems when it comes to…
Last reply by Vanguard, -
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- 42 replies
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Name and describe a TV character you would like to base a RPG character on. I'd go with Bobby Goren from "L&O criminal intent". I really liked him because he was a very good but flawed and troubled character. He had issues with schizophrenia and other inner demons which came along with his great intelligence. He was a mix of sherlock Holmes and columbo, with some real, serious issues like being generally asocial, schizophrenic and having rage issues. He also had hulking size which maybe kept him from being bullied too much as a kid. He was also apparently a "monster magnet" who attracted a lot of downright evil characters to him. Plus those cl…
Last reply by unclevlad, -
Going to use this thread to post updates whenever there is a new Adventure Seed or one page story released for Metahumans Rising.
Last reply by Certified, -
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So which genre do you think is most in need of a fresh new setting? I’ve got that creative itch and thought I’d give working on a setting a crack. Now I just need a genre and can’t seem to settle on one so how about a little help?
Last reply by mallet, -
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- 37 replies
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You find the magic dice pouch, open it and the RPG genie appears. (Think Lee Meriwether in "that which survives) She tells you that you can have ONE RPG made to your specs. You get to pick the source material and the system. What setting do you want and what system do you want it made in? I would pick Masamune Shirow's Appleseed manga series. A lot of people think it's just another "cyberpunk" series but it's far from that. Appleseed has cyberpunk and transhumanist elements but it also has a setting where there is an alternative to the usual clichéd dark hopeless evil corporate dominated future. There are some positive power blocs in it working for a better world,…
Last reply by Vondy, -
5e D&D (this is non-negotiable) game. GM is a ~*Writer*~ with all the baggage that word implies. GM also likes swerves & Misery Porn. Hubby begs me to join "because they're OUR FRIENDS~!" The premise given is it's a high level game, where our toons are tasked with saving the world from Evil ASAP, with OOC reasoning we're cleaning up the mess from a previous campaign (that neither me nor hubby were involved in). Things are ok, for the most part, but there's hinky stuff in the background with someone hacking into our warforged barbarian remotely to give her a breath weapon to attack us with against her will, the elven ranger's higher-ups are being su…
Last reply by Cygnia, -
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I recently came across Savage Worlds Adventure Edition (SWADE) and was fairly impressed by the style and substance of this universal game system. However, reading some sample excerpts and reviews are a lot different than actual game play. Has anyone played a superhero themed campaign for Savage Worlds? If so, how was it? I've been playing Champions on and off for around 20+ years now, and while it will always have a special place in my heart, the number-crunching of 5th and 6th has gotten old and other rules-light games like ICONS is a little too rules-light for me. Thanks in advance! 😀
Last reply by Spence, -
"Old School" Superhero RPG Experiences...Guardians....Villains & Vigilantes/Mighty Protectors? 1 2
by fdw3773- 3 followers
- 41 replies
- 2.2k views
Based on what I've seen and read on various forums, "old school" gaming seems to be enjoying a bit of a resurgence in recent years across the different genres. Personally, I recently bought digital versions of Guardians and Mighty Protectors, which is Villains & Vigilantes 3rd Edition following decades of legal battle between creators Jeff Dee and Jack Herman and the owners of Fantasy Games Unlimited 😉. I never played Guardians but remember seeing it on display at my local comic and game store in the early 1990s and Villains & Vigilantes was my first experience in superhero RPGs in the early to mid 1980s before getting into Champions (Third Edition). …
Last reply by Ninja-Bear, -
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I've been doing a fair bit of gaming in Middle-earth lately. I ran a MERP game via Tabletop Simulator (there is a bunch of MERP stuff in the Steam Workshop) a few week ago, and I'm trying to get a regular campaign going. Using Tabletop Simulator is one option; a live rpg session is another. I had come up with a bunch of house rules last year. Some are taken from the rule book; others are modified. MERP HOUSE RULES UNARMED COMBAT (BRAWLING AND WRESTLING) These rules are mainly taken from the rule book with few modifications. 1. Fist/kick (brawling) attacks use the Tooth & Claw Table (AT-5) to attack and the Unbalancing Critical…
Last reply by tkdguy, -
Pathfinder 1 2 3
by quozaxx- 4 followers
- 59 replies
- 1.8k views
I keep seeing on rpol, people advertising for Pathfinder games. Does anyone here know Pathfinder? Is it hard to learn (compared to Hero Games)? Is it as flexible as Hero games? What do you think of Pathfinder.
Last reply by drunkonduty, -
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- 37 replies
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A little backstory first. My home game is 1st edition 7th Sea and my players are going through a homage to "The Amazing Race". Basically, a race around the known world doing tasks & obstacles. Right now, they're in Vodacce -- which for those who know the game world is a rather sexist & classist country. Well, they're in the city of Laurentia (Caligari territory), where I throw a curveball in the form of someone's been going around killing people ala "Don't Look Now". Since they're heroes, they decide to investigate for a day. The evidence strongly implies that the killer is a 10 year old (which she is). There's been 4 deaths in order: a vagrant, a wine merch…
Last reply by Cygnia, -
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- 27 replies
- 1.7k views
Let's face it, we've all had experiences as players and GMs that have left us shocked, horrified, angry, and/or confused... maybe all those things at once. I know that over the couple of decades of gaming I've done I have certain memories that still make me twitch when they come to mind. I propose that this thread be used to share some of those memories so that we can get them off our chest and strategize with one another about dealing with these problems in case some else is experiencing them or something similar. This thread may also be used by people currently experiencing difficult challenges from players or GMs to seek out advice on how to deal with the…
Last reply by BoloOfEarth, -
- 2 followers
- 46 replies
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Recently, I developed a yen for old school revival gaming systems and have downloaded several PDF's for perusal purposes, but if I were to play them seriously, I would feel ethically inclined to make sure I owned a legal copy. A lot of what I have downloaded, I know is legal. Some I know, I should buy a legitimate copy, but there are some that are in a gray zone. They are scans of old books that are out of print, and in some cases, the original publishers are out business. The question is, how can I check whether a download is free and clear or would require some action on my part to make right?
Last reply by Vondy, -
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- 36 replies
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Just for fun, I thought i'd try my hand at creating a (message) board game. The rules are simple -> You first choose a topic typical of tabletop gaming such as "Dragon", "Battle at Sea", "Paladin's Mount", or "Unorthodox Treasure". Then, you describe what each topic would look like if introduced at a low level, a mid level, and a high level; you can be as serious/funny/brief/elaborate as you wish. Once you've finished, suggest a topic for the next poster to tackle. The thread will continue for as long as people are willing to contribute. I'll kick things off with a time-honored adversary... --- --- --- "Roadside Bandits" Low Lev…
Last reply by Old Man,
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