WWYCD #122 (or so): Strange Visitor
Your character (and allies, if applicable) is fighting a powerful enemy, when suddenly a side-effect of the battle opens a hole in the air, and someone pops out. The enemy attacks the newcomer out of reflex, and said newcomer helps you to defeat/drive off the enemy.
It turns out that this visitor is a WWYCD thread regular (read previous threads if you're new at this) who doesn't have a counterpart in your character's world. It's quickly established that heavy "weather" in the space-time continuum will prevent said visitor from leaving this dimension for at least a week. What would your character do?
Naturally, this depends quite a bit on which visitor your character got. Which ones would be especially welcome? Which ones would grate on your characters' nerves, or be contrary to the campaign tone? Which characters would be killed outright the moment your character found out who they were?
Re: WWYCD #122 (or so): Strange Visitor
Style – Talion falls through into one of Style’s battles with the Crowns. Style attempts to befriend him. Talion’s unluck triggers the Side Effets of one of Style's spells, resulting in 6d6 more Unluck. The entire rogues gallery of CU Mystic villains attacks at once. Talion’s presence continues to trigger the Unluck side effects until Style realizes what’s happening and attempts to flee; the spell misfires, killing Style and pulling Talion into another dimensional rift. As Talion falls through, the last attacks of the Mystic World villains interact with the Unluck effects and Talion’s powers to wreck most of North America. Several days later, Style finally resurrects to find himself in a post-apocalyptic game world.
AnimeGai – Microman II falls into AnimeGai’s Wild Cards variant world, and helps to protect the public from a psychopath called Bloodbath. AnimeGai identifies Microman as a “friend”, and attempts to learn all he can from him. Microman quickly realizes that AnimeGai is another machine, and attempts to discuss the experience of being a machine intelligence in the human world. Upon realizing that AnimeGai is not truly conscious, but merely simulating self-awareness, Microman feels considerable empathy for his unfeeling “cousin”. He attempts to truly awaken AnimeGai before returning home, but ultimately fails. AnimeGai files the experience away and will in future be far better at simulating self-awareness when dealing with other AIs.
Flesh Gordon – Starguard is consistently appalled by Flesh Gordon’s lack of pants, and may be tempted to use the power cosmic to do something about it. She fits right into his Silver-Bronze version of the CU. Flesh’s constant low-key flirtation might actually appeal to her at first, even as it made her nervous. His actions in a crisis are heroic, and he is very physically attractive. However, she will quickly realize that there is something seriously wrong with him, and her true nature is not subject to his type of charm. As his problems are the result of the interaction of his powers, time paradox, strange dimensional energies, regeneration, and repeated blows to the head, she will be unable to “fix” him. The return to her Earth will come as a great relief.
Indomitable Will – The Mask of Justice is shocked to be dropped into Will’s Iron Age version of the Champion’s Universe. Will himself quickly recognizes the heroic nature of the Mask, and the powers of the Mask reveal Will’s essential good intentions. At first the two of them join forces successfully to strike terror into the hearts of Eurostar. Will is also a man out of time, and will attempt to help the Mask to make his way back home. However, Will is a killer. Once the Mask realizes this, he will attempt to subdue this mad socialist, self-proclaimed “hero” or no! Will is (probably) more powerful than the Mask, but is unwilling to kill an obvious champion of Justice from so close to his own era; for his part, a tiny part of the Mask’s Golden Age paradigm will make its way into Will’s world, helping the Mask to overcome all odds! Their battle will be interrupted by the return of the surviving members of Eurostar. Upon his return to his own time, the Mask of Justice will vow never let the nightmare future of Indomitable Will come to pass.
Thirteen – Husky will find Thirteen’s Bronze-Iron world relatively easy to deal with, even lacking his army of support robots. Thirteen will for his part almost immediately realize the nature of Huskies Huskatonian powers and transformation, but will keep this knowledge to himself. Together they will foil a Viper plot (Husky may be surprised by the number of Superhumans that this world’s version of Viper employs). Husky will then try to secretly take control of the Viper tech in order to get Kenneth the equipment that he’ll need to get Husky home. Thirteen will see through this ploy, reveal part of what he knows, and help set up the lab. When Kenneth emerges, he will seriously consider killing Thirteen to protect his secret, but will quickly reject that idea based on its high risk factor and poor cost-to-benefit ratio. Thirteen will then use his Super-Skills to help Kenneth build a dimensional gate using Viper technology. After the interdimensional interference eases sufficiently, Kenneth will return to his world, having set the gateway to emit memory-erasing Huskatonian rays. Thirteen will have noticed this and sabotaged the trap. Thirteen’s new understanding of Huskatonian technology will come in very handy.
Re: WWYCD #122 (or so): Strange Visitor
Actually, flirtation just makes Starguard nervous. :)
Re: WWYCD #122 (or so): Strange Visitor
Quote:
Originally Posted by Chuckg
Actually, flirtation just makes Starguard nervous. :)
Fixed. :)
Re: WWYCD #122 (or so): Strange Visitor
<b>Golden Eagle</b> would assume that <b>Flesh Gordon</b> was part of yet another robot plot concocted by <b>Yo-Yo</b>, to defeat/join the team. The rest of the team would spend some time figuring out what he was an homage to, and when he found out Flesh was from a "counterverse", would try to get him back, for everyone's sake.
<b>Protector</b> would have a long, Denny O'Neill style political discussion with <b>Uncle Slam</b> and tell him, "I don't care what you do in the rest of this country, but everything that happens between 96th and 125th Streets in Manhattan is <i>my</i> business."
<b>Bouncer</b> would ask <b>Husky</b> to be his crimefighting/Extreme wrestling partner. He would introduce him to his agent/informer, and explain to him how "In this world, you gotta market yourself, hero or celebrity, it's all about the press release"...
Re: WWYCD #122 (or so): Strange Visitor
Quote:
Originally Posted by dbsousa
<b>Protector</b> would have a long, Denny O'Neill style political discussion with <b>Uncle Slam</b> and tell him, "I don't care what you do in the rest of this country, but everything that happens between 96th and 125th Streets in Manhattan is <i>my</i> business."
Uncle Slam is forced by his job to focus on the "Bigger Picture" most of the time, so there's no problem there. And as for politics, he'd say "Aren't there more pleasant things to discuss?" And if you touch on any subjects that he may have had some kind of historical knowledge of he'd have to just say, "I can't really comment on that" because his security clearance forbids certain discussions.
Re: WWYCD #122 (or so): Strange Visitor
here's the info on some of my characters:
Air Raider: A ruthless viglante operating mostly in Los Vegas, Nevada. Raider is equiped with a rocket pack, armored stealth suit, and an arsenel of lethal weaponry (basically, a dark and grim version of Rocketeer). He has a background as an ace fighter pilot in the USAF and has a contact within Air Force intellegence in the form of Major Roger Briggman (Briggman supplied him with the rocket, the stealth suit, and some of his weapons). Works as a civillian flight instructor in secret ID. Air Raider's first official viglante act was to hunt down a kill a wannabe gang banger that attack Bridget, his girlfriend. Bridget is the only thing in his life he cares about more than his crimefighting career and he goes to great lengths to safeguard her, even doing some questionable things in the process. Indeed, if any tragedy were to befall Bridget, her death would make him an even grimmer, scarier character than he already is.
Hardware: A superintellect and gadgeteer who works for a high tech company by day and fights street-level crime by night. Hardware recently found out he was a mutant when he was attacked by IHA forces. In secret ID, he's an approachable fellow with a love for technology and is a single father of a teenager daughter named Lisa (who is also a latent mutant).
Tiger Shark: Was part of a Navy SEAL team sent to raid one of Teleios' secret labs near Hawaii. They were capture, most of his friends died in experiments the evil scientist performed on them, and he was turned into a man-shark by a mutagenic concoction containing shark DNA. He eventually broke free of Teleios' control and rejoined the Navy, resolving to make him pay for killing his buddies. Tiger Shark is an aquatic brick with an arsenel pool (only change at HQ). One of his fondest wishes is to find a way to be restored to human form while retaining the ability to become the man-shark when needed.
Re: WWYCD #122 (or so): Strange Visitor
Brand X - "Hi. I'm Brand X, UNTIL Super Science Crime specialist. I hope you don't mind me asking you to fill out a short form will you? Otherwise, if you need a place to sleep I think we can arange a room at HQ. We'll run a few quick tests and get you a clearance pass from there. Thanks for the help."
Re: WWYCD #122 (or so): Strange Visitor
Wish I had time to write one of these right now. This is fun readin'.
Re: WWYCD #122 (or so): Strange Visitor
Quote:
Originally Posted by OddHat
Style – Talion falls through into one of Style’s battles with the Crowns. Style attempts to befriend him. Talion’s unluck triggers the Side Effects of one of Style's spells, resulting in 6d6 more Unluck. The entire rogues gallery of CU Mystic villains attacks at once. Talion’s presence continues to trigger the Unluck side effects until Style realizes what’s happening and attempts to flee; the spell misfires, killing Style and pulling Talion into another dimensional rift. As Talion falls through, the last attacks of the Mystic World villains interact with the Unluck effects and Talion’s powers to wreck most of North America. Several days later, Style finally resurrects to find himself in a post-apocalyptic game world.
The "good" news is that most of the CU Mystic villains are also in pretty tough shape, having used their deadliest attacks on Talion with the obvious results.
"Where's Tyrannon?"
"Still waiting for his leaves to grow back in."
Quote:
Originally Posted by OddHat
Indomitable Will – The Mask of Justice is shocked to be dropped into Will’s Iron Age version of the Champion’s Universe. Will himself quickly recognizes the heroic nature of the Mask, and the powers of the Mask reveal Will’s essential good intentions. At first the two of them join forces successfully to strike terror into the hearts of Eurostar. Will is also a man out of time, and will attempt to help the Mask to make his way back home. However, Will is a killer. Once the Mask realizes this, he will attempt to subdue this mad socialist, self-proclaimed “hero” or no! Will is (probably) more powerful than the Mask, but is unwilling to kill an obvious champion of Justice from so close to his own era; for his part, a tiny part of the Mask’s Golden Age paradigm will make its way into Will’s world, helping the Mask to overcome all odds! Their battle will be interrupted by the return of the surviving members of Eurostar. Upon his return to his own time, the Mask of Justice will vow never let the nightmare future of Indomitable Will come to pass.
Mask of Justice is "Will Not Kill" rather than "Code vs." He knows that under certain extreme circumstances, it may be necessary for other people to kill in self-defense or to protect innocents. After all, not everyone has the ability to see exactly where to strike to bring down an opponent non-lethally, or a handy knockout gas gun. On the other hand, if Indomitable Will kills people merely because it's expedient, the Mask would have a huge problem with that.
Re: WWYCD #122 (or so): Strange Visitor
Quote:
Originally Posted by SKJAM!
Mask of Justice is "Will Not Kill" rather than "Code vs." He knows that under certain extreme circumstances, it may be necessary for other people to kill in self-defense or to protect innocents. After all, not everyone has the ability to see exactly where to strike to bring down an opponent non-lethally, or a handy knockout gas gun. On the other hand, if Indomitable Will kills people merely because it's expedient, the Mask would have a huge problem with that.
Indomitable Will is a Shadow/Spyder style pulp hero transported to 2002, though he has become somewhat less violent in recent years. He would never harm an innocent, but he will use lethal force against foes that refuse to surrender. Once that becomes apparent, I expect that there would be problems. ;)