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phydaux

HERO Member
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    869
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About phydaux

  • Rank
    Very High Powered Superhero
  • Birthday 08/25/1965

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  • Occupation
    IT Sales
  1. Twins of one mind

    Reminds me of Dee Dee & Cee Cee from Batman Beyond. Always wanted to build a character like that - Low level martial arts & utility powers, but then maxed out Teamwork skill and every attack is a Combined Attack. Plus it's hinted that their grandmother is Harley Quinn.
  2. Hero System 5th Edition

    My IRL gaming group still uses 5th because they fear change, and are too cheap to buy new books. And, honestly, it still works great for everything. After trying 6th I very much prefer it.
  3. Hero System 5th Edition

    Plenty of people still use 5th. It feels like old school Champions. Although it only took my one game with 6th for me to REALLY like it. I find it normalizes DEX vs CV, something that older versions of Champions struggled with.
  4. WWYCD: Justifiable Homicide?

    Quasar - "Mind Maiden! AGAIN? This makes... Oh God! Get back to headquarters before anyone ELSE sees you..." Shadowhunter - "PRIMUS has Psy Ops of their own who will confirm your story after a deep mind scan. So come with me to PRIMUS headquarters right now. OR I can break every bone on the left half of you body. Your call. I'm not picky." Mystica - "Punch-punch, Bang-bang heroes will be busy tonight. So will Mystica. New artifact to analyse."
  5. Power Armory

    Multiform leaves a bad taste in my mouth, since I've seen too many players abuse it to build Everything Man - One form is a wealthy bachelor socialite, one is a batman-seque stealthy martial artist, one is a flying power projector, one is a super strong invulnerable brick, etc, etc, etc. In my head it's poor form for one PC to try to be Everything Man because it makes the other PCs redundant and unnecessary. If the team already has a stealthy martial artist or a trick arrow power projector on it, then those players have laid their claim on that shtick. There are enough super hero tropes out there that you can be something ELSE and not step on another PC. Also, IMO you spend your 400 points to build the hero you see in your head, NOT the hero you see on the pages of your favorite comic. Because to build a hero that can do EVERYTHING that, say, Daredevil or Wolverine or WHOEVER has EVER been shown to be able to do, at the level of competency that the comics portrays them to be at, you're looking at 1000+ points. But to answer your question then, yeah, you could use Multiform and have one form be Tony Stark, wealthy bachelor socialite industrialist who just HAPPENS to have been trained in stealth & hand-to-hand by Captain America, and then have other forms be his Hulkbuster armor, Stealth armor, Orbital armor, Deep Sea armor, etc. And one for his Every Day armor. But now we're back to Everything Man.
  6. Happy Tunguska Day! (A Day Late)

    Yeah, my character Mystica is a Russian mage raised by her grandmother, and her origin story strongly hints that her grandmother was the Archmage's lover.
  7. The Streets of Steel City

    My old campaign had to outlaw Aid to stats as it got REALLY broken really fast.
  8. Goofy characters

    Well if you're not gonna take Besty then I'm totally stealing her for myself.
  9. Goofy characters

    Then her hero name HAS to be Besty. And THAT is her super power, AND her catch phrase - "Besty is The BEST!!!" 18 DEX & 18 INT, a TON of skills, decent CV, Martial Arts, a few gadgets (Flash Defense Sight Group, Life Support Extended Breathing, Radio Send & Receive), a multipower with various powers & attacks (Flash, Entangle, NND, APED, AOE EB, AOE Flash, AOE Entangle, AOE NND, Swinging, Gliding, AOE Darkness "Smoke Bomb", that should do it), and finally Four Over All Levels! In combat the Over All Levels will give her +2 to OCV & +2 to DCV, which will make her REALLY formidable. I'd say ratchet her DCs down by 2-3 so she doesn't overshadow the other charters, because with Martial Arts and those skill levels she will NEVER get hit. Also, the FYB powers in the multipower will give her plenty of opportunity to debuff bad guys, but let Star Girl be the one to ACTUALLY finish them off. After all, "Star Girl is the Star. But Besty is the BEST!" And +4 to any skill roll or Perception check will make her really formidable when she's out of combat. She'll be the Velma to Star Girl's Daphne.
  10. Goofy characters

    Her name is Frenemy. She has Ego-based powers rooted in her deep-seated jealousy of Star Girl, and she will one day become Star Girl's archvillain nemesis. Either that, or stick with Besty and make her a classic side-kick, with a ton of skills, gadgets that give her Flash & Entangles, but no actual attack powers.
  11. Goofy characters

    This should give you some idea:
  12. Book recommendation

    thanks ot this thread I am re-reading West Pacific Supers. I also find myself increasingly ticked off that the author hasn't written a 3rd volume.
  13. Goofy characters

    Hard to believe we made it to the second page without anyone mentioning Foxbat. Although my personal favorite among the published villains:
  14. Goofy characters

    Back in the Champions I - II - III days I had a character named Kaptain Hero that was a Greatest American Hero rip off. He had the standard Superman power set, but all with 11 or less Activation Rolls. He'd go to fly across the battlefield, oops, a 13. Not this action phase. He'd fly into the air to engage the villains, yes, he flies. Next action phase he'd roll to stay in the air. Nope, falling back to earth. Oh no, an NPC is trapped under a car! Roll to activate Super Strength! 12, so sorry. Maybe I'll save you later, citizen. I got a kick out of it, but the other players & the GM absolutely HATED that character.
  15. Red Alert!

    A hulking, burly male hero and a slimmer male hero, alternately a female hero. One's a Brick and the other is a Martial Artist. Both carry weapons, and their names are Hammer & Sickle.
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