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Lollypopalopicus

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  1. Just wondering, would buying characteristics as a power, not with a focus, but with something like costs END to activate/maintian, rather than using Aid or Boost and rolling for the result work? Mainly asking because another player had a power frame work with the x2 END limitation, and figured that, since it was a spell that had a more structured casting as opposed to being random, it would make sense for it to have the same effect each time.
  2. Two way communication devices.

    I was trying to build something like a crystal ball that you can call other people who have their own. Would unified scrying and transmit senses work best, or would transmit senses with usable on others and requires multiple users be better? Any suggestions?
  3. Cosmetic transform... on the universe?

    Just to chime in, Champions Beyond does have the scepter of annihilation which was designed to "restart the universe". If anyone has it, they can look it up, or I can do it later, but I think it was ten thousand+ active points.
  4. No Concious Control variant cost

    Hmmm... Possibly, but that still leaves the question of what the value should be.
  5. No Concious Control variant cost

    My current issue is that I was thinking of a werewolf character that can change shape at will, but loses his ability to control it under the full moon. I know some variants of it are given in the book, but not this idea in particular. Obviously this is not worth the -2, but I am not sure what to value it at. -1/4 seems to make sense since it only happens for four days of the month, but considering it is losing control of a persistent power that drastically changes the character, I feel like maybe -1/2 might be more suitable. Thoughts?
  6. Basically, the idea is that the caster spends five minutes creating a magic circle and casting a spell, and once done, the spell lasts for about twenty minutes (as per 1 lasting charge). The problem is, is that it is supposed to be used by up to eight people at a time, and anyone can use it, for as long as the spell lasts. Effectively, it gives anyone who stands in the circle the ability to use a megascale teleport to anywhere on the planet for no END, as the magic of the circle does all the work. I considered just using gate, but the way it is supposed to work is that it is not only one way, but allows the user to go anywhere they want. They just stand in the circle, think about where they want to go, and they suddenly appear there, so a gate that leads to one place wouldn't work either. I have some ideas, I just don't know the right advantages to use, or at least, what ways to use them. I was thinking Usable on others, no conscious control and uncontrolled, but I am not entirely sure how to go about all the details, simply because while it takes concentration, incantations, gestures, etc, to make it, once made, using it takes no time, so no one else has to spend that amount of time doing all the rituals and such, so I don't know how granting the powers to others would work, especially since I am possibly granting it to others beyond the original 8. Any advice would be appreciated, and my thanks in advance.
  7. Good day. I was wondering, does weapon master on pg. 116 stack? By this I mean, if I bought +2d6 hka for all hth, +2d6 hka for blades, and +1d6 hka for swords, does that give me a total of +4d6 hka for blades, and +5d6 hka for swords, or do I have to choose?
  8. Multiple side effects.

    Good day. Basically the idea is that, the character drinks alcohol and gets extremely strong, but the down side is he loses Int for the duration of it, and then when he wakes up, he keeps the int loss, but also loses dex, presence, takes stun, and is weak to light and sound (basically a hangover). Would each of these be their own side effect, or would they all just be one side effect, like a package deal? I am also trying to decide on how drinking water reducing the side effect would affect the cost As a side not, what would the cost of not remembering anything over a given time fame, (i.e., black out drunk) be?
  9. Movement as a zero phase action?

    I know you only need to use the trigger to activate it, rather than for every 1m, but I am highly amused by the mental imagery of someone having to snap their fingers every time they take a step. Especially a speedster.
  10. Defenses in Multipower

    So, I have a question about this. Barring G.M. intervention, why would you ever not put resistant P.D. and E.D in a multipower together? They definitely similar enough to be considered viable for a multipower concept (rock character's tough body, flame character less tangible and more resistant to energy, etc.). Yet so often I see characters examples paying full price for both. I see the Defense Powers section in 6E1 using Resistant P.D./E.D. in a multipower, and have found nothing to the contrary as yet. Am I missing something, or is this purely meant for game balancing reasons?
  11. Which advantage to use for spontaneous combustion like power?

    Well, when I say line like a flame thrower, a lot of times I see fire powers described as shooting fire at someone, whereas this is just someone bursting into flames. As for what I decided to use, based on the comments, I decided to go with indirect. Reason being is that the character is meant to be one of the top villains of the setting, and this is basically one of his main attacks, so I decided that it should be hard to stop, and went with an RKA rather than a normal blast. He has other abilities, including detecting life, so Indirect would suit it, and the intimidation factor would also suit the character given the theme.
  12. Which advantage to use for spontaneous combustion like power?

    Well, when I say line like a flame thrower, a lot of times I see fire powers described as shooting fire at someone, or launching a ball of fire that explodes, whereas this is just someone bursting into flames. As for what I decided to use, based on the comments, I decided to go with indirect. Reason being is that the character is meant to be one of the top villains of the setting, and this is basically one of his main attacks, so I decided that it should be hard to stop, and went with an RKA rather than a normal blast. He has other abilities, including detecting life, so Indirect would suit it, and the intimidation factor would also suit the character given the theme.
  13. I am thinking of making a villain who uses things like hellfire, where they just lift their hand, and then the target(s) just bursts into flames, without a line of fire from him to the target, or from the ground. For multiple targets, just using area (selective) would work, but what should I use for a more powerful single target attack? Indirect? If so, should I go for the +3/4 or the +1? Or would invisible power effect be a better advantage?
  14. Hello. Just a question on barriers with the one way transparent advantage. (and to in a sense, some other advantages as a whole). If someone buys the advantage, and then makes a barrier, do they have to use that advantage every time. Say I buy a +1 One way transparent, so I can shoot out, while still being protected. However, later I want to englobe an enemy. Do I have to apply the advantage, making it so they can still fire out? Or can I simply say that I am making a non-transparent barrier with that use. Also, in the same vein, can you buy One way transparent twice, once for each direction, for a total of +2, and then choose which direction you want it to be in each time? Also, thanks for answering my last question.
  15. Good day. I recently got into the game, and looking over some different books, I got a bit confused on something. Today, I was looking over the master villains book, and saw Takofanes "Darkest Sorcery" VPP of 150 control and 150 pool, which would have a base cost of 225 CP. However, he also has the +2 Cosmic advantage and -1/4 magic only limitation, for a total of +1.75. From what I understand, that would make it (225*2.75) for a total of 618 CP. However, it says it costs him only 330 CP. Is this a misprint, or am I misunderstanding how the advantages and limitations calculations work?
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