Nothing like a heated rules debate first thing on a Sunday morning...
The question came up about how STR should or should not affect the Block Maneuver. My co-GM and I see things a bit differently.
He has always felt the Block maneuver represents actually stoppping the attack cold. Like Superman stopping a punch with his open palm, or putting up a forearm. He says a Block with the SFX of 'getting out of the way' is just a Dodge.
I say the SFX can be 'getting out of the way', but it's not a pure concentration on dodging, it's also setting up for a return attack. I cite the complete lack of reference to STR in any descriptions of the Maneuver, either in FREd, UMA, or the FAQ. The only things close are the "Redefining Block" items in UMA.
We've decided to try a compromise: we're going to rule that a Block deflects half the damage from an attack (Item #2 in the Redefining Block, pg. 143 of UMA), but only the STR damage. This way, any damage added by DCs with Martial Arts or Maneuver bonses can be completely blocked, but the STR damage will depend on the relative STR of the combatants. So two STR 15 martial artists tossing around 12d6 Offensive Strikes can still Block each other normally, but a STR 15 martial artist Blocking a STR 60 brick's punch is still going to feel it.
How do you guys handle relative STR with Block?



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