Results 1 to 10 of 10

Thread: Cyber Hero

  1. #1
    Join Date
    Mar 2003
    Location
    Keizer, OR
    Posts
    163
    Rep Power
    249

    Cyber Hero

    I was wondering if there are any plans on a release for an upcoming Cyber Hero sourcebook, or if anybody knows if any of the older versions can be found, where at?

    Or, has anybody designed their own custom cybernetics and is there a good website where some can be found?

    Any help would be great and I thank you in advance.
    d20 is a kindergarten system. HERO is a real system. Now that the truth is out, we can all get along.

  2. #2
    Join Date
    Feb 2003
    Location
    Neo York, United North America
    Age
    44
    Posts
    14,686
    Rep Power
    4125453

    Re: Cyber Hero

    Originally posted by ShadowRaptor
    I was wondering if there are any plans on a release for an upcoming Cyber Hero sourcebook, or if anybody knows if any of the older versions can be found, where at?

    Or, has anybody designed their own custom cybernetics and is there a good website where some can be found?

    Any help would be great and I thank you in advance.
    I put a lot of cybernetics stuff into the KAZEI 5 sourcebook, which HERO sells as a e-book in the website store. Feedback has been very positive on it.
    Michael Surbrook
    susano @ guisarme.net
    Visit Surbrook's Stuff for all of your HERO needs.

    "Provide me with ships or proper sails for the celestial atmosphere and there will be men there, too, who do not fear the appalling distance."

    Johannes Kepler

  3. #3
    Steve Long's Avatar
    Steve Long is offline Decuple Millennial Master Administrator
    Obsessed Member
    Join Date
    Feb 2003
    Location
    Greensboro, NC
    Age
    46
    Posts
    15,108
    Blog Entries
    21
    Rep Power
    913084
    I was wondering if there are any plans on a release for an upcoming Cyber Hero sourcebook
    Yes, but not for some time -- 2006 at the earliest, I'd say. There are too many more popular or important products to do first. That's why I included more cyberpunk info in SH than I otherwise would have -- to sort of tide people over and give them ideas in the interim.
    Steve Long
    Young Curmudgeon

  4. #4
    Join Date
    Feb 2003
    Location
    Ypsilanti, MI
    Age
    44
    Posts
    2,770
    Rep Power
    28987
    I haven't checked out Kazei-5, but it sounds like I should.

    Just a caution, if you are thinking about digging up the original Cyber Hero.

    While it has some great ideas... and I used it to death a decade ago... it is horribly flawed in it's use of the Hero System to build cybernetics, guns, etc. It is kind of the poster child, IMO, of how the flexibility of Hero can go horibbly, horibbly, wrong.

    I'm a KISS kind of guy (Keep It Simple Stupid) and Cyber Hero complicates things to a degree I found unneccesary.

    Again... you can get some great ideas from the book... but I'd caution against using it as the "bible" for Hero System cybernetics, etc. I'd really stay away from their deck building and net running concepts, and find something more simple and straight forward.

    (Example, what we did, was use a modified multi-form to exemplify your persona on the web. The points you spent on Multi-form were basically your deck, and then you built a skill/power character that existed only on the web, and functioned in that world, ala Snow Crash. Simple and intuitive, and allows the GM to create an entire fictional universe inside the "net", which can be a campaign all to itself.)

    Good luck with your game, however you end up running it.
    Levels of RPG Development
    (With special thanks to Zornwil)
    Axioms: The sacrosanct core assumptions of the game.
    Mechanics: The basic functional building blocks derived from the axioms.
    Game Rules: The specific and variable application of Mechanics that define the play of the game.
    Play Experience: The resulting behaviors of play and shared imaginary event unique to each group.

  5. #5
    Join Date
    Feb 2003
    Location
    Neo York, United North America
    Age
    44
    Posts
    14,686
    Rep Power
    4125453
    Originally posted by RDU Neil
    I'm a KISS kind of guy (Keep It Simple Stupid) and Cyber Hero complicates things to a degree I found unneccesary.
    KAZEI 5 reduced all the cybernetics limitations from CYBER HERO down to one simple limitation "Cyberware" for -1/4.

    That was it. It sort of lumped all sorts of minor effects into one set value. Worked pretty well (and still does, IMO).
    Michael Surbrook
    susano @ guisarme.net
    Visit Surbrook's Stuff for all of your HERO needs.

    "Provide me with ships or proper sails for the celestial atmosphere and there will be men there, too, who do not fear the appalling distance."

    Johannes Kepler

  6. #6
    Join Date
    Feb 2003
    Location
    Ypsilanti, MI
    Age
    44
    Posts
    2,770
    Rep Power
    28987

    Yes!

    RE: the -1/4 limitation

    We did something similar... but I added on an extra limitation for "removable" in the case of folks who could have their limbs taken away/off. Almost a focus limitation... since we did have one character end up in a room, with both his legs removed, and was stuck until he could get rescued.

    Still, it was -1/4 for everyone's cybernetics... and if they wanted something to further limit them... it was optional, rather than required.

    Too many limitations, and folks were walking around with pocket tactical nukes for 1pt a piece!
    Levels of RPG Development
    (With special thanks to Zornwil)
    Axioms: The sacrosanct core assumptions of the game.
    Mechanics: The basic functional building blocks derived from the axioms.
    Game Rules: The specific and variable application of Mechanics that define the play of the game.
    Play Experience: The resulting behaviors of play and shared imaginary event unique to each group.

  7. #7
    Join Date
    Mar 2003
    Location
    Keizer, OR
    Posts
    163
    Rep Power
    249
    That sounds interesting. I don't plan on getting the old Cyber HERO book, planning on getting the official one when it gets released. 2006, that is a long time to wait, so Kazei 5 sounds like a good book to get right now.
    d20 is a kindergarten system. HERO is a real system. Now that the truth is out, we can all get along.

  8. #8
    Join Date
    Feb 2003
    Location
    Neo York, United North America
    Age
    44
    Posts
    14,686
    Rep Power
    4125453
    Originally posted by ShadowRaptor
    That sounds interesting. I don't plan on getting the old Cyber HERO book, planning on getting the official one when it gets released. 2006, that is a long time to wait, so Kazei 5 sounds like a good book to get right now.
    And I hope to be able to produce a 5th Edition version of the book one day (after the offical CYBER HERO is released).
    Last edited by Susano; Mar 4th, '03 at 01:16 PM.
    Michael Surbrook
    susano @ guisarme.net
    Visit Surbrook's Stuff for all of your HERO needs.

    "Provide me with ships or proper sails for the celestial atmosphere and there will be men there, too, who do not fear the appalling distance."

    Johannes Kepler

  9. #9
    Join Date
    Feb 2003
    Location
    Oklahoma City
    Age
    49
    Posts
    3,365
    Blog Entries
    12
    Rep Power
    813602

    Re: Cyber Hero

    Okay, Cyber Hero didn't happen.

    How do the plans for a 6th Edition Hero affect your plans for an updated Kazei 5?
    Still playing/running 5ER in Oklahoma City.

  10. #10
    Join Date
    Feb 2003
    Location
    Neo York, United North America
    Age
    44
    Posts
    14,686
    Rep Power
    4125453

    Re: Cyber Hero

    I am aiming for GenCon 2009. Ahh... guess we'll have to talk to DOJ about making it compatible.
    Michael Surbrook
    susano @ guisarme.net
    Visit Surbrook's Stuff for all of your HERO needs.

    "Provide me with ships or proper sails for the celestial atmosphere and there will be men there, too, who do not fear the appalling distance."

    Johannes Kepler

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. A HERO Games History
    By TheImperialKhan in forum Company Questions
    Replies: 62
    Last Post: Jul 14th, '05, 12:13 AM
  2. What have you used Hero for?
    By Chris Goodwin in forum Other Genres
    Replies: 51
    Last Post: Apr 8th, '04, 09:20 AM
  3. Nice Star Hero Review!
    By JohnTaber in forum Star Hero
    Replies: 2
    Last Post: Feb 22nd, '03, 06:00 PM
  4. Cyber Hero/Star Hero
    By TheImperialKhan in forum Star Hero
    Replies: 11
    Last Post: Feb 22nd, '03, 05:12 PM
  5. HGWG 5.0 RTF Filter for Hero Creator/CW 1.9.5?
    By Crimson-Hawk in forum Other Software & Online Resources
    Replies: 0
    Last Post: Feb 13th, '03, 12:53 PM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •