Back at last...
Anyways, I've been thinking about running some sort of X-Filesish type game for some players (probably 4-5), and I was wondering what your experiences have been trying that with FREd? Were there any resources that you found were invaluable when coming up with ideas? Where did you place it geographically? What kind of resources did you give the PCs?
I've been rooting through some GURPS books (Conspiracy X, Black Ops, and Illuminati), as well as Bureau 13 (an old Tri Tac game). There seems to be lots of good source material in those, as well as some decent stuff in the old Champions supplements (Super Agents, mostly, but I've been looking through the old Dark Champions book and its supplements). Does anyone have any suggestions for other good source?
What kind of techniques did you use to make GMing these easier? How much of the various conspiracies did you think out ahead of time vs. what was on the fly? I've been trying to come up with some fake newspaper clippings and some sort of "Rolodex of Secrets and clues" that I can shuffle and use to come up with adventure hooks and ideas.
Tetsuyama
Back from the grave! Er, I mean, working too hard!



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