Notations of light sources could be made, (think thief 1/2) stealth should be an option whenever possible.
I'm not really interested in modern maps ( having many interesting maps from my brother who works at Hilton Hotels)
I will agree with darn well needing archetectural maps including plumbing and wiring (Shadowrunners believe that bathrooms are their best friends) as well as stud spacing (i can easily break through interior walls with my fist in the right palce). However much of this can be either inferred or simply side noted.
Sometimes the way to solve a mission is to be a plumber or electrician.
A gm should not have to scramble to answer some of the questions.
though of course you cannot answer everything.
Do the best that you can to include everything, while not getting it too cluttered.
"Go not to the elves for advice for they shall both say no and yes".-J. R. R. Tolkien
Master of the 14th Millenium and more on Dollwizard!!!!!
I feel like the Steven Hawking of RPG's, Im brilliant but can't communicate my ideas worth a darn.
Among the "superheroes" that U.S. boys under the age of 10 in 1997 reported they most wanted to be, Catwoman rated number one. (The Harpers Index Book, Volume 3. Charis Conn & Lewis H. Lapham, Franklin Square Press, 2000)
-Glibly Skip!
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