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Thread: HD Export to HCS Filter Status

  1. #1
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    Exclamation HD Export to HCS Filter Status

    I've been working on an Export Filter for HD that will create a file HCS can read. The filter part is pretty much complete.

    I am now working on the HCS Import Patterns to read HD export file & still maintain its Meta Creator import functionality.

    This is a list of where I'm at so far:

    Importing into HCS - no modifications to the Hero Designer Templates

    CHARACTERISTICS
    All
    Leaping
    Running
    Swimming

    SKILLS
    Acrobatics
    Acting
    Analyze
    Animal Handler
    Breakfall
    Bribery
    Bugging
    Bureaucratics
    Climbing
    Combat Driving
    Combat Piloting
    Combat Skill Levels - Overall (no OCV/DCV/DC levels coming over)
    Combat Skill Levels - with All Combat (no OCV/DCV/DC levels coming over)
    Combat Skill Levels - with DCV (no OCV/DCV/DC levels coming over)
    Combat Skill Levels - with Ranged Combat (no OCV/DCV/DC levels coming over)
    Combat Skill Levels - with HTH Combat (no OCV/DCV/DC levels coming over)
    Combat Skill Levels - with any three maneuvers or a tight group of attacks (no OCV/DCV/DC levels coming over)
    Combat Skill Levels - with any single attack (no OCV/DCV/DC levels coming over)
    Computer Programming
    Concealment
    Contortionist
    Conversation
    Cramming
    Defensive Maneuver (fixed)*
    Demolitions
    Disguise
    Electronics
    Fast Draw
    Forensic Medicine
    Forgery
    Gambling
    High Society
    Interrogation
    Inventor
    Lockpicking
    Mechanics
    Mimicry
    Oratory
    Paramedics
    Persuasion
    Riding
    Security Systems
    Seduction
    Shadowing
    Slieght of Hand
    Stealth
    Streetwise
    Systems Operation
    Tactics
    Teamwork
    Tracking
    Trading
    Ventriloquism

    POWERS
    Absorption (fixed - AbsorbTo not currently working)
    Aid (fixed - AidTo not currently working)
    Armor (fixed)
    Change Environment (fixed)
    Clairsentiance
    Clinging (fixed)
    Damage Reduction (fixed)
    Damage Resistance (fixed)
    Darkness (fixed - works if one sense group is set)
    Density Increase
    Drain (fixed - DrainTo not currently working)
    Ego Attack (fixed)
    Energy Blast (fixed - but 1/2 & +1 not supported)
    Endurance Reserve (added ability to identify power as END or Endurance)
    Entagle (fixed - DEF does not import)
    Extra Limbs (only 1 lim)
    Flash (fixed)
    Flash Defense (fixed)*
    Flight (fixed - need to add NonCombat Modifier)
    Force Field (fixed)
    Force wall (fixed - width not importing properly, adding 3" to the value)
    Gliding (fixed - NonCombat Modifier working)*
    Growth
    Hand-to-Hand Attack (fixed)*
    Healing (fixed - HealTo not currently working)*
    Killing Attack - HTH (fixed, no longer need template edit, but 1/2 & +1 not supported)
    Killing Attack - RKA (fixed, no longer need template edit, but 1/2 & +1 not supported)
    Knockback Resistance (fixed)*
    Life Support (fixed - does not apply adders)*
    Mental Defense (Amount coming over needs to be tested)*
    Power Defense
    Telekinesis (fixed)*
    Teleportation (fixed - brings in fixed and floating locations)*
    Transfer (fixed - TransferFrom, TransferTo not working)*
    Tunneling (FillIn not working)*

    MARTIAL ARTS
    Basic Strike
    Charge (added Charge.abt to Templates & maneuverCharge to powers)
    Choke Hold
    Counterstrike
    Defensive Block
    Defensive Strike
    Fast Strike
    Legsweep
    Martial Block
    Martial Dodge
    Martial Escape
    Martial Flash
    Martial Grab
    Martial Strike
    Martial Throw
    Nerve Strike
    Offensive Strike
    Passing Strike
    Sacrifice Lunge
    Sacrifice Strike
    Sacrifice Throw


    Importing into HCS - need HCS import pattern modifications

    SKILLS


    POWERS

    Shrinking (levels not coming over properly, using the -8 from PER Roll and it actually has to be /2)
    Running
    Leaping
    Swimming

    MARTIAL ARTS


    Not Importing into HCS - HCS does not recognize or support

    SKILLS
    Autofire - Accurate Sprayfire
    Autofire - Concentrated Sprayfire
    Autofire - Rapid Autofire
    Autofire - Skipover Sprayfire
    Knowledge Skill (not supported by HCS)
    Language (not supported by HCS)
    Lipreading (not supported by HCS)
    Navigation (not supported by HCS)
    Professional Skill (not supported by HCS)
    Rapid Attack (HTH) (not supported by HCS)
    Rapid Attack (Ranged) (not supported by HCS)
    Science Skill (not supported by HCS)
    Skill Levels
    Survival (not supported by HCS)
    Transport Familiarity (not supported by HCS)
    Two-Weapon Fighting (HTH) (not supported by HCS)
    Two-Weapon Fighting (Ranged) (not supported by HCS)
    Weapon Familiarity (not supported by HCS)
    Weaponsmith (not supported by HCS)

    POWERS
    Desolidification (not supported by HCS)
    Dispel (not supported by HCS)
    Duplication (not supported by HCS)
    Extra-Dimensional Movement (not supported by HCS)
    Faster-Then-Light Travel (not supported by HCS)
    Find Weakness (not supported by HCS)
    Images (not supported by HCS)
    Invisibility (not supported by HCS)
    Lack Of Weakness (not supported by HCS)
    Luck (not supported by HCS)
    Mental Illusions (not supported by HCS)
    Mind Control (not supported by HCS)
    Mind Link (not supported by HCS)
    Mind Scan (not supported by HCS)
    Missile Deflection (not supported by HCS)
    Multiform (not supported by HCS)
    Naked Modifier (not supported by HCS)
    Shapeshift (not supported by HCS)
    Stretching (not supported by HCS)
    Succor (not supported by HCS)
    Summon (not supported by HCS)
    Suppress (not supported by HCS)
    Swinging (not supported by HCS)
    Telepathy (not supported by HCS)
    Transform (not supported by HCS)

    MARTIAL ARTS
    Basic Strike
    Counterstrike
    Crush
    Defensive Block
    Defensive Throw
    Disarming Throw
    Flying Dodge
    Flying Grab
    Flying Tackle
    Grappling Block
    Grappling Throw
    Joint Break
    Joint Lock/Throw
    Killing Strike
    Killing Throw
    Martial Disarm
    Martial Flash
    Passing Disarm
    Passing Strike
    Passing Throw
    Reversal
    Root
    Sacrifice Disarm
    Sacrifice Lunge
    Sacrifice Throw
    Shove
    Takeaway
    Takedown
    Weapon Bind
    Basic Shot
    Defensive Shot
    Distance Shot
    Far Shot
    Moving Shot
    Offensive Range Disarm
    Offensive Shot
    Offensive Trip
    Quick Shot
    Ranged Disarm
    Trip
    +3 HTH Damage Class(es)
    +3 Ranged Damage Class(es)
    Weapon Element
    Last edited by Midhir; Mar 2nd, '03 at 03:58 PM.
    Midhir

  2. #2
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    How's this coming? Any update for us?
    Lisa Hartjes
    www.hartfeltproductions.com

  3. #3
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    I'm going to be sending the HCS team some of the changes I have made so they can take a look at them and if they meet with their approval I'll be sending up all the code that makes the above list work. If/when the changes are implemented and a new version of HCS comes out I will post my HD export filter to use with it.
    Midhir

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