View Poll Results: I could use this System in my Fantasy Hero game

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  • With heavy Modification

    4 36.36%
  • With minor modifications

    0 0%
  • It is only one peice of the puzzle, must see more

    6 54.55%
  • No modification, it's Brillant

    1 9.09%
Results 1 to 5 of 5

Thread: Broken Kingdoms: Magic system for 5th ed.

  1. #1
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    Broken Kingdoms: Magic system for 5th ed.

    Same post as on the Temporary Boards, just wanted to keep the thread alive for next posting.


    Limit
    SFX Wizardry
    Research 10 AP / week
    AP -1/10 <60: -1/5 61-90: -1/3 90+
    MR -1 / 10 Cumulative -'s in a Phase
    Slots INT / 5; +1 / 3 pts
    Limitations Minimum - 2.0
    Spells with the same Real Cost can be exchange for other spells with the same real cost.

    Disciplines: -10 research if Magic Skill not possessed
    Celestial
    Sorcery non-Traditional Conjuration
    Arts Traditional

    Magic Skill Effect Mechanic
    Base Dcrsd Limitations I Minimum - 1.5
    Incrsd Research I 1 power 15 AP/week
    Incrsd Slots I +3 Slots
    MR I -1 / 15

    +1 Incrsd AP I 1 power +30
    Specialization I 1 power - 1.0
    CounterSpell I 10 d6 Dispel
    Affects Desolid I May use in Spells

    +2 Dcrsd Limitations II Variable Lim .5
    Incrsd Research II 3 Powers 20 AP/week
    Incrsd Slots II Slots have 10 M. def
    VPP I 15 Active

    +3 MR II -1 / 20
    Incrsd AP II 3 Powers +45 / 30
    Specialization II 3 powers - 1.0
    CounterSpell II 20 d6 Dispel
    Astral Form I

    +4 Dcrsd Limitations III Minimum - 1.0
    Incrsd Research III 1 power type 30 AP/week
    Incrsd Slots III +3 Slots
    VPP II 22 Active

    +5 Incrsd AP III 1 power type +60 / 45 / 30
    Specialization III 1 power type - 1.0
    CounterSpell III 30 d6 Dispel

    +6 Dcrsd Limitations IV MR -'s for consec Ph at .5
    Incrsd Slots IV Apply DE to any Spell
    MR IV -1 / 30
    Extra-Dim Teleport IV May use in Spells
    VPP III 30 Active

    Counterspell I / II / III
    Dispel 10 d6 / 20 d6 / 30 d6
    Vrs. Any Power with SFX: Magic, one at a time
    Damage Shield
    Continous
    Reduced END 0
    END cost when power used: .5
    RSR vrs incoming Spell
    Expertise 40
    Not vrs. Mega Scale effects
    Not vrs. Independent Magic
    Only vrs. Ranged attacks
    Does not add to Dispel
    Gestures
    Note: 2 pts / 1 d6 of Dispel cost to Increase

    VPP I / II / III
    Pool 15 / 22 / 30
    Powers can change Zero phase
    Power does not require skill roll
    Only one power at one time
    Only one Advantage at one time
    Megascale cannot be used
    No Special Power type
    No "Stop" power
    No " ! " power

    Astral Form
    Multiform
    Desolidification
    STR: PRE
    DEX: INT+20
    BODY: EGO
    Manifestation: Images, Ghostly Form, Voice
    No Range
    Sight PER: Cannot read or percieve color/art
    Base Run": INT * 4, NC: Megascale I
    Astral Skill: 9 + (INT/5) + (EGO/5)
    Relocate Body
    6 Hours: -1 Time / Success Track / Conceal Astral Signature
    Only Magic Items that affect Desolid appear Astrally
    Leave Physical Body Behind
    Susc: 2 d6 Body Drain / 5 Minutes
    return 5 / turn
    Extra Time: 1 Turn, Only to Start
    Celestial Magic
    MegaScale I is always applied, at no cost to Character
    Spells may be bought Normal Scale for .25 Advantage
    All Spells must be cast at Night
    Spells cast in Daylight suffer MR -4
    Focus Limitation not allowed
    Caster must spend zero END
    Minimum AP 75

  2. #2
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    I like it. Is there a link to where we might be able to see it in more detail?
    "For all have sinned and fall short of the glory of God" Rom 3:23

    "The wages of sin is death, but the gift of God is eternal life in Christ Jesus our Lord." Rom 6:23

    "But God demonstrates his own love for us in this; while we were yet sinners, Christ died for us." Rom 5:8

    "For it is by grace you have been saved, through faith—and this not from yourselves, it is the gift of God—not by works, so that no one can boast." Eph 2:8,9

  3. #3
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    Yeah, that whole web page thing...

    You'd think that I would have a site ti send you to, but no.

    I am tinkering at the edges of this system and will have the next part to post, with the above section more ..

    Wait I can attach a file, ha!

    Just thought of it.

    I am a big Excel user so I will post what I have tomorrow some time.

    Thanks for the comments. This is what I love about the Hero system. First you put a lot of work into building the mechanics and meta-game effects. then you have to make them transparebt ti players so they , the rules, do not interfere with the actual game.

    i.e. roleplaying

  4. #4
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    What I should have done in the first place is...

    Right, here is a text file with a few examples.
    Last edited by lensman; Feb 22nd, '03 at 08:01 PM.

  5. #5
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    sigh
    Attached Files Attached Files

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