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Thread: Dundracon Hero GMs

  1. #1
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    Dundracon Hero GMs

    Hey Guys,

    I've posted over in the LOH section but thought i betetr post here too.

    I'm trying to get a bunch of Hero GMs lined up to run games in Open Gaming at Dundracon. Darren says that if we can get the comittments to run, he's willing to talk to the Con RPG coordinator about having a corner of the Open Gaming area that we can "own" as an Open hero games area.

    So, how about it? If those of you running scheduled games could commit to one run of your game in Open Gaming as well it would be terrific

    (There's a thread over in LOH on this but I'm not sure everyone can read that.)

  2. #2
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    Woo hoo!
    My threadbare description of a game has been accepted. Looks like I'll be doing the Sunday 6pm shift. Lego my Hero is the title.
    I probably won't run it in the Open Gaming room. Too much extra stuff to lug about, but I'll see if I can put something else together for Saturday afternoon or Friday night. depending of course on other gaming events going on...yada yada yada

  3. #3
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    Wanna give a little more description here? Anyone else GMing at Dundracon?
    Alice, the world
    Is full of ugly things
    That you can't change
    Pretend it's not that way
    That's my idea of faith
    -Ben Folds

  4. #4
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    Originally posted by Eyendasky80
    Wanna give a little more description here? Anyone else GMing at Dundracon?
    DDC schedule
    705 Lego my Hero
    System: Hero System (Champions)
    Sunday 6 PM in 376 for 8 hours
    GM: Mark Lemming
    Characters can be provided by GM
    Power Level: 10-15dc
    Variations: The use of Lego
    The world feels different. Some investigation, with a combat once the dastardly villian is found.
    I did say the description wasn't detailed.

  5. #5
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    Here's mine...
    102 Challenge of the Super Friends!
    System: Hero System 5th Ed. (Champions)
    Friday 8 PM in 145 for 6 hours
    GM: Derek Hiemforth
    All characters provided by GM
    Power Level: Varies by character
    Variations: Minor, to enhance cartoon feel.
    It's the Justice League of America vs. The Legion of Doom! What sinister plot is the Legion cooking up this time? Familiarity with the 1970's cartoon essential!

  6. #6
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    And mine:

    724 The Team From H.E.R.O.
    System: Hero 5th
    Monday 8 AM in 159 for 6 hours
    GM: Rod Currie
    All characters provided by GM
    Power Level: 175-200
    Variations:
    Larger-than-life espionage action as agents from the Headquarters for Elite Response Operations fight to keeps the world safe. Role-playing emphasized.

  7. #7
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    The DDC schedule is chock full of Hero goodness this year, as always. I count fifteen Hero games over the weekend, including those listed above, plus many seminars and fun stuff. Here's the highlights as we see 'em:

    Friday 2/13
    We'll show up in mid-afternoon to assemble the booth and see old friends. You can probably find us in the bar.

    Derek's Super-Friends game at 8p- always a blast, with several Hero friends & family expected. As always, I dibs Aquaman. There's another game at 10 (Killing Time, by James Robertson.)

    Saturday 2/14
    8 am- 2 more Hero Games go off (Mythmatch Made In Heaven, by Chris Ranall, and an FH game, Into The Dragon's Lair (gee, wonder what that one's about?) by Jim Gettman.)

    9 am- Dealer's Room opens. Come see the World Premiere of Sidekick.

    9 am- I do a seminar on where scenario writers get ideas from, with old buddies Scott Bennie, Ross Winn and Michael Suileabhain-Wilson.


    11am - The Infamous "What's Up WIth Hero" Seminar, by me and Steve. Always a packed house, so get yer seats early. Not only will we take your questions, but we'll announce the 2005 schedule! Hoody!

    4 pm. Steve and Ken Hite do a seminar about making monsters that should be a lot of fun. Also, "First Contact" by Joe DeLillio starts.

    6 pm. Steve and Ken reunite for a seminar on worldbuilding, among others.

    8 pm. Annual Hero Party. Come by our booth during the day and flash us the secret hand signal for the room location.

    12 am "Wedding Day at Troldhaugen" by Carolly Hauksdottir begins. I heard good things about this game last year and hope to stop by. Also, unrelated to Hero but always funny, Doc Cross runs a Toon game.

    Sunday 2/15
    8 am - Scott Barlow runs "Our Heroes Are Missing."

    9 am - Dealer's Room opens. Steve Long, Steve Kenson and Michael Suileabhain-Wilson hold a seminar about breaking into the game biz that'll be a sure one not to miss unless you're *really* sleepy, like I probably will be.

    2pm - I do a seminar on what fans expect from companies as far as customer service, along with Steve Kenson and Stephen Martin. Also, "In The Course of Normal Events," by notorious supervillain David Weinstein.

    4 pm. Two more Hero games: "The Seven," a Hero Samurai Jack game by Jason Krestoff, and "Voyage of the Morpheus," by David Rakonitz.

    5 pm. Steve and Ken continue their long-running stage act by discussing the Must-Have RPG Books Of All-Time by genre. I'm not on this one, but I think I'll sneak over and provoke some arguments.

    6 pm. I debut the "Pulp All-Stars" game. The great heroes of the '30s unite to save the world. Maybe some neat guest stars.
    If that doesn't float your boat, our old buddy Lemming runs a game with Legos at the same time.

    12am. The Millennium City Madman, Jason Walters, runs a Star Hero game for the insomniacs among you.

    Monday 2/16
    8 am - "Where All of God's Children," by BJ Goukler, and "Team from H.E.R.O." by some mug named Rod. Sleep is for the weak!

    9 am - Dealer Room opens. Last chance to buy cool stuff!

    Those are just a few of the Hero highlights. Also expected to show up are Hero pals like Steve Peterson, Steve Perrin, Mark Arsenault, Aldo Ghiozzi, Glenn Thain, Bruce Harlick, Mike Eckert, and probably a couple of Greers, plus more TBA. And of course, copious amounts of RPGs, CCGs, Board Games, Minis Games, Clicky Games, and random SCA-ers hitting each other with sticks! So get yer tickets now or be deemed hopelessly square for the rest of your lives! dw

  8. #8
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    Originally posted by Darren Watts
    8 pm. Annual Hero Party. Come by our booth during the day and flash us the secret hand signal for the room location.

    6 pm. I debut the "Pulp All-Stars" game. The great heroes of the '30s unite to save the world. Maybe some neat guest stars.
    If that doesn't float your boat, our old buddy Lemming runs a game with Legos at the same time.
    Hmm, Pulp Lego with secret hand signals.

    That reminds me, I need to check if any sales of minifigs are happenning on ebay. Don't know how custom people will be able to put together. Lego wings are a pain to make for them.

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    Is the open gaming area open late? If so, if I'm not too tired I'll run something before I go to sleep Saturday night. No promises, so I don't know if that counts towards getting a dedicated space, but I would like to do it if I have the energy. I've never run a convention game before and I was hesitant to volunteer and take up a hotel room when I wasn't sure if I was any good at it or not.
    Alice, the world
    Is full of ugly things
    That you can't change
    Pretend it's not that way
    That's my idea of faith
    -Ben Folds

  10. #10
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    The open gaming area in general is open the whole time the convention runs. Whether that would apply to any potential dedicated area, I couldn't say.

  11. #11
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    Originally posted by Eyendasky80
    Is the open gaming area open late? If so, if I'm not too tired I'll run something before I go to sleep Saturday night. No promises, so I don't know if that counts towards getting a dedicated space, but I would like to do it if I have the energy. I've never run a convention game before and I was hesitant to volunteer and take up a hotel room when I wasn't sure if I was any good at it or not.
    What Derek said. There's always some sort of game going on in Open Gaming. I don't have the stamina that I used to, to be able to stay up the entire con.

    On your other points, there are several threads about running convention games. They're not too different, but there are a couple gotchas.

  12. #12
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    I still want to hear more about Lego my hero cuz I'm trying to plan my schedule and that's a pretty hot slot there. I am intrigued, anything more you can tell me?
    Alice, the world
    Is full of ugly things
    That you can't change
    Pretend it's not that way
    That's my idea of faith
    -Ben Folds

  13. #13
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    Well, the plot is still being put together, but I will be using Lego instead of a battlemat.

  14. #14
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    I played a D&D game like that. The DM built me a little Centaur.
    Alice, the world
    Is full of ugly things
    That you can't change
    Pretend it's not that way
    That's my idea of faith
    -Ben Folds

  15. #15
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    Exclamation Con Game

    This is the game I'm running at the con

    603 The Seven
    System: Champions (Hero 5th Ed)
    Sunday 4 PM in 145 for 8 hours
    GM: Jason A Krestoff
    All characters provided by GM
    Power Level: 350pts
    Variations: Set in the Samurai Jack world
    Aku sets a trap that locks Samurai Jack in a time vortex. But the time vortex now threatens all time and space. Fearing that the end is near, the gods summons forth seven mythical warriors to stop Aku.

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