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Thread: Sail-Borne Critters...

  1. #1
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    Sail-Borne Critters...

    I've got this Sky Drifter creature I wanna do... It just drifts around on the wind. So what is that? Flight 20", Matches Windspeed and direction (-2)? No conscious control?

    Help!
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  2. #2
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    If it's literally at the mercy of the winds, you might consider not buying any movement for it at all. Or perhaps 1" Flight, Only to Prevent Falling to the Ground. NCC is also a good option. And also take a look at Gliding.

    How would you buy a "seaweed critter"? It floats in the sea but has no means of propulsion. I'd be inclined to not buy it any swimming at all. or just 1", Only to Float. It only gets moved when the waves and currents move it.

    I don't remember it there's an example of a unsteered Hot Air Balloon in TUV, or a liferaft with no oars.
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  3. #3
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    Hmm... I'm thinking Gliding, No Conscious Control (-1 Lim, since the creature can use it at will but doesn't direct itself). Maybe bought Persistent so it doesn't fall if knocked out.

  4. #4
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    My first inclination wouldv have been to use Gliding, but then there's the issue of keeping aloft, particularly when there's no wind about.

    So I had to ruminate on this a bit.

    Probably I'd end up with Flight 20", Subject To Gliding Restrictions (-1). This would allow the creature to stay aloft, and even climb at a slow rate if it really wanted to, though it would still be subject to the wind and so forth.

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