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Thread: How would you build a Smart Bomb?

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    How would you build a Smart Bomb?

    Or any other self-guided, lock on, fire and forget weapon?

    Only think coming to mind is "no range modifier" and extra levels built into the weapon. But how many levels? 5? To conteract martial dodge? Less? More?

    Or is there a more elegant solution that I'm overlooking?
    15th member of the Pantheon, I hereby declare myself Board God of Alternate Sexuality and Third Party Candidates.

    Next November all of you will go to the polls: you'll stand there in the polling place and make a decision. I think when you make that decision. it might be well if you would ask yourself, is Osama bin Laden still dead?

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    Re: How would you build a Smart Bomb?

    Originally posted by McCoy
    Or any other self-guided, lock on, fire and forget weapon?

    Only think coming to mind is "no range modifier" and extra levels built into the weapon. But how many levels? 5? To conteract martial dodge? Less? More?

    Or is there a more elegant solution that I'm overlooking?
    The way that Hero Games usually represents it, is to purchase each bomb as a separate vehicle. After "fired", it keeps chasing the target until it gets a hit or is destroyed.
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    You could do it as a Summon too, probably.

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    No range mod and one hex accurate, maybe?

    The old 3rd ed Danger International had guided missiles set up with a flat OCV. I don't remember what sort of modifiers it took other than that...maybe none. Someone with a copy might be able to help.
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    I knew the books were kept for a reason!

    Here's some - guided missiles, such as a sidewinder, sparrow, pheonix, maverick, and improved hawk had attack rolls - a number that they needed to roll to hit. They ranged from 12 to 14. Roll under that and its a hit.

    Tows and Dragoons (anti-tank man-fired and guided) had no bonuses to hit anything.

    The other way is to buy both area effect (one-hex accurate) and area effect (radius) to get the targetting of one individual, but a large enough area so that the target can't duck for cover. I think it's in one of the books or the faq, but it's an official source. I don't believe it can be done in HD v2 without using the custom modifiers (I tried a little bit back).
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    Originally posted by Outsider
    You could do it as a Summon too, probably.
    Yeah, the Nega-Beams from USPD are built as a Summon that keeps going until it hits its target.
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    General FYI, there's not a single guided weapon in the real world that makes multiple passes at its target. It's one of those stupid movie things, where missiles keep looping around after an airplane over and over again. It just doesn't work that way.


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    Originally posted by Monolith
    Yeah, the Nega-Beams from USPD are built as a Summon that keeps going until it hits its target.
    Had consulted the USPD before posting, missed that one. Guess that is the "official" answer (or an "official" answer), but still seems inelegant. Wouldn't something Summoned need its own DEX and SPD? Why aren't all attacks defined as "extradimensional force" (ex, Cyclopse's eye beams or any Darkforce power) bought this way for the 5 to 1 point advantage?
    15th member of the Pantheon, I hereby declare myself Board God of Alternate Sexuality and Third Party Candidates.

    Next November all of you will go to the polls: you'll stand there in the polling place and make a decision. I think when you make that decision. it might be well if you would ask yourself, is Osama bin Laden still dead?

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    Originally posted by Kristopher
    General FYI, there's not a single guided weapon in the real world that makes multiple passes at its target. It's one of those stupid movie things, where missiles keep looping around after an airplane over and over again. It just doesn't work that way.
    And? There are no men who fly or fire lasers from their eyes in the real world either. We're talking the four color super hero reality here.
    15th member of the Pantheon, I hereby declare myself Board God of Alternate Sexuality and Third Party Candidates.

    Next November all of you will go to the polls: you'll stand there in the polling place and make a decision. I think when you make that decision. it might be well if you would ask yourself, is Osama bin Laden still dead?

    Avatar by lemming. Thanks Again!

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    Originally posted by McCoy
    Had consulted the USPD before posting, missed that one. Guess that is the "official" answer (or an "official" answer), but still seems inelegant. Wouldn't something Summoned need its own DEX and SPD?
    Well, yes. Wouldn't something that runs around on its own trying to hit something also need a DEX and SPD?

    IMO, Summon or a Vehicle are definitely the ways to go.

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    Originally posted by McCoy
    Why aren't all attacks defined as "extradimensional force" (ex, Cyclopse's eye beams or any Darkforce power) bought this way for the 5 to 1 point advantage?
    Last I looked, Cyclops's eyebeams just go straight out. Sure, he can use the visor to slap a cone advantage on them, but they're all based on him. Same with the Darkforce - the power itself is not chasing the person.


    The eyebeams there are more based on Darkseid from the DC Universe, who has the Omega Force - the eyebeams can follow anyone, anywhere, and eventually catches up... at which point it may destroy them or just teleport them.
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    there is also a problem with rate of fire.

    One has to summon AND control. A failed control would result in either a wild shot, or a premature detonation. They also fire off at half the rate that the eye-beams do. And they can be shot down, outrun, or decoyed.

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    Originally posted by McCoy
    How would you build a Smart Bomb?
    Great job, McCoy! Herogames website is certainly on an FBI watch list now.

    Do you suppose any agents will be converted?

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    Re: How would you build a Smart Bomb?

    Originally posted by McCoy
    Or any other self-guided, lock on, fire and forget weapon?

    Only think coming to mind is "no range modifier" and extra levels built into the weapon. But how many levels? 5? To conteract martial dodge? Less? More?

    Or is there a more elegant solution that I'm overlooking?
    Couldn't you just give it an INT of 10+? <ow..Hey!>
    <jk/2>

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    Originally posted by sbarron
    Great job, McCoy! Herogames website is certainly on an FBI watch list now.

    Do you suppose any agents will be converted?
    Like it wasn't before. Probably hit the NGD board a dozen times a day.

    What does anyone think of this?

    <font size=+1><b>Smart Bomb</b></font>

    Player:

    <table cellpadding="0" border="0"><tr><td align="right"><font size=2><b>Val&#160;&#160;</b></font></td><td><font size=2><b>Char&#160;&#160;&#160;</b></font></td><td><font size=2><b>Cost</b></font></td></tr><tr><td align="right"><font size=2>0&#160;&#160;</font></td><td><font size=2><b>STR</b></font></td><td><font size=2>-10</font></td></tr><tr><td align="right"><font size=2>38&#160;&#160;</font></td><td><font size=2><b>DEX</b></font></td><td><font size=2>84</font></td></tr><tr><td align="right"><font size=2>0&#160;&#160;</font></td><td><font size=2><b>CON</b></font></td><td><font size=2>-20</font></td></tr><tr><td align="right"><font size=2>0&#160;&#160;</font></td><td><font size=2><b>BODY</b></font></td><td><font size=2>-20</font></td></tr><tr><td align="right"><font size=2>13&#160;&#160;</font></td><td><font size=2><b>INT</b></font></td><td><font size=2>3</font></td></tr><tr><td align="right"><font size=2>0&#160;&#160;</font></td><td><font size=2><b>EGO</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>0&#160;&#160;</font></td><td><font size=2><b>PRE</b></font></td><td><font size=2>-10</font></td></tr><tr><td align="right"><font size=2>0&#160;&#160;</font></td><td><font size=2><b>COM</b></font></td><td><font size=2>-5</font></td></tr><tr><td><font size=2></font></td><td><font size=2>&#160;</font></td><td><font size=2></font></td></tr><tr><td align="right"><font size=2>0&#160;&#160;</font></td><td><font size=2><b>PD</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>0&#160;&#160;</font></td><td><font size=2><b>ED</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>10&#160;&#160;</font></td><td><font size=2><b>SPD</b></font></td><td><font size=2>52</font></td></tr><tr><td align="right"><font size=2>0&#160;&#160;</font></td><td><font size=2><b>REC</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>0&#160;&#160;</font></td><td><font size=2><b>END</b></font></td><td><font size=2>0</font></td></tr><td><font size=2></font></td><td><font size=2>&#160;</font></td><td><font size=2></font></td></tr><tr><td align="right"><font size=2>6"&#160;&#160;</font></td><td><font size=2><b>RUN</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>2"&#160;&#160;</font></td><td><font size=2><b>SWIM</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>0"&#160;&#160;</font></td><td><font size=2><b>LEAP</b></font></td><td><font size=2>0</font></td></tr></table><b>Characteristics Cost:</b> 74

    <table border="0" cellpadding="0"><tr><td align="right"><b>Cost&#160;&#160;</b></td><td><b>Power</b></td><td align="right"><b>END</b></td></tr><tr><td align="right" valign="top">50&#160;&#160;</td><td><b><i>Target Lock: </i></b>Detect Target 22- (Unusual Group), Discriminatory, Analyze, Increased Arc of Perception, Range, Sense, Targeting Sense, Tracking&#160;</td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">58&#160;&#160;</td><td><b><i>Warhead: </i></b>RKA 13d6, Explosion (+1/2), Nonselective Target (-1/4), Trigger (Detonates when reaches target; +1/4) (292 Active Points); No Conscious Control (-2), 1 Charge (-2)&#160;</td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">60&#160;&#160;</td><td>Automaton (Takes No STUN)&#160;</td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">105&#160;&#160;</td><td>Flight 30", No Turn Mode (+1/4), Reduced Endurance (0 END; +1/2) (105 Active Points)&#160;</td><td valign="top" align="right"></td></tr></table><b>Powers Cost:</b> 273


    <table cellpadding="0" border="0"><tr><td align="right"><b>Cost&#160;&#160;</b></td><td><b>Skill</b></td></tr><tr><td valign="top" align="right">3&#160;&#160;</td><td>Combat Piloting 17-&#160;</td></tr></table><b>Skills Cost: </b>3




    <b>Total Character Cost:</b> 350


    <b>Base Points:</b> 200
    <b>Experience Required:</b> 150
    <b>Total Experience Available:</b> 0
    <b>Experience Unspent:</b> 0
    15th member of the Pantheon, I hereby declare myself Board God of Alternate Sexuality and Third Party Candidates.

    Next November all of you will go to the polls: you'll stand there in the polling place and make a decision. I think when you make that decision. it might be well if you would ask yourself, is Osama bin Laden still dead?

    Avatar by lemming. Thanks Again!

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