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Thread: Ancient Egypt Everyman Skills

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    Ancient Egypt Everyman Skills

    So... what sort of everyman skills would a character from Egypt of 2100 BCE have?

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    Re: Ancient Egypt Everyman Skills

    Originally posted by Worldmaker
    So... what sort of everyman skills would a character from Egypt of 2100 BCE have?
    Couple of things to think about.

    1) The Everyman Skills are supposed to represent what the "average" person would know by default.

    2) During the time of Egyptian Pharoahs, as with most of history in different parts of the world, there were diffent classes of people. You status in the current social structure can have a drastic effect on what the "average" person would know within his class or status. Therefore, what the average Egyptian might know vs what a Slave or Servent might know by default would be different.

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    Re: Ancient Egypt Everyman Skills

    Originally posted by Worldmaker
    So... what sort of everyman skills would a character from Egypt of 2100 BCE have?
    Using FrED p31 as a guide, I'd suggest:
    Acting
    Concealment
    Conversation
    Deduction
    Native Language (4 points worth, no literacy)
    Paramedics (Healing)
    Persuasion
    One PS at 11-
    Stealth
    TF: ?camels? (Or something else: I'm not sure what's best here)
    AK: Home country or region 8-

    I wouldn't give 'em Shadowing, as it's inherently difficult in that setting, so there's little chance the average person will pick up "just a smattering" of it. Ditto for Climbing.

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    Few other things to keep in mind:

    -In 2100BC egypt is already ancient, and the Great Pyramids are already over 600 years old.

    - 2100BC puts you a bit after the beginning of the 1st Intermediate period. A disaster (possibly a crop failure) has unraveled the mighty God-Kings government. There is a Pharoah (Inyoteph II according to my refrence), but he only rules the capital city and some surrounding regions. Governers each maintian their own districts and sometimes war with eachother. The class system has broken down, Tombs are raided by large organized teams in broad daylight. General lawlessness is rampant. Starvation is common. This state of affairs will go on for about another 150 years.

    - Ancient Egyptians did not live in the Desert. They lived in the Nile River valley. They had fields and orchards and hunted in the marshes. The desert was a scary place where foerigners lived.

    - They walked everywhere. Nobody rode. Egypt had horses, but these were used in the military more than for general transport. The camels belonged to traders. If If you were rich you took a raft up or down the river. As everyone lived near the nile that was all you needed.

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    Originally posted by Jhamin
    Few other things to keep in mind:
    {snip}
    - Ancient Egyptians did not live in the Desert. They lived in the Nile River valley. They had fields and orchards and hunted in the marshes. The desert was a scary place where foerigners lived.
    True, but it's a very level place, with few trees (date palms as I understand it not being prevelent until later), and not conducive to "sneaking after" someone.

    - They walked everywhere. Nobody rode. Egypt had horses, but these were used in the military more than for general transport. The camels belonged to traders. If If you were rich you took a raft up or down the river. As everyone lived near the nile that was all you needed.
    OK, scratch the EveryEgyptian TF.


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    The Egyptian in question is a part of the royal family, if that helps. He's been brought to the 21st Century by way of a disastrous time travel experiment on the part of the worldwide criminal conspiracy known as Tarot.

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    Originally posted by Worldmaker
    The Egyptian in question is a part of the royal family, if that helps. He's been brought to the 21st Century by way of a disastrous time travel experiment on the part of the worldwide criminal conspiracy known as Tarot.
    In that case you probably want to give him Acting, Concealment, Conversation, Deduction, Native Language (4 points (it is sketchy if he would be literate, he is noble but many suspect that literacy was a priest/scribe only thing), Persuasion and Stealth. These are pretty much all he needs.
    Alot of his more useful skills dealing with command would probably be bought normally.

    How do you plan on getting him over the culture shock?

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    By giving the player involved plenty of roleplaying opportunities.

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    Don't forget Distinctive Feature: Walk.
    "Similarly, don't get hung up trying to figure out the 'exact right way' to build something using the Hero System rules..." (6E2 277).

    Yeah, that'll happen.

    ...and check out Hero In Two Pages

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    Originally posted by BasilDrag
    OK, scratch the EveryEgyptian TF.

    You could probably change it to TF: small boats. I don't know for certain just how common boating skill was, but it never seemed like tomb robbers had much trouble getting themselves across the Nile.

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    Boll Weevil

    Originally posted by Geoff Speare
    Don't forget Distinctive Feature: Walk.
    Oh-Way-Oh!!

    Thanks, Geoff. 10 experience points to the first person to guess what crappy song is stuck in my noggin.

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    Hey, I happen to like that song.
    The dim bulb finally saw the light! Get him!

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    Re: Re: Ancient Egypt Everyman Skills

    Originally posted by BasilDrag
    TF: ?camels? (Or something else: I'm not sure what's best here)
    Depends on the caste. The nobility/Clergy/Warrior Cast would have Chariots.

    The peasants/slaves would probably have zilch.
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    Re: Boll Weevil

    Originally posted by Boll Weevil
    Oh-Way-Oh!!

    Thanks, Geoff. 10 experience points to the first person to guess what crappy song is stuck in my noggin.
    I don't need to Walk Like An Egyptian to actually get the points, do I?
    Lisa Hartjes
    www.hartfeltproductions.com

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    Originally posted by Koshka

    quote:
    --------------------------------------------------------------------------------
    Originally posted by BasilDrag
    OK, scratch the EveryEgyptian TF.


    --------------------------------------------------------------------------------

    You could probably change it to TF: small boats. I don't know for certain just how common boating skill was, but it never seemed like tomb robbers had much trouble getting themselves across the Nile.
    You could probably change it to TF: small boats. I don't know for certain just how common boating skill was, but it never seemed like tomb robbers had much trouble getting themselves across the Nile.
    True. OK, restore the TF, just make it TF: Small boats.



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