Re: Omega Team Campaign Logs

Originally Posted by
Manic Typist
Few questions:
First- What were some of your House rules and how did you come about selecting them?
Attached to this reply is a zip file that contains most of the house rules we used. It is in Word format. Keep in mind that this game was run using 4th Edition rules. Not included in the document were our firearm rules. These generally make firearms more lethal, especially to the unarmored. All of the rules that we chose to use were geared toward making the game a little more realistic and dangerous. We have found that people think through what they are doing much more often when they really have a lot to fear.
Second- How did this equipment allowance work? 1 point got you 5?
The basics are included in the attached document. We later introduced a system in which the characters were able to pool their assorted equipment in a Total Equipment Allowance (we called it the TEA Pot). Our equipment rules were very similar to the Resource Point introduced in the 5th Ed. version of Dark Champions. We will be using the new DC version in my next campaign.
Third- What is this "character background bonus" under the disads?
When a player provided a detailed background/character history for their new character they got a few bonus points as an incentive.
Did the donations to the equipment pool etc mean that if you "gave" these points up, you had permission to access these goods?
Pretty much that's how it worked. But we also allowed a character's wealth perk to give a bonus to the equipment allowance of the group. There are several things that we won't do the same in my next campaign. We will be playing with fewer house rules. We will be keeping most of our house rules for body armor and firearms though.
Last edited by Edsel; Jan 2nd, '07 at 02:58 PM.
Still playing/running 5ER in Oklahoma City.
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