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Thread: Should I get Hero Designer/other programs?

  1. #1
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    Question Should I get Hero Designer/other programs?

    Hello, first I should start by saying I've been playing Champions since first edition. I've read some of the comments and reviews covering the changes in 5th edition and I am debating on whether to buy it, especially since no one in my home town (Las Vegas) seems to play the game. It would be a champions game (not NCM hero or Fantasy Hero).

    I've viewed some of the information on Hero Designer and I'm not sure if I should pick this up. Apparently version 2 is in the works and I have always been a pencil and paper creator at heart.

    However, in the past I have used Heromaker, the DOS based character creator and while a bit clunky I found it to be a fairly decent program. Anything that saves on the math is welcome.

    So what I was looking for was some opinions on people who have used various Hero System character generators. Should I get one? Should I get this one?

    Should I buy everything with the Hero label because I am a fan?

    Cheers.
    Three Systems for Steve Jackson under the sky,
    Seven for White Wolf in their halls of stone,
    Nine for the alternative publishers doomed to die,
    One for TSR on his dark throne
    In the Land of WotC where the moneys lie.
    One System to rule them all, One System to find them,
    One System to bring them all and in the darkness bind them
    In the Land of WotC where the moneys lie.

  2. #2
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    If you want a character generator, I'd recommend Hero Designer. It's very easy to use, it doesn't cost a hell of a lot, and support via these boards is fast and useful (most of the time). I used to use Hero Creator (then MetaCreator) and thought it was good, but now that I have HD I never even look at MetaCreator any more. In fact, come to think of it, I really should uninstall it...

    Anyway -- if you need to generate a lot of characters (if you're a GM, for example) HD is a real boon. If you only need to build a character occasionally (most players) it's probably not really necessary. It is handy for checking math and rules adherence though. Personally, I like it and use it a lot, but then I'm the GM for our group, so I do a lot of monster-creatin'.

    Is HD a vital, must-have tool? No, it's not. You can live a long and happy life without ever using it once. It doesn't make the rulebooks redundant, and in fact for beginning players especially I'd recommend using Fred to build their first few characters so that they learn their way around the character creation rules.

    Will it make a Hero gamer's life easier? Almost certainly.

    As for waiting for version 2: it's a wee way off yet, so you might have to wait a while. I'd say, if you've got the spare cash, go for it now.
    Last edited by Fitz; Mar 10th, '03 at 12:00 PM.

  3. #3
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    Well for me, HD is a vital tool. Is it perfect? No its not, but nothing really is. While there are some performance issues for some, it runs amazingly well for being a java application. (I'm still not a fan of Java) Since I'm a Linux Nut, I like the fact that it will run on both my linux box and my windoz box. (I got the CD). I'd say that for me, it cuts my character generation down by at least 60%. Of course it helps that I have prefabs for commonly used items. I also like the fact that Hero Games has released the charcters from CKC and the Beastary out in HD format. It makes modifying them easy. The only other main weak point that most people don't like is there is no direct printing. Instead it has a export template system. It allows one to export to HTML, RTF, and Plain text and then print those in the required viewers. Personally I like this system. The only time it really breaks down is when the character has a lot of powers or skills, since it usually forces them onto another page.

    I guess in the end, you have to ask yourself do you have $40 to spend? If yes then by all means pick it up. If you are waiting for V2, you will be waiting till at least December as Dan has not even started work on it yet and doesn't plan to start till late summer/early fall.

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    Originally posted by nblade
    Is it perfect? No its not, but nothing really is.
    Because of course, everyone's opinions on what would make an app "perfect" are different.

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    Originally posted by Derek Hiemforth
    Because of course, everyone's opinions on what would make an app "perfect" are different.
    Exactly.

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    I think it was definately worth the money. And every time someone has had a problem, Dan has gone out of his way to help. My only regret is not waiting for the CD. I'm currently rebuilding one of my boxes and I'm going to put Linux on it. Since I only have the Winblows version, I won't be able to use it on that box.
    When order fails and anarchy riegns, I shall rise and rule supreme...
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    Originally posted by Chaosliege
    My only regret is not waiting for the CD. I'm currently rebuilding one of my boxes and I'm going to put Linux on it. Since I only have the Winblows version, I won't be able to use it on that box.
    Now that DOJ/Hero Games is on a new server with more bandwidth, maybe they would be willing re-visit the idea of people being able to download multiple HD installers. (hint hint, Steve, Darren, and Ben ).

    I think this would be important to consider, with the new Mac installer coming out soon.

    Mike
    Last edited by TechnoViking; Mar 15th, '03 at 07:33 PM.
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    Originally posted by Mike Basinger
    Now that DOJ/Hero Games is on a new server with more bandwidth, maybe they would be willing re-visit the idea of people being able to download multiple HD installers. (hint hint, Steve, Darren, and Ben ).

    I think this would be important to consider, with the new Mac installer coming out soon.

    Mike
    I second that.. I'd be willing to pay the extra $5 even...
    When order fails and anarchy riegns, I shall rise and rule supreme...
    ChaosLiege

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    HD

    I just ordered the CD for Hero Designer today and can't wait for it to arrive. I figured for a little extra money it'd be worth it if my computer ever decided to go squirrley on me again.
    Michelle

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    I'm new here, but I've been playing Champions for years, and participated in the long-running Clobberin' Times APA that both Steve Long and Darren Watts belonged to, years ago.

    I have to say that Hero Designer is the clunkiest software I have ever run. I am not a computer geek, and don't plan on becoming one. I have created my own website, message boards, and e-business, so I'm not exactly computer illiterate, but this program is ridiculous. Heromaker was easy to run. Hero Creator was a bit more difficult, but with very little effort, I could make my character sheets look great. I can't believe what a horrible mistake I made buying Hero Designer. First, it runs so slowly that it takes 30 seconds to change each window. I don't have a top of the line computer, but it was two years ago! The export templates never make a character sheet look good no matter which one I choose. I have yet to delve into these boards in great detail looking for ways to fix the way this program runs on my computers. But you know what? I shouldn't have to. I want to spend my valuable free time creating new and interesting ways to entertain my players, not to learn how to use tools that are supposed to save time. I have spent more time trying to fix problems than I would have saved writing these characters by hand!

    Technology should be transparent. It should make the task it's designed to aid easier, instead of becoming the task itself!
    "All that is necessary for the triumph of evil is that good men do nothing."--Edmund Burke (1729-1797)

  11. #11
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    I have to say that Hero Designer is the best Java application of any significance I have ever run. Heromaker had all sorts of trouble with printing, and was scarcely customizable at all. Hero Creator didn't have those same problems, but it didn't implement the rules correctly -- even after years of release -- and doing customization with it required that you learn a new, proprietary programming language rather than being able to work with plain text, widely known, and easily learned standards like HTML and XML. I can't believe what a fantastic decision I made buying Hero Designer! First, although it is not as fast as a native application would be under any given OS, it is pretty fast and very stable by Java standards, and its Java nature makes it possible for it to be available for Linux, Solaris, MacOSX and others, all of which I either run now in addition to Windows, or have run at points in the past. Heromaker and Hero Creator were snobbishly Windows-only. It takes me a second or two to change each window; even on systems with the minimum system configuration, it doesn't take anywhere near 30 seconds. My computer is almost two years old, and wasn't even top of the line when I bought it, but it runs Hero Designer just great! Several of the export templates produce good looking output for various purposes, and Geoff Speare's WG character RTF export template creates output that looks almost exactly like the character format in the published books. I have yet to delve into these boards in great detail looking for ways to fix they way this program runs on my computers. But you know what? I don't have to! I'm allowed to spend my valuable free time creating new and interesting ways to entertain my players, because this useful tool saves me so much time. I have spent more time creating characters because Hero Designer is so much faster than writing characters by hand.

    Obviously, the above is a bit tongue-in-cheek. But it's also all true in my experience. I just wanted to post a counter-point to Domino, showing that many folks are very pleased with how Hero Designer works.

  12. #12
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    And I'm glad it works for you. I just wish it worked that well for everyone, which is the mark of a good program.

    And my post didn't need a counterpoint, thanks. It was a counterpoint of the glowing recommendations that preceded it. It's called balance.
    Last edited by Domino; Mar 22nd, '03 at 07:51 AM.
    "All that is necessary for the triumph of evil is that good men do nothing."--Edmund Burke (1729-1797)

  13. #13
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    Originally posted by Domino
    And my post didn't need a counterpoint, thanks. It was a counterpoint of the glowing recommendations that preceded it. It's called balance.
    Every counterpoint "needs" a counterpoint. You have not been on internet message boards long if you have not figured that out yet.
    Monolith, the Living Titan
    "The HERO System is not designed to represent real life. The game is designed to represent heroic fiction as presented in comics, novels, television, and movies."

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    I have been on internet message boards since their inception. And one thing I do know is that there is never a shortage of cynical, mocking responses to sincere opinion, and I expect it. It doesn't mean I have to accept it, however. And before I contribute to the escalation of a flame war, I will stop now. I said what I have to say about Hero Designer, and will unsubscribe to what it obviously a typical message thread.
    "All that is necessary for the triumph of evil is that good men do nothing."--Edmund Burke (1729-1797)

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    Originally posted by Domino
    I said what I have to say about Hero Designer, and will unsubscribe to what it obviously a typical message thread.
    The only point you seem to be forgetting here is that if someone disagrees with your opinion, they have the right to state their opinion too. It only escalates when the original poster decides to not give value to other poster's opinions.

    You have your opinion and Derek has his opinion. Both are equally valid, even if they are at opposite ends of the spectrum.

    My own opinion is that HD works fine on my 512 MB 1.8 Gig desktop. HD runs like molasses 128 MB 1.0 Gig laptop. The program might list 128 MB of memory as "minimum", but I personally think 256 should be the minimum, and really 512 is a better number if you want the program to work quicky.

    That's my opinion and I'm sticking to it, no matter what anyone else has to say.
    Monolith, the Living Titan
    "The HERO System is not designed to represent real life. The game is designed to represent heroic fiction as presented in comics, novels, television, and movies."

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