This is a first draft for a hyperspace hazard for my TE campaign. It's an energy-draining swarm critter which lurks in hyperspace.
<font size=+1><b>Energy Leech</b></font>
<table cellpadding="0" border="0"><tr><td align="right"><font size=2><b>Val  </b></font></td><td><font size=2><b>Char   </b></font></td><td><font size=2><b>Cost</b></font></td></tr><tr><td align="right"><font size=2>10  </font></td><td><font size=2><b>STR</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>10  </font></td><td><font size=2><b>DEX</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>6  </font></td><td><font size=2><b>CON</b></font></td><td><font size=2>-8</font></td></tr><tr><td align="right"><font size=2>6  </font></td><td><font size=2><b>BODY</b></font></td><td><font size=2>-8</font></td></tr><tr><td align="right"><font size=2>0  </font></td><td><font size=2><b>INT</b></font></td><td><font size=2>-10</font></td></tr><tr><td align="right"><font size=2>10  </font></td><td><font size=2><b>EGO</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>10  </font></td><td><font size=2><b>PRE</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>5  </font></td><td><font size=2><b>COM</b></font></td><td><font size=2>-2</font></td></tr><tr><td><font size=2></font></td><td><font size=2> </font></td><td><font size=2></font></td></tr><tr><td align="right"><font size=2>2  </font></td><td><font size=2><b>PD</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>1  </font></td><td><font size=2><b>ED</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>2  </font></td><td><font size=2><b>SPD</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>3  </font></td><td><font size=2><b>REC</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>12  </font></td><td><font size=2><b>END</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>14  </font></td><td><font size=2><b>STUN</b></font></td><td><font size=2>0</font></td></tr><td><font size=2></font></td><td><font size=2> </font></td><td><font size=2></font></td></tr><tr><td align="right"><font size=2>0"  </font></td><td><font size=2><b>RUN</b></font></td><td><font size=2>-12</font></td></tr><tr><td align="right"><font size=2>0"  </font></td><td><font size=2><b>SWIM</b></font></td><td><font size=2>-2</font></td></tr><tr><td align="right"><font size=2>0"  </font></td><td><font size=2><b>LEAP</b></font></td><td><font size=2>0</font></td></tr></table><b>Characteristics Cost:</b> -42
<table border="0" cellpadding="0"><tr><td align="right"><b>Cost  </b></td><td><b>Power</b></td><td align="right"><b>END</b></td></tr><tr><td align="right" valign="top">36  </td><td><b><i>Energy Invulnerability: </i></b>Desolidification (affected by Physical Attacks), Inherent (+1/4), Reduced Endurance (0 END; +1/2), Persistent (+1/2) (90 Active Points); Only To Protect Against Energy Attacks (-1), Cannot Pass Through Solid Objects (-1/2) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">30  </td><td><b><i>Energy Leech: </i></b>Drain END 2d6 (standard effect: 6 points), Reduced Endurance (0 END; +1/2) (30 Active Points) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">75  </td><td><b><i>Energy Leech: </i></b>Absorption 10d6 (standard effect: 30 points) (energy, END), Inherent (+1/4), Persistent (+1/2), Uncontrolled (+1/2) (112 Active Points); Always On (-1/2) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">64  </td><td>Flight 20", x16 Noncombat, Increased Cumulative Inches x100,000 (+1), Extended END Use Expend END per 5 Hr (+1 1/2) (192 Active Points); Only in Zero-G (-2) </td><td valign="top" align="right">19</td></tr><tr><td align="right" valign="top">13  </td><td>Clinging (20 STR) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">18  </td><td><b><i>Space Dweller: </i></b>Life Support (Safe in High Radiation; Safe in Intense Cold; Safe in Intense Heat; Safe in Low Pressure/Vacuum; Self-Contained Breathing) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">40  </td><td><b><i>Energy Sense: </i></b>Detect Energy Sources 9- (Unusual Group), Range, Targeting, Inherent (+1/4), MegaScale (1" = 1 million km; +1 3/4) (60 Active Points); Always On (-1/2) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">10  </td><td><b><i>Leech Speech: </i></b>Radio Perception/Transmission (Radio Group) </td><td valign="top" align="right"></td></tr></table><b>Powers Cost:</b> 286
<table cellpadding="0" border="0"><tr><td align="right"><b>Val  </b></td><td><b>Disadvantages</b></td></tr><tr><td valign="top" align="right">0  </td><td>Normal Characteristic Maxima </td></tr><tr><td valign="top" align="right">10  </td><td>Physical Limitation: Non-intelligent (Infrequently, Greatly Impairing) </td></tr><tr><td valign="top" align="right">10  </td><td>Physical Limitation: Deaf (Infrequently, Greatly Impairing) </td></tr><tr><td valign="top" align="right">25  </td><td>Psychological Limitation: Irresistably drawn to nearest and most powerful energy source (Very Common, Total) </td></tr></table>
<b>Disadvantage Points:</b> 45
<br>
<b>Base Points:</b> 100
<b>Experience Required:</b> 99
<b>Total Experience Available:</b> 999
<b>Experience Unspent:</b> 900
<b>Total Character Cost:</b> 244
<br>
<table width="100%" valign="top"><tr valign="top"><span style="font-family: Arial Narrow; font-weight: 700"><td colspan=2><b>Appearance: </b>These creatures look like scintillating protoplasmic starfish, or giant tentacled amoeba. As they feed on energy, lights of all colours ripple through their translucent bodies creating a beautiful display.</td></tr><tr valign="top"><td colspan=2><b>Personality: </b>Mindless animal motivations. The Energy Leech's only purpose is to find and absorb energy from the nearest and most abundant source.</td></tr><tr valign="top"><td colspan=2><b>Background: </b>Not native to the hyperspace dimensions (no life-form is, after all), these creatures are occasionally carried there attached to the hulls of starships. In real space they present little danger, since they get all the nourishment they need and more by surfing the solar wind in the inner circles of a solar system. In hyperspace, that abundant energy source is no longer available, and they gravitate towards the only useable energy sources there -- ships and beacon stations. In small numbers they pose no great threat, though even a small group can drain enough power to noticeably degrade a ship's performance. On rare occasions though, a swarm of hundreds or even thousands can form and then they can consume enough of a ship's power to effectively shut it down. The dangers inherent in this event are obvious; without power the ship (or station) will have no life support, no communications, and no propulsion.</td></tr><tr valign="top"><td colspan=2><b>Powers/Tactics: </b>The Energy Leech's tactics are simplicity itself; it moves directly towards the most abundant nearby power source and drains energy from it. It is capable of self-powered movement in zero-G, using a biological process very similar to that of the reactionless drive commonly used in most space craft.<br>By the very nature of the leech, energy weapons are useless against them -- in fact, they positively enjoy being subjected to the tingling caresses of lasers or plasma weapons. They are, however, almost defenceless against physical attacks.<br>The leech is blind except for its energy detection sense, and stone deaf. Their very limited communication amongst themselves is by radio waves; they can both send and percieve in the radio spectrum.</td></tr><tr valign="top"><td colspan=2><b>Campaign Use: </b></td></tr></table>



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