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Thread: Velociraptor!

  1. #1
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    Velociraptor!

    No, not the dinosaur. Velociraptor is a speedster superhero I want to design and would like some guiance on.

    Velociraptor (real name: John Blair) is a mutant who was born with superspeed powers. Unfortunately his skin is vulnerable to air friction in a way the traditional speedster's is not, so running at full speed for any length of time causes severe burning. His way out was to create a suit that protects him from air friction while still allowing him good traction on the ground. He could run without the suit in an emergency, but he takes damage from doing so.

    Velociraptor is FAST and knows a lot of tricks. He frequently does things like disarm an entire roomful of thugs before they can react, then knock them all unconscious with rapid punches his next action. He's quick-witten and inventive as well, always inventing new tricks and looking for new ways to out-smart an opponent.

    The biggest downside of all this speed is that John is aging at about twice the normal rate. He looks like he;s about to turn 30, but he's really only 15. He desperately fears that he will grow old and die long before his time, and would give up his powers in a second if it meant a normal lifespan and a normal life.
    6th Edition is for entertainment purposes only.

    "Those who cannot remember the past are condemned to make crummy re-imaginings. "

  2. #2
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    Opinion

    I think Its a great idea to diverge from the "sterotypical"disads for a particular character type (as you did)
    It keeps people from figuring your characters out to fast.
    What other sort of disads are going to be placed on him???

  3. #3
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    For one thing, his appetite is enormous because of his heightened metabolism. So enormous that he consumes something on the order of fifteen meals a day. Needless to say he;s a remarkably fast eater, but within forty-five minutes after a meal he MUST eat again or he'll get tired, even if he didn't run.

    He has a hunted, a fellow speedster named Blur whose specialty is vibration-based uses of superspeed. Blur wants to prove he's better than Velociraptor at just about everything relkated to being fast.

    At a chronological age of 15, Velociraptor is still a minor in legal terms. Ths poses no end of complications in his superhero career -- he can;t drive any kind of vehicle, there are a lot of places he can' get into, etc.
    6th Edition is for entertainment purposes only.

    "Those who cannot remember the past are condemned to make crummy re-imaginings. "

  4. #4
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    How did you do the write up on the suit/side effect? I have a similar character who did it with a Var Lim (However this is considered a no no...ohh well house rule time)
    Come talk comics at http://www.kountrykomicsonline.com/forum/index.php

    The only thing common about common sense is the common lack of it

    ...'In this world, Elwood, you must be oh, so smart or oh, so pleasant.' For years I was smart. I recommend pleasant. You may quote me."Harvey --- Thanks Hermit and BobGreenwade

  5. #5
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    The current draft of the character

    Subject to change.

    <font size=+1><b>Velociraptor</b></font>

    Player: Michael Hopcroft

    <table cellpadding="0" border="0"><tr><td align="right"><font size=2><b>Val&#160;&#160;</b></font></td><td><font size=2><b>Char&#160;&#160;&#160;</b></font></td><td><font size=2><b>Cost</b></font></td></tr><tr><td align="right"><font size=2>18&#160;&#160;</font></td><td><font size=2><b>STR</b></font></td><td><font size=2>8</font></td></tr><tr><td align="right"><font size=2>30&#160;&#160;</font></td><td><font size=2><b>DEX</b></font></td><td><font size=2>60</font></td></tr><tr><td align="right"><font size=2>13&#160;&#160;</font></td><td><font size=2><b>CON</b></font></td><td><font size=2>6</font></td></tr><tr><td align="right"><font size=2>14&#160;&#160;</font></td><td><font size=2><b>BODY</b></font></td><td><font size=2>8</font></td></tr><tr><td align="right"><font size=2>13&#160;&#160;</font></td><td><font size=2><b>INT</b></font></td><td><font size=2>3</font></td></tr><tr><td align="right"><font size=2>13&#160;&#160;</font></td><td><font size=2><b>EGO</b></font></td><td><font size=2>6</font></td></tr><tr><td align="right"><font size=2>15&#160;&#160;</font></td><td><font size=2><b>PRE</b></font></td><td><font size=2>5</font></td></tr><tr><td align="right"><font size=2>13&#160;&#160;</font></td><td><font size=2><b>COM</b></font></td><td><font size=2>2</font></td></tr><tr><td><font size=2></font></td><td><font size=2>&#160;</font></td><td><font size=2></font></td></tr><tr><td align="right"><font size=2>21/31&#160;&#160;</font></td><td><font size=2><b>PD</b></font></td><td><font size=2>8</font></td></tr><tr><td align="right"><font size=2>19/29&#160;&#160;</font></td><td><font size=2><b>ED</b></font></td><td><font size=2>7</font></td></tr><tr><td align="right"><font size=2>7&#160;&#160;</font></td><td><font size=2><b>SPD</b></font></td><td><font size=2>30</font></td></tr><tr><td align="right"><font size=2>10&#160;&#160;</font></td><td><font size=2><b>REC</b></font></td><td><font size=2>6</font></td></tr><tr><td align="right"><font size=2>26&#160;&#160;</font></td><td><font size=2><b>END</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>30&#160;&#160;</font></td><td><font size=2><b>STUN</b></font></td><td><font size=2>0</font></td></tr><td><font size=2></font></td><td><font size=2>&#160;</font></td><td><font size=2></font></td></tr><tr><td align="right"><font size=2>44"&#160;&#160;</font></td><td><font size=2><b>RUN</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>2"&#160;&#160;</font></td><td><font size=2><b>SWIM</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>3 1/2"&#160;&#160;</font></td><td><font size=2><b>LEAP</b></font></td><td><font size=2>0</font></td></tr></table><b>Characteristics Cost:</b> 149

    <table border="0" cellpadding="0"><tr><td align="right"><b>Cost&#160;&#160;</b></td><td><b>Power</b></td><td align="right"><b>END</b></td></tr><tr><td align="right" valign="top">25&#160;&#160;</td><td><b><i>Super-Speed: </i></b>Elemental Control, 50-point Powers&#160;</td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">17&#160;&#160;</td><td>1) <b><i>Super-Running: </i></b>Running +18" (Improved Noncombat Movement (x4)), Combat Acceleration/Deceleration (+1/4) (51 Active Points); Only On Appropriate Terrain (-1/2) (added to Primary Value)&#160;</td><td valign="top" align="right">5</td></tr><tr><td align="right" valign="top">25&#160;&#160;</td><td>2) <b><i>Long-Distance Running: </i></b>Running +20", Megascale (1" = 1 km; +1/4) (50 Active Points) (added to Primary Value)&#160;</td><td valign="top" align="right">5</td></tr><tr><td align="right" valign="top">10&#160;&#160;</td><td>3) <b><i>Sonic Boom: </i></b>Energy Blast 12d6 (vs. ED), STUN Only (+0) (60 Active Points); No Conscious Control (-2), Reduced Penetration (-1/4), Only While running (requires -1/2 worth of Limitations -1/4)&#160;</td><td valign="top" align="right">6</td></tr><tr><td align="right" valign="top">20&#160;&#160;</td><td><b><i>Suit of Armor: </i></b>Multipower, 30-point reserve, all slots: (30 Active Points); OIF (-1/2)&#160;</td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">2u&#160;&#160;</td><td>1) <b><i>Friction Protective Gear: </i></b>Armor (10 PD / 10 ED) (30 Active Points) (added to Secondary Value)&#160;</td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">2u&#160;&#160;</td><td>2) <b><i>Hand and Foot Blades: </i></b>Killing Attack - Hand-To-Hand 2d6 (plus STR) (vs. ED) (30 Active Points)&#160;</td><td valign="top" align="right">3</td></tr></table><b>Powers Cost:</b> 101


    <table cellpadding="0" border="0"><tr><td align="right"><b>Cost&#160;&#160;</b></td><td><b>Skill</b></td></tr><tr><td valign="top" align="right">24&#160;&#160;</td><td>+3 with All Combat&#160;</td></tr><tr><td valign="top" align="right">1&#160;&#160;</td><td>Combat Piloting 8-&#160;</td></tr><tr><td valign="top" align="right">5&#160;&#160;</td><td>Cramming &#160;</td></tr><tr><td valign="top" align="right">3&#160;&#160;</td><td>Electronics 12-&#160;</td></tr><tr><td valign="top" align="right">5&#160;&#160;</td><td>Rapid Attack (HTH) &#160;</td></tr><tr><td valign="top" align="right">4&#160;&#160;</td><td>Language: Japanese: Completely Fluent, w/Accent (Literacy) &#160;</td></tr><tr><td valign="top" align="right">3&#160;&#160;</td><td>Security Systems 12-&#160;</td></tr><tr><td valign="top" align="right">3&#160;&#160;</td><td>Sleight Of Hand 15-&#160;</td></tr><tr><td valign="top" align="right">1&#160;&#160;</td><td>Streetwise 8-&#160;</td></tr><tr><td valign="top" align="right">3&#160;&#160;</td><td>Tactics 12-&#160;</td></tr><tr><td valign="top" align="right">3&#160;&#160;</td><td>Teamwork 15-&#160;</td></tr><tr><td valign="top" align="right">4&#160;&#160;</td><td>SS: Engineering: Engineering 13-&#160;</td></tr></table><b>Skills Cost: </b>59


    <table cellpadding="0" border="0"><tr><td align="right"><b>Cost&#160;&#160;</b></td><td><b>Talent</b></td></tr><tr><td valign="top" align="right">18&#160;&#160;</td><td>Combat Luck: 9 PD/9 ED&#160;</td></tr><tr><td valign="top" align="right">5&#160;&#160;</td><td>Eidetic Memory&#160;</td></tr><tr><td valign="top" align="right">3&#160;&#160;</td><td>Lightning Calculator&#160;</td></tr><tr><td valign="top" align="right">8&#160;&#160;</td><td>Lightning Reflexes: +5 DEX to act first with All Actions&#160;</td></tr><tr><td valign="top" align="right">8&#160;&#160;</td><td>Speed Reading: x1000&#160;</td></tr></table><b>Talents Cost:</b> 42


    <b>Total Character Cost:</b> 350

    <table cellpadding="0" border="0"><tr><td align="right"><b>Val&#160;&#160;</b></td><td><b>Disadvantages</b></td></tr><tr><td valign="top" align="right">10&#160;&#160;</td><td>Dependence: Food, Very Common, Powers Gain 11- Activation Roll, 1 Hour&#160;</td></tr><tr><td valign="top" align="right">15&#160;&#160;</td><td>Dependent NPC: Parents, Incompetent (-20 points or lower), 8- (Infrequently), Group DNPC (x2 DNPCs), Useful noncombat position or skills&#160;</td></tr><tr><td valign="top" align="right">20&#160;&#160;</td><td>Hunted: World Crime League, More Powerful, 8- (Occasionally), Harshly Punish, Extensive Non-Combat Influence&#160;</td></tr><tr><td valign="top" align="right">15&#160;&#160;</td><td>Hunted: Blur, As Powerful, 11- (Frequently), Harshly Punish&#160;</td></tr><tr><td valign="top" align="right">5&#160;&#160;</td><td>Hunted: The Academy, As Powerful, 8- (Occasionally), Watching, Extensive Non-Combat Influence&#160;</td></tr><tr><td valign="top" align="right">5&#160;&#160;</td><td>Physical Limitation: Aging Too Fast, Infrequently, Slightly Impairing&#160;</td></tr><tr><td valign="top" align="right">15&#160;&#160;</td><td>Psychological Limitation: Distrusts those who would regulate metahumans, Common, Strong&#160;</td></tr><tr><td valign="top" align="right">15&#160;&#160;</td><td>Psychological Limitation: Doesn't use his full powers in combat unless absolutely neccesary, Very Common, Moderate&#160;</td></tr><tr><td valign="top" align="right">10&#160;&#160;</td><td>Psychological Limitation: Looking for a place to belong, Common, Moderate&#160;</td></tr><tr><td valign="top" align="right">15&#160;&#160;</td><td>Social Limitation: Maintains a Secret Identity, Occasionally (8-), Severe&#160;</td></tr><tr><td valign="top" align="right">10&#160;&#160;</td><td>Social Limitation: Looks adult but legally a minor, Occasionally (8-), Major&#160;</td></tr><tr><td valign="top" align="right">10&#160;&#160;</td><td>Susceptibility: Air Friction Unless Wearing Armor, Uncommon, 2d6 damage, Instant&#160;</td></tr><tr><td valign="top" align="right">5&#160;&#160;</td><td>Vulnerability: Ice Powers, Uncommon&#160;</td></tr></table>
    <b>Disadvantage Points:</b> 150

    <b>Base Points:</b> 200
    <b>Experience Required:</b> 0
    <b>Total Experience Available:</b> 0
    <b>Experience Unspent:</b> 0
    6th Edition is for entertainment purposes only.

    "Those who cannot remember the past are condemned to make crummy re-imaginings. "

  6. #6
    cubist Guest
    You may want to consider juggling some points around to give him reduced End on a few of his [powers or he weill be sucking wind(and burning stun) really quick with all his high-end powers and low end and rec stats. Otherwise looks neat.

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