Hi there,
My wife is reading "Cruel Doubt" by Joel McGinniss.
For those of you who haven't heard of it, it is the story of a young man who is involved in the murder of his step-father.
He was also a Dungeons and Dragons player circa 1988.
Of course, the evil demonic influence of D&D is part of what caused him to kill.
Anyway, in one part of the book, a Police detective working on the case goes to a book store (this is in 1989) and buys some D & D material, to better "understand" what kind of influences may have been on one of the suspects.
According to the book, the detective had his wife read an "adventure" (probably a module, not something in a sourcebook) to him.
Here is what it said: (this is a small excerpt from Cruel Doubt by Joel McGinniss.)
The players were to enter a castle and kill the overlord in his sleep. The only weapons they were allowed were knives and clubs, which were to be carried in a knapsack. A princess named Aleena was sleeping in the castle near her father, the evil overlord. The players could not tell if she was friend or foe, so they allowed her to continue to sleep.
If they were successful in killing the overlord and escaping from the castle undetected, they would inherit all his wealth and develop new and greater powers, which could then be used in subsequent adventures. The more times they stabbed the overlord, the more experience points they would receive . . .
Now, since the murder case involved someone killing a man in his sleep with a baseball bat and a knife,
and his daughter was asleep right down the hall and not harmed at all,
and the step-son was due to inherit part of a large amount of money if the man died,
this seems damning indeed.
The only problem is, I have never heard of the scenario described. Again, this is not supposed to be a home-grown scenario, this is supposed to be from published material.
I didn't buy everything that came out, but this seems a little weird for even a D&D module.
And, obviously, while D&D may be a bit "hack and slash" I don't remember the rule that "the more times you stab something, the more experince points you get"
So, anyone care to shed any light on this?
KA.


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Hey I am right there with you. Everything after AD&D was down hill.
)

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