Re: Archer ideas?

Originally Posted by
BlackKnight
Any ideas would be appreciated, including:
- character concepts, names, or portraits;
- ideas for arrows, weapons and other gear;
- other powers that work particularly well in this kind of character (or don't);
- actual writeups of your favorite arrows, MPs or complete characters;
- interesting incidents in play;
- lessons learned for running or GMing these kinds of characters,
etc.
Hi one of my players has an archer (i didn't see him for months so he's not a regular of my team).
character concepts, names, or portraits :
- Concept : magical japanese archer.
- name : Kyudoka
- picture : see in Fred, the picture of an super-archer by Storn; the player litterally fell with. (don't remember the page, it's near the description of "damage resistance" IIRC)
Background resume (rather Dark Champions rated): the PC is a former american student who happened to date the daughter of a powerful yakusa oyabun(unknowingly of her father of course). regularly, the girl secretly met her lover by night, discretly sneaking out of the family house.
Alas, a gang war started between the Yakusa and the italian mob. And one night, while the two lovers were playing hooky; the Italian mob kidnapped the girl and tried to bribe the Oyabun with her life.
Things went awry. a gunfight ensues. the girl was killed.
The father took the PC for responsible (not with some reason after all) and had his men seize him, beat him to death and thrown from a bridge.
The PC barely survived and was offered revenge by a strange japanese old man in traditional garb.
Powers : the PC can summon a bow and arrows at will by calling them (i.e. replace OAF by Gestures (two hands), Incantations (to call arrow) and STR minimum.
Arrows :
the classic (basically all RKA)
Kobushi ("the trooper") : the basic arrow (0 END)
Akisame ("The autumn rain") : Autofire
Kyuudousha, ("the pathfinder" or "the guide") : no range modifier
Tekkoudan ("the armor-piercing") : guess ?
Taifuu ("the typhoon") : explosion
Uragirimono ("the traitor") : Indirect
Shunmin ("the spring sleep") : EB, NND (no need to sleep)
Kumo-Ya ("the spider arrow") : Swinging and entangle (the basic web arrow)
Incidents in play : none : he hurt another -invisible- PC with his explosion but nothing serious
lessons learned for running or GMing these kinds of characters : See the "sniper syndrome" thread
Altamaros
it's wonderful to be happy ...
but it's much better when others are not ...
Pierre Desproges
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