VPP / Talent Magic System
I've been trying to design a balanced magic system for my campaign that keeps magic in check from getting out of control, but allows the players to have flexibility to do as they want.
Spells are part of a VPP. The VPP is built with either Must Have Access to Spell Formula (-1/4) or Must Have Formula Purchased to Use (-1/4).
A Spell Formula is 2 Points for Known or 1 Point for written (in an OAF)
The other catch is that spells are a tree learning base. You can't immediately summon lightning bolts or create fireballs. You have to first know the basics. If you opt for the Written format, you can use magic off of a scroll, but you cannot transfer it to your spell book until you have first mastered its basics.
For example:
To Learn Flame Arrow, you need to first know (or have access to) Magic Missile and Create Fire.
Don't mind me, I'm out of touch
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