<font size=+1><b>Harmonious Jade</b></font>
Player:
<table cellpadding="0" border="0"><tr><td align="right"><font size=2><b>Val  </b></font></td><td><font size=2><b>Char   </b></font></td><td><font size=2><b>Cost</b></font></td></tr><tr><td align="right"><font size=2>15  </font></td><td><font size=2><b>STR</b></font></td><td><font size=2>5</font></td></tr><tr><td align="right"><font size=2>20  </font></td><td><font size=2><b>DEX</b></font></td><td><font size=2>30</font></td></tr><tr><td align="right"><font size=2>15  </font></td><td><font size=2><b>CON</b></font></td><td><font size=2>10</font></td></tr><tr><td align="right"><font size=2>10  </font></td><td><font size=2><b>BODY</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>10  </font></td><td><font size=2><b>INT</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>15  </font></td><td><font size=2><b>EGO</b></font></td><td><font size=2>10</font></td></tr><tr><td align="right"><font size=2>10  </font></td><td><font size=2><b>PRE</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>16  </font></td><td><font size=2><b>COM</b></font></td><td><font size=2>3</font></td></tr><tr><td><font size=2></font></td><td><font size=2> </font></td><td><font size=2></font></td></tr><tr><td align="right"><font size=2>3  </font></td><td><font size=2><b>PD</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>3  </font></td><td><font size=2><b>ED</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>4  </font></td><td><font size=2><b>SPD</b></font></td><td><font size=2>10</font></td></tr><tr><td align="right"><font size=2>6  </font></td><td><font size=2><b>REC</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>30  </font></td><td><font size=2><b>END</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>26  </font></td><td><font size=2><b>STUN</b></font></td><td><font size=2>0</font></td></tr><td><font size=2></font></td><td><font size=2> </font></td><td><font size=2></font></td></tr><tr><td align="right"><font size=2>6"  </font></td><td><font size=2><b>RUN</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>2"  </font></td><td><font size=2><b>SWIM</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>3"  </font></td><td><font size=2><b>LEAP</b></font></td><td><font size=2>0</font></td></tr></table><b>Characteristics Cost:</b> 68
<table border="0" cellpadding="0"><tr><td align="right"><b>Cost  </b></td><td><b>Power</b></td><td align="right"><b>END</b></td></tr><tr><td align="right" valign="top">15  </td><td><b><i>Highly Perceptive: </i></b>Enhanced Perception (+5 to PER Rolls for All Sense Groups) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">6  </td><td><b><i>Essence Pool: </i></b>Endurance Reserve (30 END, 3 REC) (6 Active Points) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">  </td><td>Charms </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">15  </td><td><b><i>Combat Charms: </i></b>Multipower, 30-point reserve, all slots: (30 Active Points); OAF:Bow and Arrows (-1) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">1u  </td><td>1) <b><i>Fiery Arrow Attack: </i></b>Killing Attack - Ranged 2d6 (vs. ED) (30 Active Points) (uses Personal END) [<b>Notes:</b> Adds to Bow Damage] </td><td valign="top" align="right">3</td></tr><tr><td align="right" valign="top">1u  </td><td>2) <b><i>Dazzling Flare Attack: </i></b>Killing Attack - Ranged 2d6 (vs. PD) (30 Active Points); Increased Endurance Cost 3x END (-1) (uses Personal END) [<b>Notes:</b> Adds to Bow Damage] </td><td valign="top" align="right">9</td></tr><tr><td align="right" valign="top">  </td><td>Defense Charms </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">17  </td><td>1) <b><i>Shadow Over Water: </i></b>+5 with DCV (25 Active Points); Costs Endurance Costs END Every Phase (-1/2) </td><td valign="top" align="right">2</td></tr><tr><td align="right" valign="top">22  </td><td>2) <b><i>Reflexive Side Step Technique: </i></b>Danger Sense (Function as a Sense, Intuitional, Sensitivity: Out of Combat), Costs endurance when it activates Power loses less than a fourth of its effectiveness (+0) 16- </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">31  </td><td>3) <b><i>Reflexive Side Step Technique: </i></b>+5 with DCV, Trigger (+1/4) (31 Active Points) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">  </td><td>Stealth Charms </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">9  </td><td>1) <b><i>Easily Overlooked Presence Method: </i></b>Invisibility to Sight Group, Normal Hearing (23 Active Points); Only to make people not notice the character in normal situations Power loses about half of its effectiveness (-1), Only When Not Attacking (-1/2) (uses Personal END) </td><td valign="top" align="right">2</td></tr><tr><td align="right" valign="top">15  </td><td>2) <b><i>Invisible Statue Spirit: </i></b>Invisibility to Sight Group, No Fringe (30 Active Points); Only When Not Attacking (-1/2), Cannot move at all Power loses about a third of its effectiveness (-1/2) (uses Personal END) </td><td valign="top" align="right">3</td></tr><tr><td align="right" valign="top">8  </td><td>3) <b><i>Blurred Form Style: </i></b>Sight Group Images, +/-3 to PER Roll (19 Active Points); Set Effect:Only to conceal her presense (-1), No Range (-1/2) (uses Personal END) </td><td valign="top" align="right">2</td></tr><tr><td align="right" valign="top">25  </td><td>4) <b><i>Sound and Scent Banishing Attitude: </i></b>Invisibility to Hearing Group, Smell/Taste Group, No Fringe (uses Personal END) </td><td valign="top" align="right">2</td></tr><tr><td align="right" valign="top">  </td><td>Awareness Charms </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">24  </td><td>1) <b><i>Sensory Acuity Prana: </i></b>Analyze Sense (Sight Group; Additional Sense Group: Hearing Group, Additional Sense Group: Smell/Taste Group) (30 Active Points); Costs Endurance Only Costs END to Activate (-1/4) (uses Personal END) </td><td valign="top" align="right">3</td></tr><tr><td align="right" valign="top">  </td><td>Artifacts </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">11  </td><td>1) <b><i>Oriachialum Short Power Bow: </i></b>Killing Attack - Ranged 1 1/2d6 (vs. PD), Reduced Endurance 0 END (+1/2) (37 Active Points); OAF (-1), Limited Power:Two handed Power loses about a third of its effectiveness (-1/2), Extra Time Delayed Phase (-1/4), Ties up 2 endurance from her Reserve to use Power loses about a fourth of its effectiveness (-1/4), Requires Arrows Power loses about a fourth of its effectiveness (-1/4) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">5  </td><td>2) <b><i>Highly Accurate: </i></b>+2 with Ranged Combat (10 Active Points); OAF (-1) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">10  </td><td>3) <b><i>Freedom Stone: </i></b>Desolidification (40 Active Points); Does Not Protect Against Damage (-1), Only to freed from restraint (-1), OAF:Freedom stone set in her bow (-1) (uses END Reserve) </td><td valign="top" align="right">4</td></tr><tr><td align="right" valign="top">4  </td><td>4) <b><i>Manse stregnthened recovery: </i></b>Endurance Reserve (1 END, 3 REC) Reserve: (4 Active Points); Limited Power:Only as long a her Manse is attuned and intact Power loses about a fourth of its effectiveness (-1/4) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">  </td><td>Caste Ability </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">7  </td><td>1) <b><i>Phys lim:Glows brought off: </i></b>Custom Power (10 Active Points); Limited Power:Must spend x2 on all her charms Power loses about a third of its effectiveness (-1/2) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">8  </td><td>2) <b><i>Essence Enhancement: </i></b>+3 with a group of similar Skills (15 Active Points); Limited Power:Only for Stealth, Concealment and Counter Tracking Power loses about a third of its effectiveness (-1/2), Costs Endurance Only Costs END to Activate (-1/4) </td><td valign="top" align="right">1</td></tr></table><b>Powers Cost:</b> 234
<table cellpadding="0" border="0"><tr><td align="right"><b>Cost  </b></td><td><b>Skill</b></td></tr><tr><td valign="top" align="right">15  </td><td>+5 with Archery </td></tr><tr><td valign="top" align="right">15  </td><td>+3 with Melee </td></tr><tr><td valign="top" align="right">15  </td><td>+3 with DCV </td></tr><tr><td valign="top" align="right">5  </td><td>Acrobatics 14- </td></tr><tr><td valign="top" align="right">5  </td><td>Breakfall 14- </td></tr><tr><td valign="top" align="right">5  </td><td>Climbing 14- </td></tr><tr><td valign="top" align="right">5  </td><td>Sleight Of Hand 14- </td></tr><tr><td valign="top" align="right">5  </td><td>Streetwise 12- </td></tr><tr><td valign="top" align="right">9  </td><td>Stealth 16- </td></tr><tr><td valign="top" align="right">9  </td><td>Concealment 14- </td></tr><tr><td valign="top" align="right">3  </td><td>Deduction 11- </td></tr><tr><td valign="top" align="right">1  </td><td>KS: Occult Lore 8- </td></tr></table><b>Skills Cost: </b>92
<table cellpadding="0" border="0"><tr><td align="right"><b>Cost  </b></td><td><b>Perk</b></td></tr><tr><td valign="top" align="right">20  </td><td>Vehicles & Bases (100 Base, 25 Disad) </td></tr></table><b>Perks Cost:</b> 20
<b>Total Character Cost:</b> 414
<table cellpadding="0" border="0"><tr><td align="right"><b>Val  </b></td><td><b>Disadvantages</b></td></tr><tr><td valign="top" align="right">20  </td><td>Hunted: The Immaculate Order 8- (Mo Pow; Harshly Punish; Extensive Non-Combat Influence) </td></tr><tr><td valign="top" align="right">5  </td><td>Hunted: Yozi Cultists 11- (Less Pow; Harshly Punish; Limited Geographical Area) </td></tr><tr><td valign="top" align="right">15  </td><td>Psychological Limitation: Cold blooded and ruthless (Common; Strong) </td></tr><tr><td valign="top" align="right">15  </td><td>Psychological Limitation: Driven to complete her goals, relentless (Common; Strong) </td></tr><tr><td valign="top" align="right">20  </td><td>Psychological Limitation: Socially inept, loner (Very Common; Strong) </td></tr><tr><td valign="top" align="right">10  </td><td>Physical Limitation: Glows brighter and brighter as her "Essence" reserve drops below 2/3rds (Frequently; Slightly Impairing) </td></tr><tr><td valign="top" align="right">10  </td><td>Physical Limitation: "The Great Curse" (Heart of Flint) (Infrequently; Greatly Impairing) </td></tr><tr><td valign="top" align="right">119  </td><td>Chosen of the Unconquered Sun Bonus </td></tr><tr><td valign="top" align="right">0  </td><td>Normal Characteristic Maxima </td></tr></table>
<b>Disadvantage Points:</b> 214
<b>Base Points:</b> 200
<b>Experience Required:</b> 0
<b>Total Experience Available:</b> 0
<b>Experience Unspent:</b> 0



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Or else with about 1/2 as much Body as I'd give a Heroic character?
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