In a recent game our group put together a spell to increase our sail-powered ship's nautical speed, and I wanted to see if anyone had a more elegant way they had approached th ssubject.
We cast it as Aid xd6 to Swim Speed, delayed return rate (6 hours), increased maximum.
If anyone handled such a dweomer differently, I'd be happy to hear of it.
- Devon



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This "drawback" has potential charms all its own, don't you think?

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