Re: Plot device or by the rules
I will purely fudge and not get into mechanics at all if:
a - I really see that the device or power or character or whatever is reasonable
b - I really believe that the "it" in question just can't be countered or otherwise reasonably set aside by the players, i.e., within reason (and sometimes this can be dramatic or genre reasoning, admittedly) it SHOULD "just happen"
c - it is not putting the PCs at any unfair disadvantage - which can be a nebulous term, yes, but to try to be specific, I mean that they can then make a reasonable attempt at getting out of any situation that has resulted and/or that the event/device does not make the players feel hopeless, feel like the GM "has it in" for them
Good question. Hadn't really thought about it so explicitly before. But I think this is about where I draw my line. The only other situation I can think of is where I know precisely the effect ("18d6 Energy, baesd on flames, 6" hex area, immunity for anyone who has appropriate Life Support") and so I don't bother doing anything more than noting it - though to your point I think this is still clearly "rules" and not "plot device". It's simply not going into the specific advantages and limitations and point derivations to arrive at the effect you already believe is fair, however the details were written.
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