Hey fellow Herophiles...
We have for years occasionally run across a problem where a player wants to use a block maneuver against something ridiculous...Xandarr the fantasy martial-artist and his triple-iron vs. the jaws of wyverns the size of clydesdales, Photon the normal-strength super hero vs. a 50STR goon of King Cobra, etc. I know there are rules about weapon breakage that control this somewhat, but there seems to be no real mechanism for determining if a guy is capable of blocking an attack other than comparative OCV. Of course, GM watchfulness is important, but its often arbitrary. It could seem especially unfair in a supers game where points are paid for everything and special effect probably shouldn't make one character's block maneuver crappier than another's.
How do you folks handle this in your games? Do you have any good house rules for drawing the line?
Please share,
etherio


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