Hello to fellow GM's and Players alike!
I have recently been reading some of my Golden Age reprints.
(Right now it is the DC Archive Editions - All Star Comics Vol. 1)
And what I have read has brought up a "philosophical" GM'ing question.
A little background. I have heard many GM complaints, and lodged a few myself, about players who just want to fight, fight, fight!
We come up with elaborate schemes, lovingly hand-crafted NPC's, detailed locations, plots and sub-plots, and all the stupid players want to do is fight something.
They complain that they are bored when a few minutes goes by without combat.
And we, as GM's, complain about that. We want them to follow the clues, talk to the NPC's, help the plot to unfold! And one of the trump cards we usually play is "genre".
Much of the time, when we want players to go along with things they don't like, we claim they are not being true to the genre.
Except in this case, Four-Color, we are not entirely correct.
(Which is, of course, as close as a GM ever gets to being "wrong")
Reading through this volume, I noticed how many times the Heroes said things like "I'm tired of just waiting around. I need action!" or "I'm not going to solve anything just sitting around here, I need to go look for some crime to bust!"
Here is a quote from a comic where Johnny Thunder is trying to become an official member of the Justice Society, and goes missing:
Green Lantern (to himself, no one else is around)
"I'm getting tired of waiting for Johnny to come back! Think I'll take a look-see around town - Might find some crime to smash up!"
This sounds just like what some people say their players are saying.
Maybe the players are the ones who are "in genre" after all.
I was also reading the recent Marvel Essentials Daredevil Vol 2.
Not exactly Golden Age, but again, every time Daredevil is sitting still for a minute, he either starts training or patrolling. When he is dealing with one of his many personal problems, the solution is always, go out and find some heads to bust.
Now I am not saying that we should abandon all pretense of plot, and just turn Champions into a pen and paper version of Rock'em Sock'em Robots.
But maybe we are putting in a little too much plot, at least based on what the comics seem to do.
Okay, that is the topic, what do you guys think?
KA.


)
Reply With Quote




Bookmarks